Rom Player: MAME
Reviewer: Randy Johnson
Synopsis: Way back in 1982, I played Sega's Carnival. I liked it. It was different. You couldn't get killed.
In Carnival, your goal is to shoot three rows of moving animals. They are red owls, white rabbits, and yellow ducks. You also have to shoot moving flags in the middle and at the top of the screen. When you shoot all of the flags and animals, you clear a screen. You're given a supply of bullets. When you run out of bullets, the game is over. You're given more bullets on the first screen than on any other screen.
"The duck stops here." Watch out for the ducks. When they reach the bottom row, they fly down the screen. If you fail to shoot them, they'll eat ten of your bullets.
At certain times, the numbers 5 and 10 in boxes move across the screen. If you shoot a 5, you get five extra bullets. If you shoot a 10, you get ten extra bullets. On the far right side of the screen is a music box. Shoot it to turn off the music. Shoot it again to turn it back on.
On the far left side is a plus and minus box. At times when you shoot this box, you get extra bullets or points. But at other times if you shoot this box, it takes away points or bullets.
Sometimes the letters B-O-N-U-S moves across the screen. Shoot the letters in the order they're spelled.
Carnival was neat, but I'm guessing that a lot of people probably didn't like it. I give it a five.
Best Cheats: Nothing Entered
Game Play: 6
Overall Rating: 5
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