|Title: Earthbound (5th Review)
Rom Player: snes9x
Reviewer: Mobile Suit Homer
Synopsis: If you've never heard of this game, you should probably reconsider the worth of your existence, and for a very simple reason:
This game is FANTASTIC!
Weird, sure, but who cares?
That's what makes this game so great!
Game Play: 10
You get to battle ghosts, zombie dogs, animated puppets, huge piles of vomit, crocodiles/alligators, ducks, and all sorts of other wacky stuff.
Your weapons include frying pans, yo-yos, baseball bats, and even ray guns (depending on the character). It's really fun, and not TOO hard, although sometimes it can be kind of difficult to know exactly where to go or what to do, especially when you suck, like me.
That's why there are hint booths located almost EVERYWHERE. For just a couple hundred bucks, you're practically told what to do next or where to go. There's no excuse for not beating this game.
Very cartoony, which is actually a good thing. Had the graphics been on the same level of, say, Donkey Kong Country, it wouldn't work. The graphics are bizarre and cartoony for a reason.
The music is great, and very enjoyable throughout the entire game. Probably not something you'll listen to outside of the game (at least not the battle music), but great regardless.
I only took a point off because this is actually the sequel (did I spell that right?) to this game was released for the NES, but only in Japan. Other than that, it's completely original, at least as far as I'm concerned. (Complaining about the whole "young boy saving the world" plot is like complaining about dogs having fur.)
Did you expect anything less?
Sure, it may not be the greatest RPG ever made (I still reserve that position for Xenogears), but it is definitely a perfect ten.
Best Cheats: Nothing Entered
Game Play: 10
Overall Rating: 10
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