View Full Version : Fruityloops question
Ninjavenom
Nov 28th, 2004, 01:31 PM
How do i dodge volume reduction in an audio clip i make, if i add more steps to the measure?
http://www.myspace.com/saigonsuicidesquad
A friend and i made that for shits and giggles last night. Check "Terrifying" to see what i mean.
Goddamn it, fruityloops is fun. You don't even need talent to make music! :D
FartinMowler
Nov 28th, 2004, 09:23 PM
buy a program like cubasis 4.0 (people will say cubase but its for pro's) or get one online for free
http://www.fasoft.com/
Anonymous
Nov 29th, 2004, 01:28 AM
i hate fruityloops
whenever someone makes music with it, i can always tell what program it came from
Helm
Nov 29th, 2004, 12:38 PM
Download Sonar 4. Get a few very good softsynths, and a good drum machine for it. Write stuff in midi, and let it translate it to sample work itself. It's beauty in action.
Rez
Nov 29th, 2004, 04:37 PM
fruity loops is for fun, not for seriousness.
but it is pretty fun.
just use the "Blower" compressor combined with something called "the heat"
Ninjavenom
Nov 29th, 2004, 04:48 PM
Aye, i'm not trying to accomplish anything with fruityloops, though i do think the empireloop sounds good. I just uploaded those for fun :O
I downloaded the one thing fartin linked to, and it was pretty neat, but kind of useless to me since it consumes all of my processor power. 500 MHz is not exactly the cutting edge of raw power.
Sonar is downloading as we speak ya'll.
Helm
Nov 29th, 2004, 05:09 PM
Sonar won't be much lighter than Cubasis 4, though. If you want a light multichannel, get an old version of CoolEdit Pro.
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