PDA

View Full Version : Super Mario World goes 8-Bit


Daikun
Jul 28th, 2006, 05:29 AM
A gaming hacker managed to import a Super NES game onto the original NES system. That game: Super Mario World. Since the technological aspects for both systems are extremely different, the look and feel of the game has been completely transformed.

http://www.youtube.com/watch?v=S3FtRV2VqkE

Note: There are two videos for this. You'll find the other in the playlist.

funkyamunky
Jul 28th, 2006, 05:47 AM
looks like shit

Grislygus
Jul 28th, 2006, 05:17 PM
It also looks like a lot of effort went into it, and I'm the type of person who gives credit where credit is due.

However, the sprite animation and collision detection looks a tad bit off. Other than that, it seems like quite a decent attempt.

Guitar Woman
Jul 29th, 2006, 03:10 PM
was there any point to doing this

Chojin
Jul 29th, 2006, 06:31 PM
I have this rom. Technical-wise, it's really neat and good.

However, the music makes it unplayable and they really should have changed certain aspects of the game to make it compatable with NES hardware (4 sprites per line max means you rearrange some of those moving lifts you idjits).