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Emu
Oct 10th, 2007, 12:25 PM
When I was a kid I distinctly recall being driven-to-tears horrified by several games on the NES. I don't know what it was; perhaps the surreal, obscured way in which certain things were rendered with all the might of 8 bits. In particular, Sunsoft games seem to have been the scariest, specifically Blaster Master and Gremlins 2: The New Batch. Especially in Blaster Master where you fight your frog only he's mutated into a giant purple abomination with three eyes.

WHAT GAMES SCARED YOU?

Supafly345
Oct 10th, 2007, 02:21 PM
On the NES? I dunno, Ring King was pretty scary.

Chojin
Oct 10th, 2007, 02:23 PM
I was terrified of this one karate game :<

on the atari x800 i was mortified of B.C.'s Quest For Tires

mew barios
Oct 10th, 2007, 04:40 PM
shadowgate. also the first time i played castlevania was in the middle of the night and the doll sprouting a medusa head freaked me out.

i had nightmares about vanguard on the 2600 :o

DeadKennedys
Oct 10th, 2007, 05:49 PM
Out of this World (and some 3D collect Nessy's eggs game I played at an aquarium) is why I have an intense and irrational fear of the ocean and deep swimming pools.

Anyone remember Hugo's House of Horrors? Scary shit when you're 3.

Zomboid
Oct 10th, 2007, 06:42 PM
Splatterhouse 3 when I was a wee lad.

Supafly345
Oct 10th, 2007, 08:40 PM
Oh yeah, if we are going to delve into post NES then yeah, Ecco has always bothered me. The deeper that dolphin swam the harder it was to play.

Uncle_Sham
Oct 10th, 2007, 09:56 PM
Wolfenstein for PC, the sounds were creepy as fuck.

MLE
Oct 10th, 2007, 10:15 PM
don't let chojin fool you. he still won't play the original resident evil alone in the dark.

Edit: the game I was the most scared of when I was a kid was when I was playing one Hugo game and I was captured by the witch doctor and I couldn't get out. Like, for months. That scared me and every time I booted it up I was like :< and turned it off again.

That witch doctor scared the shit out of me with how fast he could move.

Guitar Woman
Oct 10th, 2007, 11:59 PM
Ecco the Dolphin is some scary shit.

OoT was the first game to ever scare me to the point where I would not play it at night. Wallmasters were one of the worst offenders. :<

Mario 64's chomp piano was pretty freaky shit, too.

Guitar Woman
Oct 11th, 2007, 12:10 AM
Also, I forgot FF7. I would be on the point of wetting myself whenever I'd come back from doing something and find that Sephiroth had mercilessly slaughtered everyone in the area and then the stupid fucks decided to go LOOK FOR HIM. Don't even get me started on the headless Jenova in the Shrina Building, either. :[

Schimid
Oct 11th, 2007, 02:24 AM
Out of This World is still pretty freaky to me, too.

There's a game out there called Time Traveler that I'm still a little shaky about. It was an action game sort of like Dragon's Lair, only with fake holographs and real people. Not only were there moments of intense pressure, but when you'd make the wrong move, a giant, skeletal cowboy head would appear and chatter it's teeth at you before showing you your usually gruesome demise.

One death had a tomahawk going through your players head, in another a rather large woman broke all of your bones, etc.

ItalianStereotype
Oct 11th, 2007, 02:44 AM
Uninvited was terrifying when I was a kid ;<

that ghost lady is still pretty creepy if you don't know what to expect!

Guitar Woman
Oct 12th, 2007, 06:53 AM
http://img444.imageshack.us/img444/7402/jenovaer2.png

Supafly345
Oct 14th, 2007, 08:10 AM
There's a game out there called Time Traveler that I'm still a little shaky about. It was an action game sort of like Dragon's Lair, only with fake holographs and real people. Not only were there moments of intense pressure, but when you'd make the wrong move, a giant, skeletal cowboy head would appear and chatter it's teeth at you before showing you your usually gruesome demise.

One death had a tomahawk going through your players head, in another a rather large woman broke all of your bones, etc.
Holy crap was that game hard to find. I remember always wanting to play it baad just because it didn't have a monitor and the characters looked like they were floating in the middle of the little cube thing. SO COOL.

DeadKennedys
Oct 14th, 2007, 10:07 AM
OoT was the first game to ever scare me to the point where I would not play it at night. Wallmasters were one of the worst offenders. :<


I was ready for the wallmasters, but in M'sM the transformation scenes really got me the first couple of times.

http://ryangenno.tripod.com/images/N64ZeldaMajara.jpg

DuFresne
Oct 14th, 2007, 07:19 PM
Mario 64: The picture of Peach that turns into Bowser, and the Endless Stairway. I think I had nighmares of the latter. Freaky shit. :chatter

I couldn't play Doom with the sound on until I was well into high school. I'd just turn on the local pop station. Demons are allergic to Hanson.

HickMan
Oct 14th, 2007, 09:39 PM
All I remember from Ecco is those freaky alien things in the water that moved super fast. Those scared me :(.

Also, when I was playing Diablo for the first time at my cousin's house and the Butcher came out of nowhere and said 'MMM FRESH MEAT.'

DuFresne
Oct 14th, 2007, 10:27 PM
Oh, and pretty much any game or section of a game with infinitely respawning enemies. That's why the original Turok always got to me. :(

Guitar Woman
Oct 16th, 2007, 05:39 AM
I remember playing the hell out of the Thief demos as a kid, and they always scared the piss out of me. I recently torrented the first and second games and it's a good thing I was never able to play the later levels back then. :<

Girl Drink Drunk
Oct 23rd, 2007, 12:17 AM
That loud screeching sound that Lavos made in Chrono Trigger (amongst the dead silence) creeped the fuck out of me (at least as far as early creepy video game moments go). That and Scorpion's Fatality in Mortal Kombat, due to being scared to death of skeletons back in the day.

EisigerBiskuit
Oct 23rd, 2007, 01:58 PM
Police Quest, Doom, Zelda II Siezures, and drowning in Sonic gave me night terrors.

Chojin
Oct 23rd, 2007, 04:22 PM
Main Entry: night ter·rors
Pronunciation: -'ter-&rz
Function: noun plural
: a sudden awakening in dazed terror that occurs in children during slow-wave sleep, is often preceded by a sudden shrill cry uttered in sleep, and is not remembered when the child awakes called also pavor nocturnus

EisigerBiskuit
Oct 23rd, 2007, 04:28 PM
ter-&rz
Night tururs.

DuFresne
Oct 23rd, 2007, 04:49 PM
drowning in Sonic

Oh totally agreed! The music when the countdown runs had to have been composed by Satan himself.

Girl Drink Drunk
Oct 24th, 2007, 07:32 PM
Dont forget the spedup music in the Super Mario games when the timer is running low.

EisigerBiskuit
Oct 25th, 2007, 07:37 PM
Mario 64 piano

zeldasbiggestfan
Oct 26th, 2007, 12:36 AM
That thing scared me but Akugi the heartless and SoulReaver creeped me out when I was about 7 or 8.

Mintrude
Oct 27th, 2007, 08:02 AM
I remember playing Silent Hill 3, and in the bit in the room full of dummies, I was expecting some freaky shit to go down, because "The Dummies are coming to life!!! OMG!" is a classic horror cliche. After several minutes of nothing happening, I let my guard down, and of course a dummy fell of the shelf and screamed. I completely wasn't expecting it, and almost sprained my wrist diving over to the PS2 to trun it off.

Emu
Oct 28th, 2007, 05:08 PM
Oh and the Tengen game Toobin' scared the ass out of me because after you play for a while you end up getting sucked into other dimensions and shit by whirlpools.

Bluddy
Nov 26th, 2007, 11:58 PM
I think there was just something about the NES and its time era that was just scary... But, if I had to choose what scared the crap out of me the most:

1.) LoZ: Link to the Past, the beginning when you wake up and its all rainy and ominous.. then your dad or whatever is half dead down the well, all like Link you can DO IT!

2.) Shadowgate and Uninvited as already mentioned, just about every part is sketchy.

3.) FF2 SNES: When Edge has to fight his mutated messed up parents and its all sad and creepy...

Goddamn games! Now we're all haunted.

Lastpatriot
Dec 18th, 2007, 03:33 PM
In Wizards and Warriors for the NES, the boss fight music was always a little scary to me.

Plus the end boss, where the wizard guy just flits all around the room, HE WAS EVERYWHERE!1

executioneer
Dec 18th, 2007, 04:08 PM
I remember being terrified of Dragon's Lair when I was a kid (because of the whole turning into a skeleton when you die thing), and Hunt the Wumpus on the old TI/99 was terrifying because if you made a wrong move it would jump to a screen of a pair of jaws closing on you to the tune of the Death March :eek

I was pretty easy to scare back then though, since reading Cave of Time was enough to make me avoid the library altogether for a year or two :(

Cfr5
Dec 18th, 2007, 04:40 PM
The bat in Hunt the Wumpus is the most bastard creature ever conceived. It usually dropped me into the slime pits.

executioneer
Dec 18th, 2007, 04:48 PM
oh, definitely. And you never knew when you were gonna wake one up, so going past them was always nerve wracking.

Guitar Woman
Dec 18th, 2007, 05:09 PM
Earthbound Zero is terrifying ;(

Rongi
Dec 18th, 2007, 07:24 PM
I dont know why, but Ecco the Dolphin for Sega used to creep me out and depress me at the same time. Especially the sound it made when you hit a jelly fish

I couldnt play through the school level in the first Silent Hill. It was too scary :(

There was this beginning animation of Ryu standing in the dark and punching at the screen in one of the versions of SF2. I remember it scared me so much i couldnt even look at the screen :(

Girl Drink Drunk
Dec 19th, 2007, 12:17 AM
The sewers in Silent Hill still scare me :(

RaNkeri
Dec 19th, 2007, 12:47 AM
The whole god damn mansion in Resident Evil
The whole god damn city in Resident Evil 2 & 3
The Hospital and Elementary school areas in Silent Hill

Zomboid
Dec 19th, 2007, 03:35 AM
I dont know why, but Ecco the Dolphin for Sega used to creep me out and depress me at the same time. Especially the sound it made when you hit a jelly fish

I couldnt play through the school level in the first Silent Hill. It was too scary :(

There was this beginning animation of Ryu standing in the dark and punching at the screen in one of the versions of SF2. I remember it scared me so much i couldnt even look at the screen :(
:lol you're such a wuss rongi:lol

I was pretty creeped out by splatterhouse 3 the first time I played it. I was like 8 and I'd rented it right after a hockey tournament so I was so pumped to play it and when some of the creepy parts started to happen I was a bit scared. I remember playing through it but both enjoying and being scared out by some of the stuff.

Rongi
Dec 19th, 2007, 01:55 PM
i really am. when my sister showed me the thriller music video when i was 3 i started crying because michael jackson's cat eyes horrified me

Emu
Dec 19th, 2007, 03:51 PM
that's a legitimate fear :\

Guitar Woman
Dec 23rd, 2007, 01:39 AM
I just downloaded a Half Life mod called "Afraid of Monsters."

If you wanna shit yourself, that's the game to do it with.

The level design's a little shitty, though, so make sure you're ok with wandering around dark hallways for extended periods and seeing the message "HMM, THE LOCK SEEMS TO BE JAMMED. IT'S NOT GOING TO OPEN" repeated to infinity.

Esuohlim
Dec 23rd, 2007, 01:53 AM
While playing Ocarina of Time and after reading on GameFAQs about how most of the pussies there were terrified of the dungeon under the well, I expected some hardcore scary shit. I was disappointed.

Although while I was in the well I hit a dead end, and when I turned around a goddamned skull spider was hanging there taking up my entire TV screen. It startled the shit out of me. :(

I had nightmares about the coin ship from Super Mario 3. :( :(

Guitar Woman
Dec 23rd, 2007, 02:03 AM
the ReDeads are the most horrifying thing ever when you're eight years old ;<

Especially if you can't mash buttons fast enough to get them off you and letting one grab you means instant death ;<

I actually don't think I've ever had the nuts to explore past the first floor of the well, but I'm sure I could handle it nowadays.

Emu
Dec 23rd, 2007, 02:11 AM
I just downloaded a Half Life mod called "Afraid of Monsters."

If you wanna shit yourself, that's the game to do it with.

The level design's a little shitty, though, so make sure you're ok with wandering around dark hallways for extended periods and seeing the message "HMM, THE LOCK SEEMS TO BE JAMMED. IT'S NOT GOING TO OPEN" repeated to infinity.

so what, it rips off of silent hill?

executioneer
Dec 23rd, 2007, 02:17 AM
ps http://tatsusoft.diregames.net:8081/wumpus.html has a (basically) 100% replica of the ti wumpus game for fans of not wanting to bother with emulators

Guitar Woman
Dec 23rd, 2007, 02:20 AM
No idea, I only saw the movie.

Although it's filled with grimy hospital corridors and zombies with eternally convulsing heads, which the film had a fair amount of.

Also, if you're gonna play it you'll want to open up the console and give yourself infinite flashlight batteries, because there aren't nearly enough pickups for you to be able to go at your own pace.

Guitar Woman
Dec 23rd, 2007, 02:32 AM
http://img95.imageshack.us/img95/5350/trappedbr4.png
http://img301.imageshack.us/img301/989/seizurezombiexb6.png
http://img187.imageshack.us/img187/3236/seizurechaircr8.png


The last one scared the shit out of me when I was in the mental ward by just following me like a lost puppy for a few minutes and not attacking ;<

Guitar Woman
Dec 23rd, 2007, 03:24 AM
I just got out of the Hospital and the game has become incredibly fantastic. All of you, go download it immediately.

I tweaked my top speed to be a little slower because the HL engine's fast running makes me clumsy and takes away from this mod's experience, and I toned the gravity down a notch so any platforming I run into is way easier.

Once you fix it Half Life's engine really isn't that bad ;<

Guitar Woman
Dec 23rd, 2007, 08:48 AM
lol, I finished it ;<

There are supposedly four endings, and I'm assuming I got one of the bad ones because it was really abrupt and anti climactic, didn't explain any of the happenings in the game, and spoilers! (http://www.i-got-arrested.com/)

You guys know those games where you're having fun but are incredibly frustrated at the same time (see also, Manhunt 2)? Afraid of Monsters is one of those. The lack of visibility in most levels is fucking ridiculous (see previoius screenshots) and completely unnecessary because it doesn't add to the game's atmosphere at all. Plus, the real scares come when you hit segments where the game plunges into scribble hallucinations and incredibly surreal level design not unlike Constantine's mansion in Thief.

I liked it for the short time that it lasted, despite some ridiculous parts where I had to antigravity cheat to be able to kill all the zombies rushing to clusterfuck me while I had no ammo and only an extremely slow melee weapon to defend myself with. So yeah if you guys are looking for a quick and really creepy freebie game and don't mind having to turn your gamma up to ridiculous levels check this out mabye.

Mintrude
Dec 23rd, 2007, 10:34 AM
When Colonel Campbell goes apeshit in MGS2. I was completely freaked out when his face turned intoa a skull.

Emu
Dec 23rd, 2007, 11:58 AM
It looks like you're just playing Silent Hill with more guns, GW

ZAKO the GREAT
Dec 28th, 2007, 06:37 AM
Clock Tower 3 from Capcom for PS2.
full of cheap scares.
http://www.gamingworldx.com/ps2/images/ct3_2.jpg
there are ghosts that chases you around, and those goddamn stalker (stage boss) that will chase you when the music changes...

http://www.aestheticsofplay.org/imgs/perron/Figure%202%20-%20Clock%20Tower%203%20-%20Hide%20Point.jpg

it's like when you walking on a dark hallway looking for clues, and suddenly, the bg music changed, then :
"BAMM" the door bangs open and there stands the stalker. and i was like: "WTF?! SHIT! SHIT!! OH MY GOD! SHIIITTT!!!"
and i turn off the console. same goes to my other friends as well.

go look for the game, if you want to shit your pants. seriously.

and, there was this flash game. it's kinda old but if you never heard of it before, try it at least once:
link : THE HOUSE (http://jayisgames.com/archives/2005/09/the_house.php)
play it if you dare. (for maximum fun, wear head/earphone, and play it at night.)

EisigerBiskuit
Dec 28th, 2007, 07:45 AM
Did anyone mention Halfquake yet? It's pretty funny, but some parts get annoyingly creepy.

Girl Drink Drunk
Dec 28th, 2007, 03:47 PM
Clock Tower 3 from Capcom for PS2.
full of cheap scares.

there are ghosts that chases you around, and those goddamn stalker (stage boss) that will chase you when the music changes...



it's like when you walking on a dark hallway looking for clues, and suddenly, the bg music changed, then :
"BAMM" the door bangs open and there stands the stalker. and i was like: "WTF?! SHIT! SHIT!! OH MY GOD! SHIIITTT!!!"
and i turn off the console. same goes to my other friends as well.

go look for the game, if you want to shit your pants. seriously.


I played it all the way through, and for me the scares were bellow that of the first two Resident Evil, aside from being chased and that corpse in the tub. I was extremely let down by this game, and the villians were less than menacing with their thick English accents.

macrodeath
Dec 29th, 2007, 11:42 AM
I was about 8 years old when i first got to play Alone in the Dark 1. I was on the edge of the seat all the time, while playing with the female character. At one point, the character was walking down stairs and the camera-angle suddenly changed. I freaked out because of this huge head staring at me from the screen. It took me some time to realize that the head belonged to the character i was playing. It was like the hospital room in Silent Hill 4.

Other game's that scares me, every time i play them are: Fatal Frame 3 (or Project Zero 3 to some). It has this wicked ghost crawling under floor, upside down. She always scares the shit out of me.

Resident Evil 3: First time i played it, the Nemesis scared everybody in the fucking room. But now, seven or some years later, it just doesn't work the way it did.

Forbidden Siren 2: Overall very creepy game, but at the end it has these new monster's, which are made of BIG HEAD and fingers. They are the creepiest shit i have ever seen in any game or movie. :chatter

Jemry
Jan 1st, 2008, 09:50 AM
I love the Silent Hill games, they're full of good scares as in, not a startle jump out at you holy shit then oh its dead dun worry. They have sounds coming from all fucking angles and mix in the occasional invisible monster and Pyramid Head or two (sorry about that spoiler) and it had my pants full with more shit than a geriatric after eating a ladel of laxatives.

LordMalrog
Jan 1st, 2008, 04:01 PM
i find this one hard to reply to, because when i was little (that age where you get those memorable scares) i always loved scary games. Not for being scared, but "OH LOOK AT THAT THING!" (Pyrimid head), or "DIE ZOMBIE! HAHA!" i was unfortunetly able to seperate reality from fiction alittle to well at that age. Now i find myself jumping out of my seat while playing games like FEAR and Hidden:Source (for HL2). Hidden makes you paranoid as hell, wondering where and when the Hidden is gonna strike, and it even gives you the chance to hunt down this elite squad as this evil being that takes them down one at a time. OH and majoras mask, wasn't scary but it stressed me out so much....

Jemry
Jan 2nd, 2008, 01:03 AM
Dude, that moon could not be more horrifying. If there was a movie about the moon going around and killing young teens I'd expect it to look exactly like that.

Spruce Moose
Jan 6th, 2008, 02:00 PM
Eternal Darkness: Sanity's Requiem. I'm still pissed there's no sequel.

Mullon
Jan 6th, 2008, 04:00 PM
It forever to get through Doom 2 thanks to those pinky demons and giant floating heads.
That damn giant eel Super Mario 64 freaked me out.
The first crimson head from Resident Evil was not fun.

Zomboid
Jan 6th, 2008, 07:27 PM
Dude, that moon could not be more horrifying. If there was a movie about the moon going around and killing young teens I'd expect it to look exactly like that.
Yeah, as far as giant moons go, they don't get more menacing than that. The fucker even had red eyes. It would just chew right through the death star.

dirtyxblondexdame
Jan 6th, 2008, 07:59 PM
Resident Evil -- i HATE the noises the zombies make!! Silent HIll had the same effect. i had to play with the sound off *hides*

Girl Drink Drunk
Jan 6th, 2008, 10:16 PM
That death theme and the second part of level 1 where you are underneath this building and ninjas kept coming out of hidden walls in Revenge of Shinobi.

Rahvi
Jan 10th, 2008, 12:37 AM
Echo Knight for the playstation, the first part of the game you were being constantly attacked by the ghost of a little girl, it laughed before it appeared and always scared the shit out of me.

Girl Drink Drunk
Jan 10th, 2008, 11:40 AM
The zombie sound effects were kinda creepy, along with the zombie in the closet. Other than that, the first really wasnt that scary. It was pretty much just a playable B movie.

Sacks
Jan 11th, 2008, 10:31 PM
D for psx gave me the wibblies.

Fathom Zero
Jan 12th, 2008, 12:04 AM
The box alone scared me.

Emu
Jan 12th, 2008, 01:40 AM
I just got D the other day.

It didn't age well. :[ Plus, Wikipedia ruined it for me.

"Thi sis especially significant when you find out that D stands for "

Jemry
Jan 13th, 2008, 09:03 AM
I remember renting that game and my brother and I got up to the second disc which was buggered. I just ended up looking up what happened in the end because I couldn't be bothered scouring the internet for a working copy.

Speaking of which.... I can never find a copy of the original Silent Hill... its the only one I haven't played yet, not including the demo in MGS.

Sacks
Jan 13th, 2008, 07:54 PM
Once you play the others before playing the original it's harder to enjoy. :[

Emu
Jan 13th, 2008, 08:40 PM
Nuh-uh. I played SH 1 last and I found it to be by far the most enjoyable.

umop apisdn
Jan 13th, 2008, 11:55 PM
I think the first Silent Hill game scared me the most over all. Walking around the city while you couldn't see through the fog. Also that radio static that accompanied any nearby baddie was a nice touch.

Though Blaster Master was pretty creepy as a kid.

Sacks
Jan 14th, 2008, 12:35 AM
Have you played Silent Hill 2, Umop?

Mintrude
Jan 14th, 2008, 11:04 AM
I just got D the other day.

It didn't age well. :[ Plus, Wikipedia ruined it for me.

"Thi sis especially significant when you find out that D stands for "

To be fair, what D stood for was a mistransalation.

umop apisdn
Jan 15th, 2008, 10:43 AM
Yeah. I did enjoy it. But I kind of new what to expect from the series.

Codiekitty
Jan 15th, 2008, 11:24 AM
I broke out laughing so hard I spooked the cat when it was revealed what D stood for.

Night Creatures on the TurboGrafx creeped me out so bad the first time I played it I've had a hard time going back to it. Creepy scenery and atmosphere, there's a circle at the bottom of the screen with your character's face showing how much his curse is rotting his flesh (okay, he's supposed to be turning into a monster, but it looks like his flesh is melting) which is what really got me, and when you die, he goes up in a green flame, his skeleton stands for a while, then collapses.

There was also a minigame in this old PC game called 3D Dinosaur Adventure where you had to go through the various time periods and find dinosaurs in a Noah's Ark type thing to save them from the meteor, though for some reason you could only pick up whichever one your guide told you to find. If you didn't collect all the dinosaurs before the meteor struck, it'd hit and you'd be surrounded by fire while your guide was screaming bloody murder. I'd probably find that hilarious now, but I wouldn't play that minigame as a kid for fear of that.

EDIT: Oh man, how did I forget Sweet Home?

Mintrude
Jan 15th, 2008, 04:28 PM
Night Creatures on the TurboGrafx creeped me out so bad the first time I played it I've had a hard time going back to it. Creepy scenery and atmosphere, there's a circle at the bottom of the screen with your character's face showing how much his curse is rotting his flesh (okay, he's supposed to be turning into a monster, but it looks like his flesh is melting) which is what really got me, and when you die, he goes up in a green flame, his skeleton stands for a while, then collapses.

?


I hated it when the characters face would get all messed up as he took damage. Made me play the games better though.

Slick Willy
Jan 18th, 2008, 08:52 PM
I just downloaded a Half Life mod called "Afraid of Monsters."

If you wanna shit yourself, that's the game to do it with.

The level design's a little shitty, though, so make sure you're ok with wandering around dark hallways for extended periods and seeing the message "HMM, THE LOCK SEEMS TO BE JAMMED. IT'S NOT GOING TO OPEN" repeated to infinity.

damn, i keep downloading afraid of monsters, but then when i try to play it, it won't go; it says it's missing some file. It's pissing me off.
but definitely the butcher in diablo, and blood raven in d2 because you were all pumped to fight the first real enemy... only to get raped by freaking fire arrows.
also, i still cannot will myself to play or even look at carnevil. i played through every house of the dead, but carnevil? UGHHHHH. *SHIVER*

Guitar Woman
Jan 18th, 2008, 08:55 PM
I forgot how terrifying the Tomb Raider games were for me as a kid :<

Slick Willy
Jan 18th, 2008, 09:58 PM
another scary game? golden tee for my windows ME. my buddy cale and me were playing that at like two AM. It randomly has little .bmps of golfers and such. Like a guy who looked like Mr. Rogers in fake Nike's taking a leak. And aliens. Plus, when you'd hit some things, they'd make weird noises. We kept hitting these totem poles and hearing chanting. Freaked the hell out of us until we figured out where it was coming from.

Fat_Hippo
Jan 20th, 2008, 11:41 AM
Land of Lore - Not the game itself, but the picture of that godddamn witch:http://upload.wikimedia.org/wikipedia/en/thumb/c/c8/Lands_of_Lore_-_The_Throne_of_Chaos.PNG/250px-Lands_of_Lore_-_The_Throne_of_Chaos.PNG

When I was 6 she really scared the shit out of me...still kinda does actually...:eek

Dr. Octogonopus
Jan 20th, 2008, 01:29 PM
damn, i keep downloading afraid of monsters, but then when i try to play it, it won't go; it says it's missing some file. It's pissing me off.
but definitely the butcher in diablo, and blood raven in d2 because you were all pumped to fight the first real enemy... only to get raped by freaking fire arrows.
also, i still cannot will myself to play or even look at carnevil. i played through every house of the dead, but carnevil? UGHHHHH. *SHIVER*

Yeah, AoM never worked for me either. WHat gives?
I remember CarnEvil. Goddamn, that game was freaky as hell. DX

Asila
Jan 20th, 2008, 05:41 PM
I'm a big scaredy cat, so half the games I've played freak me out. The one that sticks in my mind as the first game to scare the shit out of me is some old computer game (ugh, I can't remember the name now) where you were in an old museum hunting these old, evil mayan ghosts that lived in various elements, and would pop out of things and suck your life if you didn't have the appropriate container for them... the first one is automatic, and scared the ever-loving shit out of me, and then immediately after that I stumbled on the curator who had been sucked dry, and was basically mummified, and I shut the game off for two months, seriously.
Recently, Eternal Darkness was scary and awesome, especially when my head randomly exploded, and Silent Hill 2 I could only play with other people around AND drunk.

argonath
Jan 21st, 2008, 12:38 PM
...and Silent Hill 2 I could only play with other people around AND drunk.

Going waaay down into that tunnel towards the end, and rounding corners to see Pyramid Head was freaky. I don't know which was worse: playing the game not knowing when he was going to pop up, or knowing he was actively searching for you.

The Mighty Pinto
Jan 21st, 2008, 01:29 PM
All the Silent Hill games were deliciously creepy in their own way, but 2 was only creepy for me BECAUSE of pyramid head. If he wasn't in there, then the game would be somewhat tame. The FIRST one, however, made me shit enough bricks to build a one-story with a two-car garage...AND still have enough left over to make an outdoor barbecue pit.

Asila
Jan 21st, 2008, 06:54 PM
What got me in Silent Hill 2 was
When I got to the roof of the hospital, and wandered over to the little building--the mechanical room or whatever--and from behind me I heard the door open... I didn't know what the hell had just come out of there, but I knew it wasn't any good AND I was trapped against the wall.

Guitar Woman
Jan 21st, 2008, 07:39 PM
I'm almost done torrenting Silent Hill 2.

I expect to shit my pants, I'll let you guys know how that goes.

schadenfreude
Jan 21st, 2008, 10:26 PM
Up until now I held the original Silent Hill as the creepiest game ever. Even if the sequels were way above it technologically, the atmosphere in the first one was simply unrivaled... Then, not long ago, I played Condemned: Criminal Origins. Boy, I haven't been so genuinely, viscerally scared in a long, LONG time. This game had me actually afraid of exploring certain areas. I would end every night in a state of tension that probably made me age about ten years per week.

Awesome game.


By the way, sorry about that double posting down there :T


Afraid of Monsters: Director's Cut

Also, if you're gonna play it you'll want to open up the console and give yourself infinite flashlight batteries, because there aren't nearly enough pickups for you to be able to go at your own pace.
Would you kindly share the console command to do so? I'm playing right now and I have that very same problem --It's hurting badly :(

And if you know a command to increase the ammunition for the gun, that would be awesome too.



What got me in Silent Hill 2 was
When I got to the roof of the hospital, and wandered over to the little building--the mechanical room or whatever--and from behind me I heard the door open... I didn't know what the hell had just come out of there, but I knew it wasn't any good AND I was trapped against the wall.
:squigly BOO! :squigly (http://www.mobygames.com/game/windows/silent-hill-2-restless-dreams/screenshots/gameShotId,52195/)

Asila
Jan 22nd, 2008, 10:13 AM
AAAIIIEEEE!
Okay seriously, that bastard is horrifying.

Guitar Woman
Jan 22nd, 2008, 02:59 PM
I really dig this game, guys.

Although it's made less scary by the fact that outside I can just run past all the monsters and have them never catch me, and that I can kill them without getting hurt pretty much every time.

Emu
Jan 22nd, 2008, 06:25 PM
Just wait til Pyramid Head is after you.

MarioRPG
Jan 22nd, 2008, 06:34 PM
Amen to that. I remember my friend playing it and I was scared.

Dr. Octogonopus
Jan 22nd, 2008, 07:43 PM
Pyramid head was freaky as hell, but at the same time made it kind of awkward. Especially in (three? i forget, it's been forever) you see him humping, or at least it looks like he's humping, a corpse, and it kinda killed the 'oh god he's going to kill me' mood.

Girl Drink Drunk
Jan 22nd, 2008, 07:46 PM
It was 2, and it was a manniquin.

Emu
Jan 22nd, 2008, 07:46 PM
PH is only in the second silent hill.

The_Vampire_Zio
Jan 22nd, 2008, 11:17 PM
A scary video game eh? X-Com: Terror from the deep when it was released for computers back in the day, I hated swimming in water and playing it in the dark with those evil aliens out to get me around every corner kept me up late at night.

Dr. Octogonopus
Jan 22nd, 2008, 11:18 PM
It was 2, and it was a manniquin.

Really? I don't know if that makes it any worse, considering it's silent hill, and it's still ruining the mood.

Guitar Woman
Jan 22nd, 2008, 11:38 PM
The leg monster rape scene wasn't nearly as disturbing or awesome as I envisioned it. >:

It might have been a glitch in the PC version but before James shoots at him from the closet Pyramid Head starts waving his arms around for absolutely no reason, and it made me lol :<

Zomboid
Jan 23rd, 2008, 01:46 AM
PH is only in the second silent hill.

WRONG

He's also in the arcade game and there's a character so similar it's pretty much the same guy in silent hill: origins. omfg n00b :rolleyes

Emu
Jan 23rd, 2008, 10:45 AM
Well if you wanna be an faggot about it he's also in the movie :rolleyes

Sacks
Jan 23rd, 2008, 10:49 AM
Anyone have screenshots of these other pyramid heads?

Kingofeurope
Jan 23rd, 2008, 10:50 AM
Friday the 13th on the NES, mainly because it sucked.

Guitar Woman
Jan 23rd, 2008, 11:12 PM
This is one of the stupidest games I've ever played in my life, jesus christ :<

Sam
Jan 23rd, 2008, 11:19 PM
Well if you wanna be an faggot about it he's also in the movie :rolleyes

ALSO I HAVE A SHIRT AND HE IS ON IT SO DON'T FORGET THAT. :rolleyes

Zomboid
Jan 23rd, 2008, 11:28 PM
Well if you wanna be an faggot about it he's also in the movie :rolleyes

This is a scary GAMES thread. Not a scary MOVIE and GAMES thread. Therefore, I only mentioned the GAMES that he was in after you made an erroneous remark. If you want to continue posting in here, please make sure your GAMES and MOVIES information is UP TO DATE.

n00b :rolleyes

Guitar Woman
Jan 25th, 2008, 11:08 AM
Ok, this took a few hours longer to pick up than it should have, but now that I'm in the evil dark world it's everything I expected :<

My favorite part is how you can hear Pyramid Head dragging his sword around somewhere nearby. The first encounter with him outside of a cutscene was pathetic and hilarious, but now he actually seems like a threat :<

I still think the movie had a way better atmosphere, though. And I totally prefer the snow of ashes to just fog.

Emu
Jan 25th, 2008, 12:30 PM
The snow is from the first game, and it was actual snow, not ashes. ;( I don't know why they changed that.

Emu
Jan 25th, 2008, 07:07 PM
Oh, here's one I forgot to mention (unless I forgot that I didn't forget to mention it):

Sanitarium.

This game is fucked up. I've only played through it like halfway (I played the HotU CD-rip version, which is missing some resources and makes the game difficult to play) but what I did play I loved. The game is genuinely eerie and continuously taunts you with visions of freedom and happiness only to kick you in the balls as you walk off into the light.

Asila
Jan 27th, 2008, 02:13 PM
Does anyone else remember the ghost world of Mario 64? I was thinking about it last night, and remember it being oddly horrifying for a Mario game; there's some memory of a circular ballroom-type thing that spun around and played seriously creepy calliope music.

Slobulus
Jan 27th, 2008, 05:25 PM
Doom 3 is one scary game. In terms of classics Super Metroid and Jurrasic Park 1 & 2 for SNES freaks me out still.

MarioRPG
Jan 28th, 2008, 03:36 PM
I started playing Resident Evil again :(

Emu
Jan 28th, 2008, 04:16 PM
I bought another copy of SH1 yesterday. It was 10 bucks :( Black label and with the case.

Guitar Woman
Jan 28th, 2008, 04:22 PM
I'm getting System Shock because fuck the "code hidden in art" section of the second one

Guitar Woman
Jan 28th, 2008, 08:09 PM
You think they could have made DOSbox a little less user friendly, just for shits and giggles

jesus christ

executioneer
Jan 29th, 2008, 12:53 AM
there are frontends for it that help with the user friendliness, i'm told

MarioRPG
Jan 30th, 2008, 05:32 PM
It's still not friendly :(

Dr. Boogie
Jan 30th, 2008, 05:48 PM
I still haven't figured out how to get Terminal Velocity to work with it.

Dr. Octogonopus
Jan 30th, 2008, 10:53 PM
It's kinda depressing how horror games don't even phase me much anymore. I played through Silent Hill 3 without even jumping. :(

executioneer
Jan 31st, 2008, 03:39 AM
I still haven't figured out how to get Terminal Velocity to work with it.

i downloaded the shareware version of TV and didn't have any problems getting it to run :/ what error message/problem are you getting?

Pub Lover
Jan 31st, 2008, 09:01 AM
After buying Silent Hill the other week, I am so bad at playing it.

The School. In The Dark. The. Child. Zombies. ARGGH!

I play for five minutes, get freaked out & have to leave the room & when I finally have the nerve to go back I find someone has shut the playstation off without saving.

EXCEPT THE TIMES I PLAY LATE AT NIGHT. THOSE TIMES I HAVE TO SHUT THE POWER OFF TO THE HOUSE AT THE CIRCUIT BREAKERS TO MAKE SURE THE GAME ISN'T RUNNING WHEN I GO BACK IN.

Dr. Boogie
Jan 31st, 2008, 11:57 AM
i downloaded the shareware version of TV and didn't have any problems getting it to run :/ what error message/problem are you getting?

I'm not getting any errors, it just runs like shit, and turning up the frameskip doesn't help.

executioneer
Jan 31st, 2008, 01:51 PM
from what i remember, that was how it ran back then too

i could be mistaken though

Guitar Woman
Jan 31st, 2008, 01:51 PM
Silent Hill 2 got really stupid again :<

The Prison is supposedly the best part of the game, but now I'm locked in a dark room surrounded by bugs and I'm just standing around smashing them with my plank and nothing's happening

Also Maria's apparently dead, which I'm thankful for

Guitar Woman
Jan 31st, 2008, 02:11 PM
If this is supposed to be some sort of literary symbolism I'm not getting it, partially because the game isn't fucking explaining anything.

All I know at this point is that Silent Hill is a shitty vacation spot, Pyramid Head has a thing for fucking grimy mannequins, James' wife is dead and Maria looks like her sort of, Amanda is a psycho, Eddie likes pizza, the little girl's a murderous fucker, and nobody seems to realize they've been imprisoned in a town full of murderous convulsing nurses without any faces.

I'd be able to like it more if the characters just seemed to give two shits about their situation, but everyone just seems really really bored :<

Of course, none of the enemies are that dangerous and even Pyramid Head is retardedly easy to avoid, so I guess they all feel that way because they know the threat level in the town is a complete fucking joke

Frankly, I sympathize

Emu
Jan 31st, 2008, 04:21 PM
That's not the prison. That's a different part. Use your Battery.

Dr. Boogie
Jan 31st, 2008, 05:02 PM
from what i remember, that was how it ran back then too

i could be mistaken though

It ran just fine when I was using Win95 back on my old P333.

Guitar Woman
Jan 31st, 2008, 06:11 PM
That's not the prison. That's a different part. Use your Battery.
I did, that's when the bugs popped up. I've been smashing them dead for about 5 minutes, which is a long time considering.

It just feels like my time spent on this game could be put to way better use somewhere else

like ET for the 2600

Dr. Boogie
Jan 31st, 2008, 06:14 PM
I'm with you on not knowing what the hell is going on. I remember coming to the forums a few months back and seeing a long thread about SH where everyone was talking about how all the monsters were metaphors for the main character's mental hangups, and I had no clue where they got any of that because I didn't see any of it in the game.

Eventually, I figured they just got it from wikipedia, but from whence, wikipedia!?

Guitar Woman
Jan 31st, 2008, 06:22 PM
I've heard a lot of stuff, like how all the monsters are different sexual fetishes and if you spend the time to look around you find clues to problems James has (his drinking problem is referenced somewhere in the Heaven Night), and that's really the only thing I've picked up on.

I came in thinking this would be like the movie, only better, but it's not even close. The trailer for 3 made it look interesting, though, I might check that out at some point. Heather seems at least a little more competant than any of these guys :<

Emu
Jan 31st, 2008, 06:59 PM
Heather gets a lightsaber which makes her the best character by default.

Zomboid
Jan 31st, 2008, 07:26 PM
Silent Hill 2 is a real mind fuck with a whole bunch of shit where you have to read between the lines and blah blah blah. It's got the best story out of all the games and it's unlikely your average (ie stupid) 16 year old will understand any of that and will just see it as a resident evil type game.

Edit: It's actually kinda interesting to discuss the story in the games, but I think this is probably the worst possible forum for that.

Guitar Woman
Jan 31st, 2008, 07:28 PM
Except Resident Evil doesn't suck this much dick and has way better writing

Guitar Woman
Jan 31st, 2008, 07:33 PM
Don't get me wrong, I want to like this game, but every time I go to try and play it it punches me in the face with the full force of it's incredibly stupid design.

It's not because I'm some drooling uncultured chimp, either, but if enjoying contrived and terrible plot progression and everything else wrong with this game makes me smart I'd rather avoid that, go play something for "stupid" people, and actually enjoy myself.

Zomboid
Jan 31st, 2008, 07:36 PM
Yeah, the story in resident evil is very intricate and multi-layered. It's not at all full of sci-fi and horror cliches. The voice acting is also top-notch! I recommend the live action intro video for resident evil if you haven't seen it yet. It's a real treat.

Silent Hill is like 2 parts Jacob's Ladder, 1 part The Mist, with a bit of The Changeling.

Resident evil is essentially an amalgamation of a bunch of B zombie movies.

The gameplay at this point is better in the RE series just because of RE4, but before that they were almost indistinguishable save for the fact that SH had a consistently good storyline and RE was only good if you kinda sit back and enjoy it for the B movie cheesefest it is.

Not that I'd expect you to understand anything that lacks bright, vivid colors and RANDOM, WACKY HUMOR.

Edit: I loved RE2 on n64, but that came out when I was still around 14 or so and even then I didn't take it too seriously. A couple years later when I played through code veronica it was the same thing. I like most survival horror in general, but to me there's just no comparing the two.

Guitar Woman
Jan 31st, 2008, 07:55 PM
Well, no, you're not reading my complaints.

Mostly it seems like Chojin was having the problems with Bioshock that I am with SH2 in that the game just doesn't fucking tell you anything. If it's really the storytelling TOUR DE FORCE everyone hails it as then I'd like to avoid comparing it to Resident Evil, but in RE if there's something YOU don't know it's because your character doesn't know it either, wheras in SH2 the story revolves around James' mental anguish and from what Emu tells me the reason he's ignoring the monsters is because they're symbolic of his mental suffering and remind him of his dead wife, or something. I mean, how the fuck was I supposed to know that? The game doesn't tell you he's got PROBLEMS in that area, so I'm left to assume the writers are a bunch of 14 year olds with Jonathan Clement syndrome who have no idea how to piece together an understandable narrative. The fact that the cutscenes are riddled with horrible dialogue doesn't really help that, either.

The scene where you meet Maria by the waterfront got me so enraged at how stupidly written it was that I shut the game off and didn't play again for a week.

Guitar Woman
Jan 31st, 2008, 08:02 PM
If I may make comparisons to Killer 7, too.

In that, you are able to understand what's going on if you pay at least a little attention, and anything the game doesn't tell you is either unimportant at the moment or something the Smith assassins aren't aware of.

And yet, people still hail that game for having a story with depth and great symbolic value, which it indeed does.



Mabye it was just easier to get into the groove of Killer 7 because it reminded me of Earthbound in the carefree and floaty way all the remnant personalities talked, I don't know. Point is, SH2 would be great if I was actually given a fucking story that I could identify symbolic shit from.

Emu
Jan 31st, 2008, 08:29 PM
The thing about SH2 is that when people talk about how great it is they're under the assumption that you've played through it more than once. SH2 is best on the second playthrough once you've seen the ending and you can actually start making sense of the plot. It's also got the most non-linear plot of the series (except maybe 4) and that's why I don't recommend people to play it first. You'll probably like the third one better TBH.

executioneer
Feb 1st, 2008, 05:34 AM
It ran just fine when I was using Win95 back on my old P333.

well dang i just tried running it in windows 95 compatibility mode and it seems to run a lot faster, but now it's got some sort of stuttering effect when you're turning- maybe running it that way + some sort of windows slowdown program (cpukiller or turbo) might get better results

TheDoomThing
Feb 4th, 2008, 08:53 AM
Doom was scary when i played it,
and so was diablo 2, fighting diablo was SCARY! and plus he bone walled your portals, and you had to fight him in one sitting. :shocked and he looked freaky as hell!

TheDoomThing
Feb 4th, 2008, 09:15 AM
damn, i keep downloading afraid of monsters, but then when i try to play it, it won't go; it says it's missing some file. It's pissing me off.
but definitely the butcher in diablo, and blood raven in d2 because you were all pumped to fight the first real enemy... only to get raped by freaking fire arrows.
also, i still cannot will myself to play or even look at carnevil. i played through every house of the dead, but carnevil? UGHHHHH. *SHIVER*

blood raven was easy if you had *wink wink* hero editer.

MetalMilitia
Feb 4th, 2008, 07:05 PM
The scariest game I ever played was Doom 3 :chatter

Though I bet if I played it again now I'd be rubbish.

LordMalrog
Feb 4th, 2008, 09:08 PM
Alright, i have to adress this, i never found the resident evil games scary up till 4. Everytime i was gettin excited, i'd be hit with a slow puzzle, clunky controls or low ammo. I found this frustrating, not scary. 4 had a few tense moments that had me on the edge of my seat, while not slowing down. Condemned was amazing, as was FEAR. Don't mess with Alma!

Magreaux
Feb 4th, 2008, 09:30 PM
Anyone here play Kuon? :eek

Emu
Feb 4th, 2008, 10:25 PM
I was going to buy that and then faggot gamestop couldn't find the disc :<

Girl Drink Drunk
Feb 4th, 2008, 10:41 PM
The scariest game I ever played was Doom 3 :chatter

Though I bet if I played it again now I'd be rubbish.
I think you'd be surprised. The graphics and lighting effects still hold up for an old generation game. I still get these pangs of anxiety playing that game (in fact its probably the scariest game I've played since my last Silent Hill run).

executioneer
Feb 4th, 2008, 10:52 PM
i still find system shock two terrifying, especially on impossible when getting hit three times will end your life and hybrids constantly spawn in areas you've already cleared

Schimid
Feb 5th, 2008, 12:29 AM
Emu's right. Silent Hill 2 is a much more cerebral game than any of the others and that really is a double-edged sword. I don't play Silent Hill 2 to have fun, persay. I play Mario Strikers to have fun. I play Team Fortress to have fun. I play this game more like a novel. I notice things I didn't notice before, I make realizations...it's a really rewarding game in that regard.

That said, the gameplay is extremely tedious for the most part and is only exciting when you come across something interesting (like There Was a Hole Here... )

I genuinely don't understand the "OH MY GOD WHAT IS GOING ON" question. In Bioshock it was viable, because not ten minutes into the game you're shooting needles into your arm without being prompted to. In most games, the survival aspect of it rides over all else; not in this case. You could've just passed by that syringe dispenser, you didn't know what the hell it did. And you did it anyway, you imbecile. I think I recall the guy (O'something) not even telling me to do it, the game itself did. I still think Bioshock is a fun game but I can see where that's off.

On the other hand, you have a genuine motive in Silent Hill 2, albeit a bit odd. Your wife, dead for however many years, sends you a note saying to return to Silent Hill. She knows enough about you and speaks as your wife, so it's not a joke. You go in search of her and throughout the entire game your purpose isn't necessarily to survive, but rather to find Mary. The answer to exactly why you're going isn't explained until much, much later. All you know is that you're trying to find your wife, you'll know why soon enough. So for now, enjoy the ride. It's one of those games where the protagonist knows more than you do and if that pisses you off, just don't play it.

To be honest, I hated SH2 the first time I played it too. I got into the SH series via the third one, which is much more gameplay oriented. Why? I don't know, it just feels better. The settings were much more alive and interesting in my opinion. But it suffers from the same sense of "WHERE AM I" so if you hate it that much then I'd steer clear.




What a big post!

EDIT - And to answer your question about why everyone is so calm, there's a reason for it. It's up to you to figure it out. Or a website, one of the two. What I did when I played the game was I made observations and later looked them up to see if others felt the same way I did. What I found were some neat little tidbits.

For instance, in SH2 I think the only vehicles in the game are big white vans, right? I might be wrong, it might be the first game, I don't know. But when people think big white van, they generally think of abduction, displacement, kidnapping, that sort of stuff.

Emu
Feb 5th, 2008, 12:34 AM
GW, once I get over my flu I'll send you my extra copy of SH1. You'll probably like it better than 2.

Guitar Woman
Feb 5th, 2008, 01:24 AM
I think the developers were just too lazy to make a different car model, but ok.

Guitar Woman
Feb 5th, 2008, 01:29 AM
I stand by my opinion that something you have to see the end of before you understand any of it is really asinine plot design.

I mean, I'm fine with stuff that does that because it's fun to go OH OK NOW I GET IT but I'd like at least a little fucking understanding of my surroundings while I'm playing through the game, otherwise I really have no motivation to get to the end and find out what's going on. Why? Because I don't care.

It's sort of hard to get an idea of what makes a character tick when they have mabye 5 lines of dialogue every two hours. Unless those 5 lines are really, really well thought out and designed to stick in my head and tell me exactly what this person is all about. SH2 doesn't do that very well. I can't sympathize with anyone when all I know about them is I DIDN'T DO IT RALLLLLLLPH

Emu
Feb 5th, 2008, 01:29 AM
No, the big white van isn't the only vehicle, it's just interesting because it appears at least once on every street. It's supposed to be as if it's following you (and I think the idea is that the dog's control center is in there.

Guitar Woman
Feb 5th, 2008, 01:31 AM
And anyway, my computer bought it for good last night, so it'll be a while before I'm on a machine that can run SH2 again and by that point I'll probably have stopped caring entirely.

Guitar Woman
Feb 5th, 2008, 01:31 AM
dog's control center
:lol

Emu
Feb 5th, 2008, 01:34 AM
That's what I always thought. I've never actually gotten that ending so I could be wrong~

Guitar Woman
Feb 5th, 2008, 01:36 AM
I did notice that the guys that spew acid at you only hide under the vans.

I think. That was another thing that got me about the game, once the enemies started displaying really scary behavior (the j-horror style sped up crawling made me shit the first time >:) nothing was really done with it

I mean, ok, you're terrifying me now, why the hell are you running away

Emu
Feb 5th, 2008, 01:39 AM
do you want me to explain the game to you

because i will

Guitar Woman
Feb 5th, 2008, 01:40 AM
Will it make it stop sucking?

Because yes.

Emu
Feb 5th, 2008, 01:42 AM
it might

it might ruin it forever

Guitar Woman
Feb 5th, 2008, 01:45 AM
http://www.urbandictionary.com/define.php?term=Do+it+faggot

Emu
Feb 5th, 2008, 01:57 AM
all in all it was a bad idea for you to start with SH2 because then you go into it not really knowing what silent hill IS. i'd suggest you play the first or third one next and don't bother with the 4th one at least for a while.

here's the very quick 'n dirty plot synposis:


1. James killed Mary. no surprise there. she really was suffering from a disease, and he euthanized her by suffocating her with a pillow. but James was mentally unstable to begin with and couldn't handle the trauma. so he concocts an elaborate fantasy based around Silent Hill.

2. Silent Hill is/was a popular resort town that was built on sacred Indian grounds. again, no surprise there.

3. all of the monsters in the game are personifications of James mental instability. the first monsters you encounter, the acid shooting ones, appear to be people wrapped in straight jackets. they're also very cowardly and will scuttle away when knocked down. the double-legged mannequin monsters represent a repressed desire for sexuality. Mary wasn't very sexual -- Maria, her doppelganger, is. pyramid head is James' violent side -- hence the violent rape scene. Pyramid Head IS James in a way. he's constantly killing Maria throughout the game as James killed Mary.

3. Maria is James' guilt. she's all of the sexy stuff that James wanted from Mary but didn't have. when you fight her as the final boss, she appears to be a freaky twisted image of Mary in a dilapidated hospital bed.

4. there was never a letter from Mary. remember how i told you to keep checking the note? a little before the end of the game, the note appears blank. there was never a message from silent hill.

5. Mary's been dead for a few days, not years. she's in the trunk of his car. (i forget how i figured that one out)

i'm probably forgetting a lot but i'm rl tired right now :(

Guitar Woman
Feb 5th, 2008, 02:08 AM
I figured the note would change into something really nasty after a while, but yeah, I did notice how there seemed to be less of it by the time I got to the prison.

Also, most of that I already knew, including James killing Mary which some dick I know spoiled for me. Among other things.

I didn't know she was in his trunk, though, lol :(

I'll go watch the ending(s) on Youtube and if I still don't care I'll just play the other ones.

I'm fine with this kind of depth in a game, but again, if the game itself doesn't have any immediate substance it's going to be really goddamn hard for me to play it and try to draw this stuff out. Mabye if I were a bit more squeamish the scare factor would have done it for me, but I'm not ;(

Emu
Feb 5th, 2008, 02:10 AM
that's why i say this game is a second play-through game, because once you know the ending everything just falls into place and starts making sense. plus you don't spend 6 hours bumbling around the town like an idiot and the story unfolds much quicker because you know where you're going.

oh, and James' father owns the haunted apartment building in the 4th game, which explains a whole fucking lot

Guitar Woman
Feb 5th, 2008, 02:13 AM
Another thing, the apartment with all the butterflies/moths/whatever really stuck out to me, is there something significant about that

Emu
Feb 5th, 2008, 02:15 AM
Oh, that's not the same apartment I was talking about.

I might be reading too much into it, but I always sort of connected that room to entering the darkness of Silent Hill and the unknown (like reaching into that hole in that room.) The moths and butterflies signify metamorphosis, change, or rebirth depending on how you look at it.

Or it could just be that a room full of moths is just fucking creepy

Girl Drink Drunk
Feb 5th, 2008, 10:37 AM
My memory is a little fuzzy, but wasn't there this room like that in Silence of the Lambs?

Mintrude
Feb 6th, 2008, 01:36 PM
I need to start playing through Silent Hill 3 again. I haven't since the aforementioned freak-out.

Emu
Feb 6th, 2008, 07:46 PM
So GW are you planning on finishing the game or what

Guitar Woman
Feb 6th, 2008, 07:59 PM
Nope!

Girl Drink Drunk
Feb 6th, 2008, 08:45 PM
Finish the danmed game or stop your bitching.

Guitar Woman
Feb 6th, 2008, 08:46 PM
I am unable to finish it as it is incredibly boring and unscary and also I could give slightly less of a shit about any of these people

end of discussion

Emu
Feb 6th, 2008, 09:26 PM
Then at least play the third one :rolleyes

Esuohlim
Feb 6th, 2008, 10:03 PM
ARE WE STILL TALKING ABOUT OTHER SCARY GAMES HERE? :eel

SYLVESTER & TWEETY: CAGEY CAPERS GAVE MY SIX-YEAR-OLD SELF NIGHTMARES :(. It was the level where Tweety would turn into enormous monster Tweety at random intervals and would start going after you instead, and you don't know when it happens or where he is until he suddenly fucking POPS onto the screen and then scary music plays :(

But at that age I always played Doom with my dad and it never gave me problems >:

Zomboid
Feb 6th, 2008, 10:04 PM
I'm playing clock tower for SNES. It's....meh.

Guitar Woman
Feb 6th, 2008, 10:09 PM
Clock Tower's really, really broken, but it's also really, really scary.

It was for me, at least.

Wait til Scissorman's after you, serious. ;(

I've only ever gotten the short, bad ending, and I can't remember if it was because the game fucked up on me or if I was too scared to keep going. I should probably play it again.

Emu
Feb 6th, 2008, 10:39 PM
http://www.consoleclassix.com/info_img/Willow_NES_ScreenShot1.jpg

THESE little mother fuckers >:

MetalMilitia
Feb 7th, 2008, 07:31 AM
Come to think of it STALKER had its moments. Most notably when you'd have to go deep into the various bunkers to retrieve things and invisible monsters would jump out and try and bite your face off.

10,000 Volt Ghost
Feb 16th, 2008, 10:49 PM
I agree with the original clock tower. First time playing it me and my friends had to get together to play it and bathroom breaks were a group trip. Playing it one time, scissorman jumped out from near a fish tank, lights went off in game, then immediately my power went out in my house. I was just like Fuck This and grabbed the nearest thing I could bash something with just in case.

Dr. Octogonopus
Feb 17th, 2008, 05:16 PM
Oneof the things that still freak me out are the archviles in doom 2 and final doom. They had the tendency to ruin your shit pretty quick.