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View Full Version : Konami says Wii's not hardcore enuf


Dr. V
Oct 21st, 2007, 05:45 AM
http://www.destructoid.com/silent-hill-5-too-hardcore-for-wii-users-50111.phtml
Fuck THAT!

Emu
Oct 21st, 2007, 11:08 AM
Uh, he said that like a year ago. Silent Hill on the Wii would be a huge mess.

Zomboid
Oct 21st, 2007, 03:37 PM
Agreed. "You can use your wiimote as a flashlight or a knife!". WOOHOO!!!!

Emu
Oct 21st, 2007, 04:41 PM
SH5, if it was on the Wii at all, would use the Gamecube controller anyway probably. It's not a shooter, and it's third person in the vein of SH2, so the Wiimote would be generally pretty useless.

Schimid
Oct 21st, 2007, 05:57 PM
RE4 worked well. Not every game NEEDS motion sensing capabilities...I think it's a mistake. The Wiimote doesn't necessarily have to be integral to every single game that hits the Wii. Besides, how many buttons do you really need for Silent Hill?

Emu
Oct 21st, 2007, 06:14 PM
A lot, evidently, since they're going to be upping the fighting capabilities with things like dodging and soforth.

Guitar Woman
Oct 21st, 2007, 06:17 PM
To doge you would flick the nunchuck to the left or the right

IT'S NOT THAT HARD TO FIGURE OUT GUYS COME ON

Emu
Oct 21st, 2007, 07:29 PM
STOP TRYING TO USURP MY REASONING FOR BUYING A 360 OVER A WII YOU QUEERS

Fathom Zero
Oct 21st, 2007, 07:43 PM
I think the topic title is misleading. It should be, Konami doesn't think the Wii is hardcore enough for Silent Hill.

Emu
Oct 21st, 2007, 10:08 PM
It actually should be "Akira Yamaoka thinks etc."

Schimid
Oct 21st, 2007, 10:13 PM
I'm just disappointed, as Silent Hill is one of my favorite game franchises...it's cool how they're implementing dodging and whatnot but seriously, it's not like they can't come up with some creative ways to map the controls, motion-sensing or not.

I'm sure there's a HUGE market of Wii owners that are just chomping at the bit for something more "mature", and I'm really shocked to see that Konami won't give it to them ;(

Emu
Oct 21st, 2007, 10:16 PM
I still maintain that SH on the Wii would be gay -- not to mention it would take development time away from the game to adapt it to work on the Wii. I like the SH series too much to be upset because some fags who won't buy a 360 are upset because they won't get the game.

Schimid
Oct 21st, 2007, 10:25 PM
Well, no, you can port it much like they ported RE4. Put it out on every other console, review it, then let it loose on the most popular console of the new generation.

I mean, sure I'm disappointed, but I also think they're standing to lose a lot here.

Emu
Oct 21st, 2007, 10:32 PM
I wouldn't care if it was ported to the Wii, but only long after it's on 360 and PS3, so they don't pull a Twilight Princess and delay development for a year.

MLE
Oct 21st, 2007, 11:01 PM
uhm, i don't think it's that hard to port once it's done. you're being RIDICULOUS

Emu
Oct 21st, 2007, 11:06 PM
i just want an excuse not to buy a wii and i'm not having very many good ones okay get off my back guys

Zomboid
Oct 21st, 2007, 11:16 PM
How bout this for an excuse? They're not as fun as 360s. I have both and I only use my wii for virtual console games. Any game that is available on either console is probably better on the 360 because you don't have to deal with gimmicky controls. So for sh5, where you could have a blast flicking your wrist to make your character dodge, you'll have the same effect by pressing a button or moving the joystick on the 360 or ps3. I think I'll survive knowing what I might be missing :(

Guitar Woman
Oct 21st, 2007, 11:23 PM
Well I think the Wii is great! I was a bit skeptical at first but after buying MP3 which causes me to ejaculate every 5 minutes or so I am satisfied with my purchase. I'm gonna get Scarface, Strikers Charged, and Trauma Center soon too!

Also Brawl and No More Heroes when they come out!

Emu
Oct 21st, 2007, 11:27 PM
anyway let's not derail this thread so it gets merged with the let's argue about video games thread huh guys!

SH5 looks like it's taking a lot of influence from the SH movie. I'm not sure how I feel about that because while I liked the movie, I've already seen it and this gives me fear for the originality of this new entry. What do you think!

Guitar Woman
Oct 21st, 2007, 11:31 PM
According to Yahtzee Croshaw this game is "apparently in the hands of a pack of phenominal idiots" so I'll have to do some research before I'll know what's what.

I've never played a Silent Hill game either so I can't say I give much of a shit.

Emu
Oct 21st, 2007, 11:34 PM
It's being produced by an American team this time. I think it looks pretty good so far. :o

http://www.youtube.com/watch?v=iCTeR4tg86c

Guitar Woman
Oct 21st, 2007, 11:36 PM
haha ok these guys look like winning developers

http://www.collectivestudios.com/games/current_projects.asp

I bet they idolize sonic team

Fathom Zero
Oct 22nd, 2007, 12:58 AM
I don't know where you were going with that last bit, but Wrath: Unleashed and The Emporer's Tomb were pretty good games.

Guitar Woman
Oct 22nd, 2007, 01:11 AM
Yes, among a sea of crap!

I made a reference to Sonic Team because they really fucking suck, sort of like these guys!

Fathom Zero
Oct 22nd, 2007, 01:15 AM
Sure. Let's go with that.

Supafly345
Oct 22nd, 2007, 07:05 AM
Nintendo sorta fixed the system so most of the games would be Wii exclusive, which is brilliant, and their sales show how brilliant it is. I am sure porting to or from the wii is a little more expensive and complicated than just re-assigning button functions to fit the controller.

Emu
Oct 22nd, 2007, 11:11 AM
Exactly.

noob3
Oct 22nd, 2007, 11:59 AM
who the fuck ever bought a nintendo expecting to play non nintendo games anyways? except for cubivore ofcourse, which needs a sequel!

Dr. Boogie
Oct 22nd, 2007, 01:41 PM
How can the Wii be hardcore enough for Manhunt 2, but not enough for Silent Hill 5?

Zomboid
Oct 22nd, 2007, 03:02 PM
Maybe it's not hardcore enough for GOOD horror games?

Dr. Boogie
Oct 22nd, 2007, 03:18 PM
Ba-zing.

Chojin
Oct 22nd, 2007, 07:49 PM
Assuming silent hill still uses radio feedback to warn you about enemies, they could do that through the remote speaker. Aiming would be done with the pointer, dodging would be done with nunchuk shakes, the rest would be mapped to normal buttons.

The game would be fine on Wii, probably more playable than the other versions and less pretty. However, the consumer market has been punishing companies for paying contractors to hack out Wii ports, and Konami therefore likely requires the development team to produce the 360 and Wii versions of any games in-house (with the ps3 version being hacked out by another team from the 360 version). It looks like this team isn't suited - conceptually - to Wii development, especially if they're making comments like the ones in the thread's title.

So, it's a shame, but fuck 'em. The 360 and Wii are competing for different markets anyway, and their target on the 360 (with ps3 porting tacked on) for this type of game may indeed be the right decision.

Dr. V
Oct 23rd, 2007, 05:18 AM
Looks like if I want to play a "mature adult sophisticated hoity toity" game, I HAVE to get a 360.

Kant spelz
Oct 24th, 2007, 05:20 PM
Because Konami likes spending 30 times more on development to make games on systems with an inferior user base.

Yeah, this guy isn't an idiot.