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mew barios
Jul 15th, 2011, 02:21 AM
it's something i do for fun sometimes :o i don't know if it's super common knowledge or not the fun things you can do with consoles so i thought it might be entertaining to share some stuff as i do it. if people are interested i'll keep talking into the future forever :o this isn't meant to be any kind of tutorial but i'll answer questions if you have them, above all i want everyone to know this is something anyone can do :o

i got some chipz today so i'll start with gamecube. though there's not a ton of stuff you can do with a gamecube maybe its a bad idea :< i'm doing this so someone can use a gameboy player cuz they lost or broke the disc i dunno.

http://www.rainbowcemetery.com/mod/gc-01chips.png
i got some xenogcs from hongkong, compared to the PICs you can use in other consoles these are kinda expensive :< but not too terrible. as you can see they're about the size of my human thumbnail so don't be shocked if you get one :o i think its just an ATMEGA8 on a custom pcb but if i'm wrong you can tell me.

http://www.rainbowcemetery.com/mod/gc-02drivepcb.png
10000 screws later i get to the underside of the drive assembly. everything is tiny in here, this board is about the size of my fist :< i marked some stuff here for you the consumer. the potentiometer there can be adjusted if your cube has trouble reading discs, and if you want to install this chip in a way that makes it possible to deactivate then you'll want to put a switch on either the 5v or the ground. noone on the internet seems to want to tell you where the 5v is so i will tell everyone today.

http://www.rainbowcemetery.com/mod/gc-03chipin.png
that looks terrible forgive me :< i put some hotglue on the chip to keep it from wiggling while my shaky hands tried to ease tiny wires into their new homes forever. the xeno chips were sold on the idea of being wireless, and its weird shape is to fit over the area on the board its meant to connect to. i put on a toggle switch whenever i put in a chip just in case something exists oneday that doesn't like it, i think the gcos drive injection fights with this chip so a toggle will allow everyone to be happy.

http://www.rainbowcemetery.com/mod/gc-04running.png
here it is running a burned copy of mario kart, the switch is just one i had randomly in my box of switches but it kinda looks like it belongs there i guess :o i got that tv because it was $5 and looked like a robot head.

http://www.rainbowcemetery.com/mod/gc-05sdmedia.png
if you're frightened of soldering there is a software mod that exists. i don't know where to buy this anymore, it was kinda hard to find a couple years ago even :< i don't care for it a lot because it involves disc swapping and relies completely on the disc that comes with it. if it's damaged then everything is over for you :o but it does work well.

so what's the benefits of this for a cubehead? :o there are some emulators, though it's a little anemic. i've heard that among the several snes emulators that exist there is a decent one, but i haven't tested them out yet. nes and genesis work good on pretty much anything. by recycling the code nintendo themselves used to emulate ocarina of time there is a small list of n64 games that can be played also. and i guess if youre a super nerd you can try using the linux port to use your gc as a multimedia terminal or a thinclient. but because ethernet adapters are so rare and expensive nintendo made cube modification a relative bore :<

i dunno what i'm doing later, i'll try to get to ps2s soon cuz they can do all kinds of fun things.

Pentegarn
Jul 15th, 2011, 06:10 AM
9Td0P9Mqu68

Chojin
Jul 15th, 2011, 07:23 AM
Do you have any esoteric consoles that you work with (3DO, Jaguar, CD-i, etc.)?

My Sega CD, CD-i, and 3DO all suck dicks at reading discs and I'd like a definitive guide on how to fix them. CD-i and 3DO each have somewhere between 1 and 2 billion models, but on the offchance you have these systems, let's see if we have the same ones:

3DO FZ-10
http://www.gamechoiceclub.com/image/3do_ffz10_4.gif
This is the most common 3DO model, i believe


CDI 490
http://www.icdia.co.uk/players/cdi490.jpg
Info: http://www.icdia.co.uk/players/consumer.html
This one came from the hard rock cafe in Honolulu, where it was used to play training VCDs. I got their training VCD with the system :picklehat


Sega CD mk. 1 (under model)
http://www.sidequesting.com/wp-content/uploads/sega_cd-1-640x474.jpg
I think the mk1 genesis and CD looked cooler than the mk2, also it allows me to make the combined system taller and my dream was to build a sega tower that one day reaches our lord in heaven. the segatower of babil.

mew barios
Jul 15th, 2011, 11:58 AM
i will give you my definitive guide on things that are crappy at reading optical media as they all use generally the same parts. ive gone through about 20 original playstations where the only problem was crud on the lens.

toploading things are easy to check, just open the lid and stick your eyeball in there. put a little isopropyl alcohol on a qtip and wipe it off gently, dry it off with a can o' air and see what you get. the infernal frontloaders require a complete disassembly :< though generally what you're looking for when you take it apart is a lid on top of the drive. they have a little doowidget spinny bob on top that usually just has like 6 or 8 tiny screws. but not always it depends how much they hate you. when dirt and crud gets sucked in there its eternal, every fat ps2 thats passed thru my hands was filthy inside. if you take your time you should be able to get to the lens eventually and will almost certainly find it coated in dust or the dreaded smoke heavy household yellowish film of despair.

90% of the time that's all you'll need to do. you'll feel silly you didn't just do it years ago :O but sometimes it is actual weakening of the laser. everything with a laser has a little potentiometer somewhere to limit the voltage going to it, most cd based consoles only have one, but the original ps1 model had 4 of them for some reason :I later models didn't maybe they decided it was dumb. dvd based things always have at least 2, except the gamecube cuz it was never meant to read cds. anyways :o

don't even bother trying this without a multimeter with an ohm setting. internet yahoos will tell you just to crank away at those things with no regard but that is terrifying :O by increasing voltage to the laser you can potentially increase it's ability to read discs, but doing so can also decrease the lifespan of your laser diode. or just make it pop if you go nuts in there, so beware.

the only challenge here is actually finding the stupid things, they can be on a little pcb up under the laser assembly, stuck on the laser assembly itself, attached to an adjacent board, or just way out in the middle of nowhere. keep your eyes open when you're taking stuff apart for those little thingers.

http://www.rainbowcemetery.com/mod/xboxpots.png
this is someone elses picture of the original xbox potentiometers, they're on a ribbon attached to the laser assembly. as you can see they look like little phillips head screws, but it's hard to describe how tiny they are. once you've located them you'll want to put your meter on 2k ohms and put a lead on both legs, i circled legs in blue :o if the legs are too impossibly small to get 2 leads on at once then put one on the screw and try the legs individually, if it goes to 0 or OL then try the other leg, there isnt any universal standard for which leg is meant to be the output you'll just have to find out on your own :< if you don't get anything then change your meter to 20k ohms and try again. from system to system and even comparing identical systems the number you get can vary wildly. gamecubes are typically 200-400ohms, xbox360 can be like 4000-6000ohms. just make a note of what the factory setting is.

once you've worked yourself up into a frenzy take a microscopic screwdriver and make a turn so impossibly small that you can barely notice youve moved it and take another reading. the direction you'll want to turn the potentiometer is also not standard, so you'll want to know which way is which. here is your super goal, lower the resistance at the potentiometer to allow more juice to go to the laser, but no lower than what you minimally require. if the original setting is in the hundreds i'll lower it in stages of ~50, if its in the thousands i'll drop it by ~100s. this is boring and time consuming, but have a disc on hand and reassemble it just enough to see if you're getting any improvement.

the dangerously low setting is also different between consoles, if i dont see anything helpful after getting as low as 3/4 of the original setting then i may have to conclude it just isn't going to help. sometimes the problem is different, like a drive motor getting stuck. and setting the resistance too low can also keep it from reading discs correctly.

almost everything i've run across will give up and start working after this process, and if not you can at least conclude it's not the lasers fault. unless it's not reading any disc at all ever.

clean the lens first. it's almost always the lens.

Dimnos
Jul 15th, 2011, 02:17 PM
Do you do anything with a 360? I have like 3 of those shit piles and would love to do something useful with them for once.

Chojin
Jul 15th, 2011, 03:41 PM
ty mew!

clean the lens first. it's almost always the lens.

i would expect that from the cd-i and 3do, but my sega CD was pretty much new-in-box and has never played shit well. i'll take it apart and check the lens, but if it's still gaying things up i'll see if i can find some pots and take pictures to do some detective work > :3

i also have a side project i've been putting off where i put a nintendo PCB in a domo-kun plush doll. i'm following the basic nintoaster guide, but i'm having an issue where the solder won't stick to the copper contacts on the pcb. it'll pool up and flatten out, then just come back off in a flat slab of metal. wat do

mew barios
Jul 15th, 2011, 04:15 PM
Do you do anything with a 360?
i haven't had a 360 or original xbox for very long so i don't really know a ton about them yet :< but i have a couple of each now so i'll post about it here when i start working on them.

it'll pool up and flatten out, then just come back off in a flat slab of metal. wat do
make sure your contact points are clean, isopropyl alcohol is fine for that. are you using rosin core solder? or something else with flux innit already. if it's really giving you trouble you can put a little bit of flux where you want the solder to go.

Mockery
Jul 16th, 2011, 12:51 AM
Awesome stuff, Mew. :O I've never done any console mods, but I did buy a modded Neo Geo a while back. They added a green LED power indicator, UniBIOS, and component cable outputs so it looks perfectly crisp on a modern TV set. I also picked up the Super MVS Converter II so I can play the MVS arcade carts instead of the pricier AES ones. It's pretty rad.

http://www.i-mockery.com/forum/pix/game-setup1.jpg

Fathom Zero
Jul 16th, 2011, 01:16 AM
make sure your contact points are clean, isopropyl alcohol is fine for that. are you using rosin core solder? or something else with flux innit already. if it's really giving you trouble you can put a little bit of flux where you want the solder to go.

Yus. Cleaned and flux..ed... anything should stick properly.

mew barios
Jul 16th, 2011, 02:21 AM
component out on a neo geo? :o i'm kind of curious how that's possible, i think it uses the same video processor as a genesis which would be native RGB. is there some magic going on in there? :o

i'm gonna hit ps2 right quick because i've fallen in love with it and have them sitting all over the place. there is an absolutely astounding softmod called free mcboot that once you've successfully done it once it can be repeated easily an infinite number of times. in the end all you'll need is a memory card. http://bootleg.sksapps.com/tutorials/fmcb/ is the official site and they list a few methods for getting started.

depending on your ps2 model your options will be different. but i've been playing with this a lot lately and i think i have a handle on most things you can do with it.

there are a fair amount of emulators, a port of fceultra for nes, a decent genesis/32x/segacd emulator, a really primitive version of mame :< ive played maybe 15 or so game on it successfully it really only likes the most ancient games but that's cool :o roc'n'rope on the ps2. there is a c64 and master system/gamegear emulator that i haven't tested yet. and a snes emulator that i don't think i can really recommend. maybe it works better from a disc but in my experience it had a lot of sound issues. some things ran full speed, most didn't.

a utility called simple media system allows you to play mp3s or xvid encoded video on your ps2, they can be on a disc or a usb drive or streamed thru the network adapter over a lan or via crossover cable. i find this super convenient and have a ps2 as a dedicated media center.

you also have a lot of options for playing games. you could burn a disc like a caveman, though the iso needs to be patched first to trick the ps2 into thinking its a dvd movie but i like ways that don't result in a pile of discs layin around waiting for me to step on them. if you have a fat ps2 and a network adapter you can use an ide hd to play games from though not every hd works. this is my preferred method. loading times are reduced, not as much as i dreamed of but noticably so, and beyond some rare compatibilty issues everything seems better than usual. also if you use any method that doesnt involve a disc you can make virtual memory cards on whatever storage device youre using to save space on your real dealy.

if you don't have a fatty ps2 or a hd for it, you can use the network adapter and crossover cable to stream game data over from whatever computer you like. there is an occasional fmv stutter though it's rare. it does get a lot worse if you're actively writing to the drive while youre playing somethin. i hear you can do this over a lan also but i always have a computer nearby and my router might as well be on the moon.

if youre desperate you can use a flashdrive or usb hd also but i don't recommend it for anything other than emulators. the ps2 uses usb1.1 ports and the data transfer is sluggish, fmvs are choppy and load times are worse, but once you're in game it does seem to operate smoothly most of the time.

the ps2 i use the most has a broken drive tray and a broken controller port like some kid decided to give it the boot. disc playing is spotty but it works fine thru the network adapter :o that is my ps2 story.

Chojin
Jul 16th, 2011, 11:12 AM
i never understood the allure of playing emulated games on a console. i mean, you're clearly into console games, and you're clearly interested in playing them on a console, so why wouldn't you just play it on the original system?

also i don't know what flux is

mew barios
Jul 16th, 2011, 12:33 PM
emulators are just a convenience, i have to move around and reorganize a lot so using a single machine for a maximum amount of different things is appealing to me.

solder doesn't stick to surfaces that are dirty or oxidized, and the heat of a soldering iron causes things to oxidize extremely fast. flux becomes slightly corrosive at high temperature and counters the effect of rapid oxidation.

you can go to a radio shack and get a tub of rosin soldering flux or just get a tube of rosin core solder. if you tin every every wire and contact you shouldn't have any troubles

mew barios
Jul 16th, 2011, 06:45 PM
i was gonna do an old fashioned svideo mod on a genesis but after rogs post i started thinking about making a rgb to vga converter and see if i could get a totally lossless picture. i should be able to use a lm1881 and a nand gate to seperate the composite sync into hsync and vsync, but i can't find any evidence on the internet that anyone has ever attempted this before :< i can't be the first human on earth to have thought of this, does it just not work? i'll need to wait on some parts to see.

Mockery
Jul 16th, 2011, 07:01 PM
component out on a neo geo? :o i'm kind of curious how that's possible, i think it uses the same video processor as a genesis which would be native RGB. is there some magic going on in there? :o

http://www.i-mockery.com/forum/pix/game-setup9.jpg
Magic? Perhaps. Either way, it's real :o

i was gonna do an old fashioned svideo mod on a genesis but after rogs post i started thinking about making a rgb to vga converter and see if i could get a totally lossless picture.
Good luck man, let us know if you're able to pull it off.

creeposaurus
Jul 16th, 2011, 07:39 PM
I remember someone mentioning a softmod for the old xbox that let's you play an assload of emulators on it but wasn't sure what emulators it had. Do you happen to know what they were and whether or not you could still play xbox games on it. I think it allowed you to play burned and modded games also but I'm not too sure.

Chojin
Jul 16th, 2011, 08:13 PM
i am quite certain that the cost of an actual SNES + genesis + NES combined would be less than the cost of any decent modchip. it would be even cheaper to just buy a console-style controller for your PC, which can also emulate games.

i am vry intrstd in mew's adventures with vga. ideally i'd like to hook everything up to my tv with HDMI cables (which are just DVI cables in a different configuration), but switchers for HDMI are goddamn fuck expensive.

mew barios
Jul 16th, 2011, 09:34 PM
modchips aren't that expensive, but it does depend heavily on what amount of data you need to send and where it has to go. you can use a pic 12f629 for ps1s or wiis (i think. never tried one in a wii but the internet says so) and they cost me 89 cents, though you do have to program them yourself. i like the ps2 mod because it costs nothing and can be done easily in just a few minutes.

i don't know about xboxes yet. i have 2 sitting in a box that i haven't gotten to though it should be able to be softmodded easily, i do recall that the dev kit was leaked long ago and microsoft has since released a version of it publicly. it's so much like a pc it's hard for me to feel motivated :< i'll try to take one apart soon.

i would love to crack open that neogeo and see what they did :o i'm pretty sure it uses a cxa1145p or equivalent as a video processor so how. HOW :O i guess they could've built their own transcoder and fit it inside there somehow?

i don't know enough yet :<

Dimnos
Jul 17th, 2011, 01:58 AM
i am quite certain that the cost of an actual SNES + genesis + NES combined would be less than the cost of any decent modchip. it would be even cheaper to just buy a console-style controller for your PC, which can also emulate games.



http://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows

Plus any ole emulator on the PC

ThrashO
Jul 17th, 2011, 02:21 AM
Awesome stuff, Mew. :O I've never done any console mods, but I did buy a modded Neo Geo a while back. They added a green LED power indicator, UniBIOS, and component cable outputs so it looks perfectly crisp on a modern TV set. I also picked up the Super MVS Converter II so I can play the MVS arcade carts instead of the pricier AES ones. It's pretty rad.

http://www.i-mockery.com/forum/pix/game-setup1.jpg

GIMME THAT YOU SON OF A BITCH >:

executioneer
Jul 17th, 2011, 03:40 AM
http://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows

Plus any ole emulator on the PC

the xbox controller's kind of got an awful d-pad though, so that's not the best solution for a lot of games

Chojin
Jul 17th, 2011, 06:51 AM
you can buy converters for NES, genesis, SNES controllers for PCs too. iirc they aren't expensive at all.

mew barios
Jul 17th, 2011, 11:51 AM
i've used a logitech rumblepad 2 as a controller for pc emulators for many years and i was going to recommend it but it seems like they've phased it out for something more expensive. :<

i think most adapters use a pic 16c745 as the usb interface which costs like $3.50, you could probably expect to pay between $10-$20

Fathom Zero
Jul 17th, 2011, 01:06 PM
i don't know about xboxes yet. i have 2 sitting in a box that i haven't gotten to though it should be able to be softmodded easily, i do recall that the dev kit was leaked long ago and microsoft has since released a version of it publicly. it's so much like a pc it's hard for me to feel motivated :< i'll try to take one apart soon.

It was a fun weekend project, aside from the fact that I had to improvise when I found out I didn't have any hex screwdrivers.

My mum gave our SNES away after a while, so I lost all of my SMW progress. Being able to play it on the TV again with the Xbox was awesome.

That and the modded Halo 2 maps were absolutely insane.

mew barios
Jul 18th, 2011, 12:02 AM
here's my special playstation edition volume 1 :o i guess. original playstations are a good way to hone your soldering powers. they're cheap, they're common, and every model is really different. there's no telling what surprises may lie in wait :o

you can use a 12c508 or 12f629 to mod any playstation model. the latter is currently in production and pretty cheap so that's what i use, you aren't likely to need to spend more than $1 for one. you will need to have an 8pin pic programmer to put the appropriate code into one but you can build your own with about $5 worth of radioshack parts as i did.

http://www.rainbowcemetery.com/mod/ultracustom2.png

that's my pic programmer, as you can see it has an 8pin dip socket on it and isn't sure how it feels about all this nonsense.

http://www.rainbowcemetery.com/mod/psx-shield.png

this is a scph5501 playstation. this and the 7000 require 6 wires going to the pic instead of the usual 3, this one just happened to be at the top of the pile. i actually have never modded a 5501 before so i kinda made a huge error in how i ran the wires and had to adjust the heat shield a lil to make up for it. the 7501 also has a soldered on auxillary heat shielding but in this case i'm going to be attaching wires to the bottom of the board and can just ignore it and the weird copper sheet thing i dunno.

http://www.rainbowcemetery.com/mod/psx-wire.png

i was gonna take a picture of the wires actually on the board but i got interrupted in the middle to perform some random errand and just flipped it over without thinking about it when i got back. i only have 3 different colors of wire at the moment so i grouped them up with heatshrink so i dont forget what goes where.

http://www.rainbowcemetery.com/mod/psx-switch.png

what a mess :< the first switch i picked up was actually an illuminated automotive switch for mounting on a dash so i had to run an extra ground and with all that nonsense on the pic already it dangerously approaches the class of a rat's nest. i think i only use heatshrink so liberally because it's fun :o

http://www.rainbowcemetery.com/mod/psx-done.png

cruddy picture. the switch does light up when it's active, but since it was meant to go on a car it's expecting to be getting 12v and not a meager 5 so it's pretty dim.

http://www.rainbowcemetery.com/mod/psx-cv.png

and there it is playing castlevania 2. i couldn't get a picture of that switch not looking awful, but i think that may just be because it looks awful on a playstation. i measured it over and over and it is perfectly level with the edges of the playstation but it always looks crooked to my eyeballs. :<

the pic is constantly sending a string of characters equal to the possible region codes in order to make the playstation think that whatever disk you have in there is an original disk of your region, but a couple of games (legend of the dragoon, strider 2, others that i forget) do a check during their initial loading if that stream of data is still going after the console would normally have been satisfied. if so, they give you a screen telling you your console is modified and refuse to run. having a switch lets you play those games without issues :o

beyond playing backups or games of other regions there isn't much benefit to modding a playstation. the nes emulator is pretty good though, i gave one of these and a disc of nes games to my brother when he was sick cuz he doesn't have any game consoles at all and he seems to really enjoy it :o

mew barios
Jul 18th, 2011, 10:05 PM
in retrospect i coulda ran 12v from the drive and put a 7805 on the other side and had that switch light up normal :<

http://www.rainbowcemetery.com/mod/gc-2.png

i did my second gamecube today. i tried to install the chip as close to how it was intended as possible, just leaving the ground unconnected and running it to a switch. it was tons faster but it's really hard to tell looking at it from above if it's really connected to the contact below so i was nervous :o seems to be fine though.

if anyone around here wants any of this stuff let me know, i'm gonna be selling them off later.

mew barios
Jul 22nd, 2011, 11:55 AM
nevermind, the playstation runs off 7.5v there's no point running 2 extra wires just for that :o

http://www.rainbowcemetery.com/mod/nes-4021.png

this is a 4021 static shift register. it costs about 25 cents and is the only thing besides a proper plug that you need to make your own nes controller. i had been thinking about making my own nes arcade stick but always when it comes time to pay i decide to run off and do some other less expensive project. there's never a box full of arcade style buttons and joysticks at the thrift stores :< i guess you could potentially wire 2 of these together to make an snes controller but i'm not 100%

darkvare
Jul 22nd, 2011, 02:29 PM
so that 25 cents chip has all the software you need for an nes controller? also speaking of arcade parts over here i found 10 buttons for like a dollar fifty how expensive are they supposed to be?

mew barios
Jul 22nd, 2011, 03:39 PM
well that and some 10k ohm resistors, 8 of them would put you back another 25 cents or so.

the cheapest i've seen for arcade parts is 20 buttons for $20 and 2 joysticks for $20, microswitches included. they're kinda cheapy and i don't know how well it would hold up. happ sells buttons for 2.50 so i guess i'd consider that the high end. none of that may seem like very much but i use almost exclusively harvested parts and $40 sounds like an incredible amount for something i'm making myself. if people know good deals on things i will accept advice :o

Chojin
Jul 22nd, 2011, 10:15 PM
when we were getting parts for our Neon FM cabinet, we went to Betson to get parts. that's also how we got them on board as a producer, but that's another torrid story.

they have a ton of buttons and shit in stock (since they service more than 50% of the US arcade market, they need to have spare parts on hand), and i'm pretty sure they mail them out too. see if you can find one of the betson catalogs online.

k0k0
Jul 22nd, 2011, 11:15 PM
I ended up just getting a tankstick when I was building my arcade cabinet. The people at several of the places here wanted me to buy a whole cabinet to take a few buttons and joysticks. I could have done a bit more looking, but I figured I had the money, might as well just get it made right. It still works after 4 years, so I'm happy with the purchase.

mew barios
Jul 23rd, 2011, 01:13 AM
see if you can find one of the betson catalogs online.

thanks i will check it out :o

i got a tankstick for my arcade cabinet also. i do like how easy it is to hook it up to any kind of console i have lying around but i've been pretty disappointed by their assembly and the quality of their parts. i haven't had any problems since i opened it up and replaced the trackball pcbs and the wires they pinched putting it together but i do plan on replacing its joysticks and buttons eventually. actually you're the first person i know of that has one and hasn't urged a mandatory disassembly :o

k0k0
Jul 23rd, 2011, 01:35 AM
I forgot that when I got it, a roller wasn't working on the trackball and had to replace that, but it wasn't too much of a problem. It's worked pretty well since.

mew barios
Jul 24th, 2011, 03:52 AM
in the end i still feel like it was worth it to get one, but it's hard to recommend when 100% of them have some kind of defect out of the box.

my description of what emulators a gamecube could run was woeful, i didn't really test them out hardly if at all and i didn't want to make wild claims. but i've gone through the ones most interesting to me and given them each at least an hour.

sd media launcher is back on the codejunkies website for $20 as of this second http://us.codejunkies.com/Products/GCNWii-SD-Media-Launcher__EF000589.aspx. if you don't mind taking care of a single irreplacable disc then this is the solderfree option for you.

all the emulators i've tried can be run off of the sd card, though if you prefer to burn them to dvd that's an option also. most of them had the ability to output in progressive scan though the gc component cable is expensive beyond reckoning and depending on your model it might not even be an option.

also most emulators allow you to load roms using smb via a crossover cable, and i believe gcos will also do this with your backup games much like the ps2, however the gamecube broadband adapter might as well have been forged of meteor iron i've never seen one in the wild.

here's the stuff i tried out

nes - fce ultra gx 3.2.6
looks really good, sound is good though sometimes maybe a slight imperfection here and there only a supernerd would notice. my sample size was small but i had no problems as expected.

snes - snes9x gx 4.2.8
i wasn't expecting much when the ps2 failed to deliver, but this is really good :o i played several games at full speed with no sound issues. if i have any problem with it at all it's that the gc controller layout isn't really that good for snes games. you can remap it any way that suits you but even so i just couldn't figure out a way that seemed super comfortable.

genesis - genplus gx 1.7.1
no troubles here, it has no problems with the reflection effect and the weird sprite rotation that i remember genesis emulators having issues with in the past. though that may have been a far distant past, i didn't get a genesis til late in it's life and i don't play that stuff as much :< several internet websites described this emulator as genesis/32x/segacd but they are liars, nothing but genesis is implied or delivered.

turbografx16 - hugo gx 06-13-2010
no supercd support unfortunately :< at least i don't think so :o pretty sure. this is an excellent emulator that i'll likely only use to play devil's crush. once or twice i saw a weird flicker of screen garbage i dunno what that's about, but it didn't really detract from the overall experience.

neogeo cd - neo cd redux 1.52a
i didn't test this as much as the others because the only neogeo cd game i could somehow put my hands on was samurai shodown 4. loading times are vastly reduced, though how could they not be :o music and sound was fine and everything appeared to move at full speed.

n64 - cube64 beta 1.1
unusable :< some n64 games will work using the emulator nintendo made for the zelda collector's edition which i know runs mariokart 64 and mario 64 and starfox 64, maybe some other stuff too, i know it was limited to things that saved directly to a cartridge. i guess i was meaning to talk about this cube64 emulator though :o everything i tried was impossibly slow or just didn't work.

vba/gbc/gb - visual boy advance gx 2.2.5
i had initially overlooked this because i have a gameboy player stuck on my gc already but i thought i'd check it out while the checking was good. i might actually like its handling of original gameboy and gbc better than the gameboy player because it has a lot more options for adjusting the visuals. the gameboy advance part however is choppy and slow, playing some kind of action themed game would be impossible.

here's some things that exist that i haven't tried
master system/game gear - smsplus-gx
atari 2600 - stellagc
neogeo pocket/color - neopop gx
playstation - pcsx revolution
scummvm

creeposaurus
Jul 27th, 2011, 10:56 AM
How many watts do you recommend for beginner's soldering iron?

mew barios
Jul 27th, 2011, 04:24 PM
i guess it depends on what you're planning to do :o i use a 15w with a superfine tip for most things

Nick
Aug 1st, 2011, 11:02 AM
Does anyone know how hard it would be to mod a Sega Gamegear to not take 15 AA batteries?

mew barios
Aug 1st, 2011, 08:31 PM
the gamegear will run comfortably off 7.2v-9v so any means you have of delivering that to it should be fine. i guess a couple of lithium ion 3.6v wired in series, maybe you could wire a usb port to them to charge them with :o i'll think about it a little more. my old game gear battery pack stopped holding a charge years ago and it looked ridiculous lugging that giant brick around anyway

one of my gamegears needs its video capacitors replaced (i think) and the other has tremendous acid damage and a blown audio capacitor, but i got it from goodwill for $2 so it's ok. i saw a fun modification of a gamegear with svideo out so i want to try that once i repair them :o

Nick
Aug 1st, 2011, 11:44 PM
I'm not exactly what you would call 'good with electronics' I just thought it would be pretty interested to see someone mod all those horrible clunky handhelds to actually look and play decently. :P

mew barios
Aug 5th, 2011, 10:47 PM
you'd have to build your own board to pull the rgb out of a gamegear before you can do anything to improve the screen. it has been done (http://www.joystiq.com/2011/07/02/game-gear-mod-handy-gear-adds-bigger-screen-rechargeable-batt/) but it's a giant pain in the butt i'd rather run away.

http://www.rainbowcemetery.com/mod/psx-angrys.png

this was my original playstation, i gave it to my brother several years ago but apparently it stopped working at some point and one time when he got sick he spraypainted it with an angry face. i got him to give it back to me so i could fix it, and while i was in there i changed the power led to red and put a red/green one in on the other side to indicate if the chip was active. but it turned out to be more of an amber/green and it doesn't really match :< whatever it's just a spraystation.

Nick
Aug 5th, 2011, 11:32 PM
Jesus, three months spread over three years on that gamegear? No wonder you'd not wanna touch that.

mew barios
Sep 17th, 2011, 03:09 AM
ok i finally did a softmod on an original xbox. i'd guess that of any of last generations consoles this is the one that the average person is most likely to have everything you'll need to set it up but i had enough stuff to do a memory card exploit so i got to do it the easy way. otherwise you'll need to open up your xbox and your pc and swap ide cables while they're running. i'll probably have to do this myself later anyway if i want to put in a bigger hd. once it's properly prepared you can move things around via ftp, it's very convenient :o i used this (http://www.biline.ca/xbox_ndure.htm) guide.

right quick, here are the emulators i tested out. i tried to make sure i had the latest version of everything, but microsoft doesnt like people hosting things compiled with their stolen sdk even today so it seems all scattered across the internet.

nes - fceultrax v15
no problems, at least after i turned on vertical sync which was off by default for some reason.

snes - zsnexbox 3.7
a port of zsnes. i didn't see a single flaw while testing. it seems to run at fullspeed even with filters on

genesis/32x/segacd - neogenesis v16
genesis and 32x emulation are fine. the only segacd game i had to test was snatcher which probably isn't the most cpu intensive segacd experience. apparently it supports just putting a cd in the tray and running it directly but this particular xbox doesn't seem to want to read anything but dvds. it may need some adjustment.

tg16/supercd - mednafenx-pce v5
there was a port of hugo but it was awful. it had the same graphical problems as the gamecube version, and the sound was just. wrong :< i felt a disappointment creeping in, but i noticed there was another pce emulator. it's much better :o and it has supercd support. but it has the same problem as i remember pce emulators having 12 years ago where it doesn't always get the message to stop playing audio track music and can create some weird audio situations. it's not a gamebreaker, at least not in any supercd game i own but who knows.

gb/gbc/gba - xboyadvance v10
a port of visualboy advance. if i had a gripe it would be that there doesn't seem to be a way to have different preset resolutions for gb and gba so you end up with either a stretched out gb game or a squished gba game. at least i dont know of an option like that i may have missed it? emulation wise it's pretty good though. some gba games may need some tweaking to make them run well but it is at least possible to have a good experience.

ps1 - pcsxbox v11
i messed with this for a while but i just couldn't get it to run as well as i wanted. movies and some gameplay situations are choppy, music doesn't always play. it's not unusable, and some things may work fine but i have too many playstations to spend too much time wrestling with it. also during the initial loading it makes a noise like your speakers are exploding.

pc286/386 - dosxbox v13
a port of dosbox. i was curious when i saw it so i had to try a little :o setup is a little awkward when you have to use the onscreen keyboard, and i was still having trouble getting things to work just right. it's likely i'll just need to mess with the options more but it does seem promising, and playing omf2097 via an xbox was pretty fun.

there is a tremendous amount of emulators available, pretty much anything sitting around that was open source seems to have been ported. i guess this probably is your best bet if you want an all in one console from the last generation. one downside is that it isn't possible to stream xbox game data over ethernet unlike the other consoles due to some restriction on the hardware. most people probably don't care about swapping disks though, and installing them to the hd is still an option.

Fathom Zero
Sep 17th, 2011, 03:49 AM
Dude, I couldn't do the memory card thing, so I had to take a desktop and move the IDE ribbon from the HDD on my computer to the one on the Xbox while both were running. I was panicking when I thought I'd short something out.

Thankfully it all went alright.

I hate FTP, but it's alright, I guess. Could be worse ways to move things around.

I mostly play Rival Schools and Super Nintendo games, as well as a shitload of arcade stuff.

dextire
Sep 17th, 2011, 08:47 PM
What's it like to play NES and SNES games with the Xbox controller?
If I did this the first game I would play would be Chrono Trigger, and I'm afraid the buttons would be too slow for the Millennial Fair games.

mew barios
Sep 18th, 2011, 12:38 AM
i only have s-type xbox controllers so i don't really know how the original huge ones would do. the small ones have a layout very similar to the snes and feel pretty natural when you're using it. one thing that is difficult is doing a doubletap on the l or r buttons because they're analog and emulators give them a huge deadzone that i can't seem to adjust. in a pinch you might have trouble with the infamous barrel roll for example

mew barios
Sep 19th, 2011, 01:02 AM
since i have a bucket full of 40g hds laying around i figured i stick one in the xbox to increase its killing power. after system files and emulators and whatnot there's only enough space to put 8 or 9 dvd based xbox games on there but at the moment i can't even think of 8 games that are exclusive to or best played on an xbox, maybe an xpert could advise me as to what the pros would choose as their top 8.

playing off of the hd works well, there's a large reduction in loadtimes as you'd expect. i'm not 100% on this, but it does seem to cause a weird glitch in cutscenes though. every now and there there is this little jittering of the video, like the video is trying to escape from the audio and it gets flicked back into sync. during normal gameplay though everything seems fine. i've only tested a couple of games so i may come back later and call myself a liar.

kahljorn
Sep 19th, 2011, 04:35 AM
RED DEAD REVOLVER

mew barios
Sep 28th, 2011, 03:27 AM
i took your suggestion but i haven't played it yet :o someday

today i did an overclock on a sega genesis, upping its 7mhz clock to a massive 10mhz. it's a little scarier than the usual mod cause you have to lift a leg on the cpu, but the mc68000 has some pretty big legs compared to the average modern ic so it's only kind of scary. don't mess up though. also this cpu is pretty overclock friendly, you're fairly safe to give it a little boost to cut out some slowdown without making anything act up.

http://www.rainbowcemetery.com/mod/sg01.jpg

i didn't even think to take a picture til i got way into it. i have a 10mhz oscillator mounted on some perfboard and all the frightening stuff is already over with

http://www.rainbowcemetery.com/mod/sg02.jpg

and skipping ahead a bit more i have the whole mess wrapped up in electrical tape and wired up to a dpdt. the other pole goes to a red/green led whose color will give you a hint as to what clockspeed the cpu is running at. being able to return it to its normal setting is important also since the 32x and segacd will not function properly on an overclocked cpu. i don't know if the power base converter works with it cause i don't have one :<

http://www.rainbowcemetery.com/mod/sg03.jpg

the switch honestly doesn't look all that great :< the sheetmetal screws holding it in dont help much either. but it's all i had on me forgive me somehow

http://www.rainbowcemetery.com/mod/sg04.jpg

so when i was about ready to start testing it out i realized that i don't have any kind of video output cord for a genesis which is kind of silly. i do have some 8pin din plugs though so i made one on the spot. looks great i know.

http://www.rainbowcemetery.com/mod/sg05.jpg

and there you have it :o subterranian action at a blistering hyperspeed.

if i have some time tomorrow i'll try to do a comparison video

mew barios
Sep 28th, 2011, 02:20 PM
-ePAs61XtQw

forgive the $15 usb video capture device quality

Emu
Sep 29th, 2011, 02:14 AM
Mew, do you know anything about modding an FM synth board into a US Sega Master System? I have both models released in the US but I would like some of the games not to sound like shit when I play them.

mew barios
Sep 29th, 2011, 01:31 PM
until you made this post i had no idea there were us region sms games that supported a ym-2413. i saw some blurbs about prefab pcbs but i'm sure they're all stock parts. i'd have to research it more

Emu
Sep 29th, 2011, 01:48 PM
It's a short but significant list. I know for a fact that R-Type does, I think Zaxxon, Wonder Boy 2, Golvellius and possibly Phantasy Star do too.

If I'm not mistaken there's even an expansion port already in the Master System where such a unit would be attached but there's some extra soldering required. I don't know THAT much about it so I'm probably wrong. I just want my games to sound good. I mean listen to this shit.


Regular:
http://www.youtube.com/watch?v=q-4uE6z6H3c

FM Version:
http://www.youtube.com/watch?v=zWc9DxgbnT4