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Topic Review (Newest First)
Feb 26th, 2003 10:53 AM
timrpgland Castlevania is as awesome as ever these days on the GBA. Keep it 2D.
Feb 26th, 2003 01:59 AM
ItalianStereotype video game prediction skills dont have shit to do with it, dracula resurrects every hundred years and quite frequently before that
Feb 25th, 2003 11:00 PM
Ninjavenom AH, you're right, Boogie. Where the hell are my video game prediction skills?
Feb 25th, 2003 10:41 PM
Skulhedface Besides, if Dracula stayed dead, the franchise wouldn't have even made it to Simon's Quest. Unless Dracula has more relatives than drunken Catholics.
Feb 25th, 2003 09:55 PM
Anonymous
Quote:
Originally Posted by Ninjavenom
What good is a castlevania game when Dracula is dead?
What are you talking about? Dracula never stays dead.
Feb 25th, 2003 09:16 PM
r00zTr It's pretty hard to turn a 2D game into a 3D game and still make it have the same feel and make it a good game. It's just so hard to make a game from one format to another like that. It's like making a fighting game and turning it into an RPG. The only game that comes to mind that has successfully pulled off the 3D-to-2D switch is Metroid Prime. Any others you guys can think of?
Feb 25th, 2003 08:21 PM
Ninjavenom Right, SOTN jr.'s are getting quite old. I dunno about potential, either, Boogie. What good is a castlevania game when Dracula is dead?
Feb 25th, 2003 03:48 PM
James CV64 suffered from the following problems:

-It was rushed, therefore unfinished.
-It sucked to begin with.
-Konami had the balls to release the game again, with the 2 characters that didn't make it (except they basically had minigames instead of being part of the story).

The concept was OK (CV in 3D), but they failed to make it work. However, they COULD make it work if they tried. Their last 3D Castlevania attempt also ended up in the trash, so there's also a chance that CV is cursed when it comes to 3D.

On the plus side (or downside), another GBA CV game is coming out, with another "musical word" of the "dark or nighttime word" title. Forgive me for saying so, but Symphony of the Night Jr's are not really that fun, and you can't see them for shit anyway thanks to Nintendo being filthy homos.
Feb 25th, 2003 03:42 PM
Zomboid It'd only be good as an rpg if it was simple rpg elements, like upgraded strength and hp and possibly learning attacks...but any more than that would make a simple game too complicated and different.
Feb 25th, 2003 03:40 PM
whoreable I would love to see it be a bit more rpg like, like sotn, and maybe even more like simions quest. I like the idea of traveling across lands to different castles and such, and correct me if i am wrong but you didnt get to do this in sotn.
________
CHEVROLET CORVAIR ENGINE
Feb 25th, 2003 03:38 PM
Zomboid Fuck you. The best CV villain will always be the chainsaw frankenstein from THE 64 GAMES

So...that more than makes up for everything that sucked.
Feb 25th, 2003 03:32 PM
Anonymous I agree, I am tired of less-than-perfect SOTN clones. A big part of SOTN was all the different weapons and stuff you could get, and the good music, and the cool effects. That's why I'm hoping that this PS2 one will be good, because they'll finally have the kind of resources available to make a really great game again.

Also, on a lesser note, they are releasing another GBA Castlevania in May. I predict it will be better than the first two, but still not as good as SOTN, which should simply be referred to as "the original."
Feb 25th, 2003 03:31 PM
whoreable I agree with boogie. the n64 game sucked. If they could make it 2d and still utilize most of the ps2s hardware it could be very awesome.
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V-class
Feb 25th, 2003 03:28 PM
Ninjavenom Don't get me wrong, SOTN was great, and the n64 ones did indeed suck. I'm just tired of such bad tries at duplicating success with the gba games. If they're going to make it a platformer/rpg deely thing, i want something that makes me want to keep playing it, not something that just makes me reach for SOTN instead.
Feb 25th, 2003 03:27 PM
Zomboid
Quote:
Originally Posted by Dr. Boogie
Quote:
Originally Posted by Jack Skellington
Cool settings mixed with a platform game and classic CV isn't a bad thing
Yes. That's why I liked SOTN and hated the N64 ones.
I've been told
Feb 25th, 2003 03:19 PM
Anonymous
Quote:
Originally Posted by Jack Skellington
Cool settings mixed with a platform game and classic CV isn't a bad thing
Yes. That's why I liked SOTN and hated the N64 ones.
Feb 25th, 2003 03:18 PM
Zomboid Fuck you, boogie

Cool settings mixed with a platform game and classic CV isn't a bad thing
Feb 25th, 2003 03:13 PM
Anonymous Yeah, I hope this one stays far away from the classic Super Metroid/SOTN formula, and is more like the groin-grabbingly awful Nintendo 64 ones.
Feb 25th, 2003 02:39 PM
Ninjavenom STFU

I must agree though, i'm getting fucking sick of the SOTN formula. Namely, those two damned gba ones. Now there's going to be a third. The ps2 one better not be just a shitty SOTN rip.
Feb 25th, 2003 02:23 PM
Zomboid
New CastleVania

http://gamespot.com/gamespot/stories...911429,00.html

I don't care what you guys say, I hope it's like the ones on the 64 and not a side scroller

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