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i didn't think ET was all that bad, considering it was made by one dude who was given only 6 weeks when the average development cycle was 6 or 7 months. but i had it when i was a tiny kid and kind of liked it even if i didn't understand the idea of a game having a bug that could prevent you from completing it :contrary
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I played it when I was little too and it wasn't noticeably worse than any of my other Atari games. Of course, it certainly was no Burgertime
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Gary Larson was the probably the only person to ever admit that, and I think he was just feeling guilty about dissing a movie he never saw
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Link's Awakening is simply a much better game. Better design, better music, better story, better overworld, better dungeons, better puzzles, smoother gameplay, etc. I'd go so far as to call it a brilliant game, even. The hilarious part is that yes, it absolutely trounces LttP despite being built on inferior hardware, but that's not anything new.
So far this arguement has consisted of "guys, I don't like LttP very much, here's a collection of reasons for that" "WOAH, STOP BEING SUCH A HIPSTER WITH YOUR TROLL OPINIONS" Quote:
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Yes, but why are the puzzles better?
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Because they're fun to solve, obviously.
Basically it boils down to "Link to the Past is not very fun." This is because it's fucking tedious and all the puzzles and keyhunts and shit take 10 fucking years to finish even if you already know what to do |
All you keep saying though is "I don't like it because I don't like it"
That's the intellectual equivalent of Beavis and Butthead conversations Beavis: Hey Buthead, let's play LttP heh heh Butthead: Uhhh huh huh, LttP sucks, huh huh All I have seen you do is say, 'I don't like (music/traps/level design/keys)' All of which by the way were in Link's Awakening executed pretty much the same way. You don't give examples of where you find a flaw in LttP nor do you explain how Awakening remedies these alleged flaws. Which brings me back to you are lying about playing it through twice. I think the reason you give no real examples is you have in fact never played LttP and you want to seem, yes, hipster. Or maybe you are taking a page from The Coolinator school of debate, where you just say the same thing over and over and then expect us to present your own argument for you. |
It's "better" is not a valid argument. This is exactly why no one is taking your opinion seriously.
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the game boy version of mortal kombat is the best. the moves are just done better than the arcade. kano's ball roll is impossible with the arcade stick. plus it's more fun.
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i still haven't seen a single gameboy game that was playable, let alone superior to anything
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Pokemon?
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okay yes i played pokemon red on the color and it was enjoyable. doesn't rly count though since it was on the color.
i think the original tetris might have been ok too; i can't remember if the gameboy's terribad ghosting affected it as much as every other game on that system |
that GB Ninja Gaiden game was playable, but easy as shit. My cousin had it and I beat it in an hour. The first GB bionic commando and mario game was fun, too.
That was about it. |
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I just assumed we were talking about the color anyway, but the b&w version of Link's Awakening is essentially the same game, just with a shitload of hilarious teleportation glitches that let you sequence break like nobody's business |
Oh so a glitchy game is better? I see.
Yeah there is nothing more to discuss, you clearly know nothing about what makes a good game a good game |
i really don't understand how the gameboy worked from a marketing perspective. the equipment was goddamn near impossible to actually play games on.
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It was clunky, had zero battery power, a spinach green screen, and yet....
It had Tetris on the go, which seemed to win the day at that time. The only handheld competition that was relevant (sorry Lynx and TG16 portable) was the Game Gear, and as bad as Gameboy was on batteries, Game Gear was way worse. So Gameboy won by simple default. Also Nintendo had nearly godlike status in the vidjamagames market in those days so if you slapped the Nintendo logo on a bucket of vomit people would have shelled out hundreds of dollars to buy it As I recall the initial library for Gameboy was poor, other than Tetris and Super Mario Land there was nothing of note going for it (though I may be forgetting a title or 2) |
compared to my pile of tiger lcd games the gameboy looked like the face of god :o i had one of those giant magnifier/light things stuck on top of it so i prolly looked like i was browsing through a microfiche goin down the street.
i dunno what you can compare it to and say that it had poor battery life though, i remember getting like 12h out of it. |
On 4 AAs I got about 4-6 hours. Not a ton. The rechargable battery solved that problem though. And the magnifier/light was a necessity if memory serves.
Also I too had a pile of Tiger LCD games |
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That's pretty much not what I said, but feel free to give yourself an easy exit |
i used that teleporting glitch so often i wore out the select button on my gameboy
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Metroid 2: Return of Samus - No i'm not going to be like the hipster Gdub and claim it's better than Super or even the original Metroid but this game was pretty damn fun and had a massive world to explore which I had completely memorized to a t when I was a kid. The Metroid Queen (The Final Boss) was impressive to see given the Gameboy's limitations. Super Mario Land 2: 6 Golden Coins - Crazy world that didn't fit into the Mario universe but it had pretty good graphics for the gameboy and enough levels to wanna slap yo mamma. Operation C - Great contra portable with good graphics and play control but it didn't have a whole lot of levels. Still fun as hell. Super Mario Land 3: Warioland - Better graphics than Land 2, awesome music, and enough treasures to find to keep you busy for a long time. Bionic Commando - I actually liked this better than the NES version but admittedly I didn't play the NES version until years later on a ROM, so my opinion is probably shit. Also Mortal Kombat was fucking TERRIBLE but that didn't stop me from obsessively playing it. |
Bionic Commando for the GBC rocked.
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I like Bionic Commando Rearmed the best, but the NES version was a good time. I never got into playing handheld versions of anything other than sudoku on my cell phone.
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everything blurred so much on the gameboy that it was pretty much an unplayable system for me :< it doesn't happen on emulators, so i feel that kids these days who go back and try it are getting an unfairly good opinion of the system
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It's not that crazy a notion that a game can have flaws yet still be better than a game without said flaws. It may even be possible that the aforementioned flaws give the game a certain character and charm that may otherwise not have been present.
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There's a gulf of difference between flaws and glitches though
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link's awakening is my favorite zelda game :< when i finally got a gameboy of my own that was the game that came with it and i played that thing all day everyday. i love the story and the tone and all its quirkyness that really bring through a feeling that the entire game was a labor of love and everyone involved gave it their all. i had never played a game before that made me consider the consequences of completing it.
for me it edges out link to the past, though i really enjoy that game also. even with that said, when i tried to relive the experience on the original hardware i found it to be totally unplayable :< but i have no real reason to bust out the old green machine when i can play it on the super gameboy or gameboy player or gameboy color or gameboy advance or emulated on the ds |
I first played the color version of link's awakening, but I never had a problem on the games I played on the original as long as I wasn't outside
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Also the emulators aren't going to have this "blurriness" that you speak of simply because the resolution of the pc is so much higher. |
i'm referring to motion blur, not resolution
i'm beginning to think none of you have actually used a gameboy |
I know what you are talking about. Anyone who played Super Mario Land would remember it vividly because that game did it worse than any other I can remember
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I don't know why you guys are treating it like it was Zelda's answer to Super Mario Land or Mortal Kombat or whatever. It functioned as a proper standalone game rather than a scaled down handheld port of a stronger title, and you could tell a lot of effort went into making it. You guys did play it, right? |
Yes, we played it, which is why when you say "I hate LttP" and "I love Links Awakening" we wonder if you really played LttP. It is the same basic game minus the owl
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lol
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i dunno if you know but i was at ign and apparently the domain modernwarfare3.com has been bought by someone whose only purpose was to talk shit about the game
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That's fantastic.
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Aren't you from Alabama, or something? Why do you say stuff like "bollocks" and "mum"?
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Because our labour laws are better in the Commonwealth.
Do you say Mum and Labour and Colour and Favourite and all those properly spelled words in Canada? |
I've never spelled it "mum," but I used to add the "u" to those words. I've been doing it less and less over time, though.
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Ever since I Arrested Development came on, I've been calling my mom "mother". It just weirds people out and I'm ok with that.
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I occasionally say bloody, cause it's fun to say and easy to slip in. Not quite sure about that whole "mum" thing, though.
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I say "muh - maaaaaa" in person, but that doesn't really translate well in writing.
And I used to use 'u's in words like favourite and colour and armour because that's how I learnt them. My family moved around Europe a lot, so I got a little bit of everything, between that, television, and movies. |
i'm a bit lttp (LATE TO THE PARTY NOT LIKN TOT HE PAST FAGGETS) but link's awakening is fucking marvelous and the game its engine was based on has finally received a fan translation
just mere months after i played through the game in japspamese!!! fun game anyway. the "battle system" is useless and the game is easy but it's totalsfun. http://www.romhacking.net/trans/1623/ |
I could never play the gameboy. I remember when my step dad bought me a gameboy for Christmas and I returned it to the store, then used the money to buy some genesis games. He beat the crap out of me for that because I didn't appreciate what he got me, but the original gameboy was so shitty that it was worth a beating.
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The original gameboy was a testament to how powerful a marketing juggernaut Nintendo was in those days. You could have painted Nintendo on a dog turd and it would have sold a million units
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Day after Christmas = no receipt required day, everyone knows that
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Yeah, return policies were so relaxed back then also. I'm sure my 11 year old self could probably cry his way to getting it returned.
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So Nintendo's slashing the 3DS' price by $80 and the early adopters/idiots will be getting 20 free downloadable games for their trouble/idiocy. Some of them will be exclusive to those early adopters, though for how long, no one knows.
It's suddenly become easier for me to justify getting one of these, considering I don't even have a DS anymore. |
I'm one of the people who sees 3D as a fad/gimmick. Every time some new 3D technology comes out, every movie at the time gets made into 3D. Then it all but goes away for 10 years. No thanks, I'll wait for holograms, the true 3D.
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I actually think that this is how 3D is going to be best accomplished, with the two off-set interlaced displays. It's already in TVs now and doesn't require stupid glasses. All you need is a camera in the TV to judge a person's position and adjust the display and BOOM - you got cheap, easy 3D.
I won't debate the fad nature of it with ya. It's already been done to death. |
I might be biased because 3D gives me a headache, even with the glasses kind. The 3D tv's now suck because of the small viewing angle, and your proposed version would suck because it's only fitting to one person. The coolest feature of the 3D televisions is the ability to play split screen multiplayer on the same tv without the split screen. I haven't done it so I don't know how if that would bother my eyes or not.
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I actually want the 3ds to playportable street fighter REALLY bad, but since I wouldn't be caught dead with one in public, that kind of defeats the purpose of a handheld.
SUPER jealous of i-phone users playing street fighter with the virtual touchscreen arcade consoles displayed under the action |
I've got the Street Fighter for the iPhone. It's tight.
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the volt version?
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Naw, the regular Street Fighter IV.
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i just want to know if you can fuck the 3ds
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Sounds like a horrible food item though. I bet you could probably find assburgers in Wal-Mart.
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WhiteRat
![]() Beloved Cunt http://www.i-mockery.com/forum/image...ine=1251408702 Join Date: Oct 2004 Location: Dub Bee El, MN ![]() ![]() ![]() i just want to know if you can fuck the 3ds ![]() If you could, I probably wouldn't feel so bad about wasting $250 on mine. Especially with a $80 price cut in just a few more weeks. |
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I was wondering what was up with the quote he made too. A++
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I was way to intoxicated to be on a forum. In my drunken blur I decided it would be easier to cut and copy than to press a simple button. Just goes to show you the good the comes from drinking.
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Yeah, fantastic. Moving on immediately.
What the fuck is with the Kinect? I just got back from an all-nighter and this fucking guy brought his 360 and his Kinect, plugged them in, and kept trying to get other people to play. I didn't even know it existed, and I just googled it and found out that it's ONE HUNDRED AND FIFTY DOLLARS Is everyone in America pretty much committed to going full retard at this point? I seriously would have been less irritated if someone has rented a goddamned karaoke machine |
I guess there are enough people out there who like Just Dance a whole lot.
I can't see myself buying one, if only because I don't have the required amount of space to set one up. Did anyone take that guy up on his offer, or was it enough to see he had brought a Kinect to turn everyone against him? |
I wish the wii never came out because we'll be seeing a lot more of this kind of bullshit. I am tired of shaking a controller or trying to waggle something so that I can make someone on the screen do it. Give me a real controller and I can do that exact same thing but a lot easier and a lot faster. It doesn't put me in the game at all, it takes me out of it.
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A few people did, but it was awkward and they eventually stopped because no one else went near it
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![]() I'm only about 4 feet away from it. It's pretty cool, I guess. I liked playing with it more than the Wii. Also, a new game from the guy who made Panzer Dragoon is coming to the Kinect, as is the new Steel Batallion and Suda 51's Kinect game, which is obviously going to kick ass. Child of Eden is already out. So these games, pretty much. |
Yay. You have to jump around to play. I sure hated being comfortable and relaxed while playing games.
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It's Microsoft's way of keeping up with whats trendy without introducing a motion controller. I wish console producers would get back to upgrading core functions instead of constantly introducing the next gimmick to fatten there already overinflated pockets.
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One of the things I really hate about it is that during E3 and other game conferences when I'm hoping to hear cool game announcements, I only get to hear half game announcement and half kinectathon from Microsoft. Another is that I'm almost positive that it is the reason Mass Effect 3 got pushed back. The day that Mass Effect 3 got thrown back to next year, they announce 'but it'll be coming with kinect specific features'. Not cool.
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But it really is fun when you're in the mood for it, especially Dance Central. It's fun for the same reason karaoke is fun. We packed that tiny apartment living room with people one night and got our freak on. And yeah, I'd be perfectly fine not having one, but I would've been losing an opportunity for no reason. It isn't $150 of fun, though, (yet.) I bought it used, so it was all good. :O |
I'm not fat, but I still don't want to have to do that shit to play a video game. I can see it being fun for a little bit with a bunch of people, but even then, I think I'd prefer Mortal Kombat and controllers.
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How is Mortal Kombat, by the way? I've heard lots of gooood things.
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It's way more fun than I expected it to be. I played the shit out of the single player (still do), and it gets played every time friends are over. The extra characters and "klassic kostumes" are just bonuses. It's a waaaay better fighter than you'd expect from the series, even, so it's not just nostalgia talking.
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I really enjoyed it when I bought it, and my family still enjoys it at get togethers. (Not counting that time I got chewed out by some old religious woman) but I could really care less about these DLC characters. They're just kinda uninteresting to me. I mean I like having Rain in the game since he kinda completes the UMK3 roster, but he's so boring.
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It has one of the most interesting stories of any fighting game I have ever player. It provides background for all the classic MK characters and does a decent job of keeping you interested enough to finish the lengthy campaign. As far as the fighting goes, it feel just the same as Mortal Kombat 3 so it familiar but with slight changes.
It's fun to play if you enjoyed the old ones. Not to mention they ramped the violence up to 11 and thats never really a bad thing. |
The story mode in Mortal Kombat is fantastic. It was totally the high point of the game for me.
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Holy shit, I just discovered you can use runes to alter your abilities in Diablo 3!
Damn computer, you and a lack of a recent console are your fault for making me lose interest in games. >:( |
I'm kinda psyched for Diablo 3, even having only played the others for about ten minutes.
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I'm more excited about Borderlands 2 than Diablo 3, even though it's further away in release.
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I am AMPED for diablo 3, it'll be the first real game I've played in a long damn time, played the living hell out of diablo 2 as a kid
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I can't wrap my brain around the world of warcraft looking graphics. And nothing I've seen looks too hellish. I do think it's funny that they're making it so that you can sell your loot to other players for real cash.
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As irritated as I am at the new generic crapfest art direction, I do enjoy the fact the the graphics look like a game made in the current decade this time around
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I'm not parroting shit. First thing I thought when I saw how it looked was, "looks like wow"
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What are you talking about, the art is headed by a freaking warhammer 40k guy, gigantic shoulderpads up the ass as far as I can tell. It's not going to affect gameplay or the story at all, but I'll agree with him on that count
psyched that Fallout people are in environment and map design, though |
nerts to you, too, then
I fail to see how ![]() looks anything like the rainbow lollipop land that is World of Warcraft. If anything, I'll grant you that it looks a bit similar to Warcraft 3, but even that color palette is too much. |
I didn't know the fallout people were doing the environment and map stuff. Color my interest renewed. I do hope that since they are forbidding modding that they at least put in a map editor. So it doesn't ruin the game they can make it to where you have to use a new character for the edited maps.
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fathom, the problem is with the core drawings, not the colors
The angels look the same, but that's about it |
I could give a shit about those. Don't like them, like them, whatever. I've just seen so many people whinging about the colors and making stupid things like this:
![]() I WANT YESTERDAY BECAUSE YESTERDAY I KNOW AND TODAY IS NEW |
![]() So the design looks nothing like wow. And yeah, I'm one of the people who likes the darker, grittier look. |
Whatever, I'll be playing Twisted Metal for the next sixteen months, anyway. Diablo sucks.
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jesus, put that thing in a spoiler tag
Yes, people are stupid and bitch about everything not being 150% darkmurkgloom. MY problem isn't that, I like the improvement from everything looking the fuckdamn same in the previous two games. MY problem is that the character designs look like Dungeon Siege drawn by the warhammer people |
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