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i didn't think ET was all that bad, considering it was made by one dude who was given only 6 weeks when the average development cycle was 6 or 7 months. but i had it when i was a tiny kid and kind of liked it even if i didn't understand the idea of a game having a bug that could prevent you from completing it :contrary
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I played it when I was little too and it wasn't noticeably worse than any of my other Atari games. Of course, it certainly was no Burgertime
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Gary Larson was the probably the only person to ever admit that, and I think he was just feeling guilty about dissing a movie he never saw
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Link's Awakening is simply a much better game. Better design, better music, better story, better overworld, better dungeons, better puzzles, smoother gameplay, etc. I'd go so far as to call it a brilliant game, even. The hilarious part is that yes, it absolutely trounces LttP despite being built on inferior hardware, but that's not anything new.
So far this arguement has consisted of "guys, I don't like LttP very much, here's a collection of reasons for that" "WOAH, STOP BEING SUCH A HIPSTER WITH YOUR TROLL OPINIONS" Quote:
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Yes, but why are the puzzles better?
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Because they're fun to solve, obviously.
Basically it boils down to "Link to the Past is not very fun." This is because it's fucking tedious and all the puzzles and keyhunts and shit take 10 fucking years to finish even if you already know what to do |
All you keep saying though is "I don't like it because I don't like it"
That's the intellectual equivalent of Beavis and Butthead conversations Beavis: Hey Buthead, let's play LttP heh heh Butthead: Uhhh huh huh, LttP sucks, huh huh All I have seen you do is say, 'I don't like (music/traps/level design/keys)' All of which by the way were in Link's Awakening executed pretty much the same way. You don't give examples of where you find a flaw in LttP nor do you explain how Awakening remedies these alleged flaws. Which brings me back to you are lying about playing it through twice. I think the reason you give no real examples is you have in fact never played LttP and you want to seem, yes, hipster. Or maybe you are taking a page from The Coolinator school of debate, where you just say the same thing over and over and then expect us to present your own argument for you. |
It's "better" is not a valid argument. This is exactly why no one is taking your opinion seriously.
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the game boy version of mortal kombat is the best. the moves are just done better than the arcade. kano's ball roll is impossible with the arcade stick. plus it's more fun.
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i still haven't seen a single gameboy game that was playable, let alone superior to anything
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Pokemon?
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okay yes i played pokemon red on the color and it was enjoyable. doesn't rly count though since it was on the color.
i think the original tetris might have been ok too; i can't remember if the gameboy's terribad ghosting affected it as much as every other game on that system |
that GB Ninja Gaiden game was playable, but easy as shit. My cousin had it and I beat it in an hour. The first GB bionic commando and mario game was fun, too.
That was about it. |
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I just assumed we were talking about the color anyway, but the b&w version of Link's Awakening is essentially the same game, just with a shitload of hilarious teleportation glitches that let you sequence break like nobody's business |
Oh so a glitchy game is better? I see.
Yeah there is nothing more to discuss, you clearly know nothing about what makes a good game a good game |
i really don't understand how the gameboy worked from a marketing perspective. the equipment was goddamn near impossible to actually play games on.
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It was clunky, had zero battery power, a spinach green screen, and yet....
It had Tetris on the go, which seemed to win the day at that time. The only handheld competition that was relevant (sorry Lynx and TG16 portable) was the Game Gear, and as bad as Gameboy was on batteries, Game Gear was way worse. So Gameboy won by simple default. Also Nintendo had nearly godlike status in the vidjamagames market in those days so if you slapped the Nintendo logo on a bucket of vomit people would have shelled out hundreds of dollars to buy it As I recall the initial library for Gameboy was poor, other than Tetris and Super Mario Land there was nothing of note going for it (though I may be forgetting a title or 2) |
compared to my pile of tiger lcd games the gameboy looked like the face of god :o i had one of those giant magnifier/light things stuck on top of it so i prolly looked like i was browsing through a microfiche goin down the street.
i dunno what you can compare it to and say that it had poor battery life though, i remember getting like 12h out of it. |
On 4 AAs I got about 4-6 hours. Not a ton. The rechargable battery solved that problem though. And the magnifier/light was a necessity if memory serves.
Also I too had a pile of Tiger LCD games |
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That's pretty much not what I said, but feel free to give yourself an easy exit |
i used that teleporting glitch so often i wore out the select button on my gameboy
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Metroid 2: Return of Samus - No i'm not going to be like the hipster Gdub and claim it's better than Super or even the original Metroid but this game was pretty damn fun and had a massive world to explore which I had completely memorized to a t when I was a kid. The Metroid Queen (The Final Boss) was impressive to see given the Gameboy's limitations. Super Mario Land 2: 6 Golden Coins - Crazy world that didn't fit into the Mario universe but it had pretty good graphics for the gameboy and enough levels to wanna slap yo mamma. Operation C - Great contra portable with good graphics and play control but it didn't have a whole lot of levels. Still fun as hell. Super Mario Land 3: Warioland - Better graphics than Land 2, awesome music, and enough treasures to find to keep you busy for a long time. Bionic Commando - I actually liked this better than the NES version but admittedly I didn't play the NES version until years later on a ROM, so my opinion is probably shit. Also Mortal Kombat was fucking TERRIBLE but that didn't stop me from obsessively playing it. |
Bionic Commando for the GBC rocked.
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I like Bionic Commando Rearmed the best, but the NES version was a good time. I never got into playing handheld versions of anything other than sudoku on my cell phone.
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