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-   -   FALLOUT 3 (http://i-mockery.com/forum/showthread.php?t=69700155)

Sam Apr 18th, 2008 10:15 PM

I ALREADY PRE-ORDERED THE SUPER SPECIAL COLLECTOR'S EDITION LIKE A WEEK AGO. :(

Guitar Woman Apr 19th, 2008 03:04 PM

my favorite part is how they were all DON'T WORRY, GUYS, THIS WON'T BE OBLIVION WITH GUNS

Chojin Apr 19th, 2008 06:30 PM

I mean, what is the point of role playing if you can't even look at your character? Aren't you just SELF-PLAYING at that point?

Fathom Zero Apr 19th, 2008 07:45 PM

I have no idea where you were trying to go with that. You're still playing a role; yourself in a post-apocalyptic future destined for bigger things.

Chojin Apr 19th, 2008 09:12 PM

Okay, let me back up a bit. When making Max Payne, Remedy decided on a 3rd person perspective because so much of the story involved the character himself that they felt he should always be represented on screen.

In an RPG, you're building a character that is generally intended to be a character separate from yourself and different in many distinct ways. For that reason (and others), the overwhelming majority of RPGs are not in 1st-person perspective - what's the point in making a character different from yourself if you rarely see that character?

In Metroid Prime, the 1st-person perspective was used as an immersive angle when your character's face was reflected off her mask when firing. Prime, however, is not an RPG. Simply playing as someone other than yourself doesn't make a game an RPG. Even if you are destined for great and magical things.

In Oblivion, Bethesda gets halfway around the issue by showing your character in full detail every time you enter your inventory. Also, most of the weapons are based in melee. Ranged weapons and spells significantly alter gameplay from its skills-based roots (as is common for any RPG) and this is a cited problem with the series.

The problem here is that the 1st-person perspective for RPGs is largely a covenant designed for and used exclusively by the elder scrolls series - not as a means of further enriching the genre, but as a deviation, and in deviating it builds interest (you could also call this a gimmick).

Extending this type of gameplay to Fallout doesn't make sense, design-wise. Most of the weapons are ranged and the character itself is a large part of the immersive factor and - as I was saying before - integral to the ROLE-PLAYING aspect of the game. Moving the series from an isometric perspective puts the emphasis on twitch gaming, which is largely separate from basic RPG skills-based mechanics, and wholly different from the system Fallout had in place before.

Their plan to let you pause and select body parts is interesting, but doesn't address all of the problems inherent to their decision to use a 1st-person perspective.

What is more irritating to me than the decision is the reason it was likely made - my money is on someone in corporate saying "Our best-selling games are first-person. Therefore, our next game will be first-person."

Does that address your concern, you pithy fuckbucket.

Fathom Zero Apr 19th, 2008 09:57 PM

No.

Fat_Hippo Apr 20th, 2008 05:49 AM

Okay, in the old Fallout games, your character looked exactly the same as about 30% of the other people in the world, depending on what armor he was wearing, which completely negates the point of seeing you character, at least in the way your argued. What's the point of being able to see your character if you can't tell him apart from anyone else? How does that further role playing? (and since this is about Fallout, we'll be using Fallout as a basis for a real RPG.)

And LOTS of old RPGs used the first person. Games like Ultima Underworld. Elder Scrolls didn't invent first-person perspective in RPGs: it's just the only series that's still around and has stuck with it.

Other than that: yes, I get what you're saying. I'm sceptical about what the combat and gameplay is gonna be like. I just don't see how this is gonna make it less in terms of how good the role playing will be.

Unless they fuck up dialogue, as everyone expects them to. And the npcs.

Chojin Apr 21st, 2008 09:17 PM

The character doesn't look different in Fallout 1/2. That's great and all, but it's already established that you have a character gen and face creation system in the new one. So maybe you should see it once in a while. A good vehicle for this would be the system the game's used the last two times.

I said that the 1st person perspective is LARGELY exclusive to oblivion when it comes to RPGs, which is true if you bother to look outside the US and past the year 1982 when that's all that came out anyway.

Emu Apr 21st, 2008 10:42 PM

Is System Shock II an RPG? They never really give the character a name or face, only a gender and a cybernetic rig.

Guitar Woman Apr 21st, 2008 11:07 PM

No, you look like a techno Beatle.

Emu Apr 22nd, 2008 02:50 AM

I never actually beat it so

Dr. Boogie Apr 22nd, 2008 12:04 PM

I'd say SS2 is an RPG. The whole game is in the first person perspective, but the emphasis is more on things like character development and solving puzzles in the world, rather than precision shooting.

Bioshock, on the other hand...

Zomboid Apr 22nd, 2008 05:21 PM

Any game that focuses on those things is an RPG. Being first-person doesn't change that.

Zomboid Jul 13th, 2008 06:10 PM

FALLOUT 3
 
I just pre-ordered the collector's edition because Sam is a faggot and wouldn't order the survival edition for me because it "costs too much."

It comes with an art book, pip-boy bobble head, making-of DVD, a metal lunch box, and maybe some other stuff. The survival edition has all that and a PIP-BOY CLOCK, but you can only order it in the US.

MetalMilitia Jul 13th, 2008 06:23 PM

Is there a release date yet?

Guitar Woman Jul 13th, 2008 07:05 PM

Despite my disdain for Bethesda and utter inability to be good at Fallout I'm really excited :<

Zomboid Jul 13th, 2008 07:36 PM

You merged my thread with a fucking ARROWX thread? When the last post was in April? Do you think before you do things?

Edit: No official release date yet. The game is supposed to ship in early October, and they keep saying FALL 08, so it'll probably be around there.

Dimnos Jul 14th, 2008 10:58 AM

I thought it was going to be a mix of 1st and 3rd person

Fathom Zero Jul 14th, 2008 02:04 PM

I heard everything from September to October.

Dimnos Jul 22nd, 2008 12:14 PM

So.... For what platform will you buy Fallout 3 and why? PC? 360? or PS3?

Guitar Woman Jul 22nd, 2008 03:27 PM

PC so I can mod all the inevitably broken gameplay elements

Guitar Woman Jul 22nd, 2008 03:27 PM

Like the stealth system where everyone automatically knows where you are after seeing you even if you leave their line of sight and teleport to china

or how everyone in the game is the same level as I am

and how all the characters are just fucking UGLY

MetalMilitia Jul 22nd, 2008 03:45 PM

So how are into the game are you Guitar Woman?

These sound like particularly informed opinions.

Dimnos Jul 22nd, 2008 04:06 PM

The PC for the mods is the way to go i think. and not every character is ugly, Dogmeat looks kinda hot actualy :)

Fathom Zero Jul 22nd, 2008 04:08 PM

360.


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