Silent Hill Homecoming Inevitable Disappointment Thread
Silent Hill 5 comes to PS3, 360 and PC on September 30th.
I have so many conflicting emotions. On the one hand I'm extremely excited, but on the other hand I'm trying desperately not to get too hyped up in the event that it ends up sucking. Still, I very much enjoyed 0rigins in spite of the critics so maybe I'll like this too. I hope. :( |
From what little i have seen it looks bad ass. Did I hear correct in that this one will be a little more combat oriented? Something about the main character being a military man? That could be cool. Combat is SH has always been a bit shoddy.
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The only problem I ever had with SH combat was in 2 and 3, for reasons specified in that other thread.
As for SH5, I saw a video of the main guy fighting with a dog and it looked absolutely awful :< It's painfully obvious that the devs have been eying Resident Evil 4 with envy. Then again, I still really know jack shit about Silent Hill after playing three games set in the town, so I'm hoping that even if the gameplay sucks SH5 might actually be conformist enough to divulge me some story details. |
As long as the story is good. I mainly just skip playing SH games and read the story.
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Hey, more videos!
http://www.youtube.com/watch?v=wbLEb...eature=related I hope you enjoy the shoehorning of Pyramid Head into things he has nothing to do with, because this game's got it! It's also taken both the "door hidden inside the painting" and "melty bathroom" scenes from the movie so far, and I'll let you interpret that as you will. |
[quote=Guitar Woman;578647]Hey, more videos!
I hope you enjoy the shoehorning of Pyramid Head into things he has nothing to do with, because this game's got it! quote] I know his original appearence was more story related(from SH2?). Maybe they just made him/her/it a denizen of SH now. In the beginning of the clip, I liked the enemy who spews black fog(and probably other things) |
What it really reminded me of was a lava'd version of the scat fetish monsters from Silent Hill 2.
But then this is just me being pessimistic. My main problem with Silent Hill is how incredibly inconsistant it is; one minute you're choosing between lying to a woman about forgiveness in a confessional and reinforcing her worship of evil or saying nothing and letting her guilt tear her to hell for the rest of her life, and the next minute you're lightheartedly joking about how "blondes have more fun." Some moments have fucking retardedly awesome attention to detail which take your conception of atmosphere in a game and rape it up the bum, and then other times I feel like I'd be having a more meaningful experience playing Metal Gear Solid. Playing Silent Hill is sort of like watching a Stanley Kubrick film and being amazed at how amazing it is, but someone went and periodically spliced footage from Star Wars Episode 3 in, too, so you have to deal with that. The movie wasn't like this because it was less of an attempt at interesting storytelling and more like a slightly intelligent Resident Evil. I did like the movie a lot, but I don't think a Silent Hill game should take any cues from it. |
Contains minor spoilers from Silent Hill 2
Well, from the video GW posted, it looks like the game is trying to cater to the fans of the movie. Prime Example: Pyramid Head Pyramid Head was originally a manifestation of Jame's guilt about killing his wife. Both the Red and original Pyramid speared each other at the end of SH2. The only reason he was in the movie was to appease the fanboys. His appearance in SH: Homecoming is.....questionable at least. But keep in mind that this game isn't headed by Team Silent. It's being helmed by an entirely new developer who just looks like they want to put their own visual flair and touch on the series. I liked seeing the dripping floor, it creates a better visual image for crossing over rather than the screen fading in and out between, or changing rooms and finding yourself suddenly in the Otherworld Personally though, I really don't like the way the combat's going. I know he's a military man, but when the view-point snapped to an OTS, I had flashbacks to RE4. Which wasn't a bad game by any means, but the combat heavy reticle bullshit doesn't really fit with SH in my perspective. I have fond memories of playing James with nothing but a lead pipe and a jacket mounted flashlight. |
At least the game looks pretty.
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Oh, also, why is Team Silent not developing these anymore?
I'm not up to date on all of that stuff. |
I think Konami was looking to emulate Resident Evil 4 in seeking the more Western emphasis of "I want my combat not to suck" and "Oh Jesus I bet you love quicktime events"
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I always had the problem with Silent Hill that it got boring after a while because you were running around those...well not very memorable enviroments, figuring out what the hell the game wants you to do, find or turn now. More emphasis on combat is not a bad thing I think. Or at least improving the combat system.
*reads above* Hm, and now I finally know what Pyramid Head is...can´t really call that a spoiler since it´s my problem that I didn´t finish a 7-year old game. Reminds me of another thing. The enemies. I somehow fail to find most of them scary. Some of them are disturbing, as said Pyramid Head, but most of them just seem to be random bits of warped flesh that has an epic seizure (Seizures ARE scary, I´ll give them that anytime). Also I kinda like how they used the movie-world-warp this time, it´s a nice effect, even though it was a little more interesting to not instantly know that the world has shifted (Am I over there now? Was that the siren?). Looking forward to it. Still don´t have a release date for Europe though I think...not that there wasn´t a ton of other games to play right now. |
I thought the same thing about the environments for a while, but you have to get it into your head that the developers usually sacrifice gameplay elements to create the right sense of atmosphere. The 5 minute tromp through the forest at the beginning of Silent Hill 2, for instance, is supposed to be telling you that you're out on your own in the middle of fucking nowhere. I really think they overdid the "all alone" atmosphere in 2, though, since you never feel surrounded by nasty evil things that want to hurt you, and it's not scary in the slightest. Buuuuuuuuuuuut since it's mostly from James' subconciousness anyway I guess that's actually pretty accurate.
Also, if you bother to look, Silent Hill is chock full of real-world references and various other easter eggs. Like, say, the corpse the first monster is chewing on in the clothes boutique in Silent Hill 3. "Bill Skins Fifth" is also a common newspaper headline in the first game. |
Silent Hill 2 really killed the greatness of the second game for me. It is a good game in own right, I suppose, but it just didn't feel as awesome as the first.
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Iīm a bit complicated when it comes to such things, I know :lol |
I don't play Silent Hill games because I don't like the controls or combat at all, but I love the story and the music and blah blah blah so I look forwards to watching my mate rampage through it like all the others :)
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Well, I went out and bought because I'm a consumer whore. The story seems like the standard Silent Hill fair, the only real difference I notice is that combat does not make me want to throw my tv our the window. Seriously, I no longer dread coming face to face enemies, because I can totally kick their ass now.
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You're just nitpicking.
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No, Silent Hill has always been about subtlety and weird, surreal horror. Bringing in Saw-style shit can only lead to failure.
I can only imagine how badly they fucked it up by taking out notes and memos as an expository device. Imagine if in Metroid Prime, instead of scanning everything and getting a vague idea of how whatever ruinated society you're exploring operated, some fag just came and explained everything important when you showed up in the area? Completely fucks up the sense of discovery and mystery. Now, I know some people don't like scanning, but they're faggots. |
Fuck off. Half the time you post about silent hill, you're bitching about it. Didn't you play it for the first time this year? Who are you to say what it's "always been like?"
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Because that's what the first four games are like?
Also, I only ever complain about 2, because it's the only game in the series with serious problems. I like it, just not nearly as much as the other three. |
They didn't get rid of memos and the like. They just don't have as many because this time around you're not witnessing the aftermath of Silent Hill. You start out in your home town, Shepard's Glen, which is a neighboring town of Silent Hill. You return home to find the place nearly deserted and set out to find out what is wrong, and where exactly your dad and brother went off to. This means you have to find most of your information from the disgruntled towns people still left behind, making memos less important to the overall game. You nerds.
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Why are there so many visual cues to the movie? Admittedly the visuals where the only good aspects of the film but I'm not talking about lifting a few special effects. Why is Silent Hill designed to look exactly like the version from the film? Why is Pyramid Head in this game? You know I actually defended his appearance when he first popped up in the previews but I had assumed they were going to do something with him not tote him out for a fucking cameo.
Let me complain about one more thing dudes, the story. When you get the plot in it's entirety it's actually pretty damn juicy but it unfolds like generic horror film. Later twists that should at least be poignant come of as ridiculous and cliched. Then one of the most interesting concepts in the game is shown first through pantomime and then Alex mentions it as an after thought while examining something. It sucks that after so long without a full on SH title they fucked up but to anyone worried this is the end of the series I wouldn't be to concerned. You know Resident Evil 4 killed the RE series, it was just to damn good to go back. This game isn't, later installments will probably ignore it entirely. I know I will. I really need to find more synonyms for the word "video game." |
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