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-   -   Weekly Game Review: Bionic Commando (http://i-mockery.com/forum/showthread.php?t=69702429)

MockBot Jun 11th, 2009 02:05 PM

Weekly Game Review: Bionic Commando
 
Automatically generated comment thread for Weekly Game Review: Bionic Commando.

FistfulOAwesome Jun 11th, 2009 03:22 PM

I'm not surprised. The game looks like it doesn't have any of the charm of the original game/Rearmed or the tongue-in-cheek humor of Rearmed. It looks so bland as to make me cry. I don't even know how that's possible considering the same developer (GRIN) made both games. Maybe it had a different team.

I'd like to add that this games version of Nathan "Radd" Spencer is one of the worst character designs I've ever seen. There is absolutely nothing appealing about him if you aren't a Faith No More fan (do those people still exist?). They literally could not have done a worse job.

robo_rob Jun 11th, 2009 06:51 PM

One of the games most noteworthy features is that of Mike Patton doing the voice of Rad Spencer.

FistfulOAwesome Jun 11th, 2009 06:52 PM

Really. I din't notice...

Quote:

There is absolutely nothing appealing about him if you aren't a Faith No More fan

robo_rob Jun 11th, 2009 07:03 PM

Yeah, he's been doing some voice work lately.

FistfulOAwesome Jun 11th, 2009 07:39 PM

Hey, you're right. He's done Metalacolypse, Portal, Left 4 Dead, and some other stuff. Good for him.

Dr. Boogie Jun 11th, 2009 09:47 PM

Patton has done some great voicework as the zombies from L4D and the title character from The Darkness, but he doesn't do quite so well as Spencer. I guess it's partly the fault of the script. The best example of this is when he shrieks out a line after you perform an adrenaline attack. I guess what I'm saying is that maybe Patton should stick to voicing non-human characters.


Also, dreads really don't look good on white people. You can get a code form Rearmed to put Spencer in his old outfit with the short red hair, green jacket, and aviators.

robo_rob Jun 11th, 2009 10:45 PM

now thats awesome

Nick Jun 12th, 2009 03:39 AM

It just seems kind of generic to me. :(

Julio Jun 12th, 2009 10:09 AM

Despite I have never played the Bionic Commando franchise before, reading this review makes me think of the game as something like Assassin's Creed, where one of the aspects that defined the game was, besides killing using stealth, moving around buildings and poles like a parkour practitioner. I also have to mention the repetitive gameplay.

Jaimas Jun 13th, 2009 03:09 PM

The game is surprisingly good, and is a damned faithful game, and in more ways than I originally anticipated. I myself did a lengthy review on Bionic Commando here about a week ago; check it out if you want some more data.

The game is damned solid, and worth checking out - if only because we're never going to see another title like Rearmed unless this game does well enough, and that pisses me off. So many of the game's shortcomings stem from the aforementioned time constraints/budget issues, and it shows.

Capcom pushed hard for an early release date, and it shows - the game isn't as polished as it could be, wraps up on a cliffhanger. There was a lot that was cut from the game last-minute due to Capcom's repeated budget-slashes and timeframe changes. At the last minute, adding insult to injury, the game's production and advertising budgets were slashed to horrendously low levels. Grin only managed to make up for it with some sneaky and surprisingly subtle product placement.

A lot of the game's shortcomings are purportedly scheduled to be fixed with DLC, including new multiplayer maps, and challenge rooms.
I pray this is true.

On the other hand, Multiplayer is pure chaos and absolutely win.
Anyone who tells you otherwise is completely insane.

Jaimas Jun 13th, 2009 03:16 PM

Also, Boogie, no mention whatsoever of the absolutely awesome remixes of the original Bionic Commando's music in the game?

For shame! :(

Alcibiades Jun 15th, 2009 07:08 AM

It seemed to me there were basically 3 'Climb around and beat the crap out of people' games that have come out in pretty short order. Infamous, Bionic Commando, and Prototype. I ended up picking up Prototype and so far am quite happy with my choice in the matter, maybe I'll come back and check the other two out later.

EchoCharlie Jun 15th, 2009 07:48 AM

I thought he said Bionic Commando REAMED for most of the article...

Yeah...

nilus Jun 15th, 2009 09:09 AM

Bionic Commando REAMED is an entirely different game using a completely different bionic part

wastedsage Jun 15th, 2009 10:00 AM

The GBC one was pretty good too.

Kilgore Cod Jun 21st, 2009 05:14 PM

I read that this game only sold 27,000 copies in the first two weeks of release in the U.S.

Can you say "massive flop"?

Jaimas Jun 21st, 2009 08:42 PM

Quote:

I read that this game only sold 27,000 copies in the first two weeks of release in the U.S.
A travesty. The game was infinitely better than RE5 could have hoped to be.


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