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-   -   Bloodstorm - a good game to mock in i-mockery (http://i-mockery.com/forum/showthread.php?t=69699574)

darkvare Apr 21st, 2008 02:05 AM

Bloodstorm - a good game to mock in i-mockery
 
i don't wanna bother the admins with private messages but i found a game you must review
Blood Storm
wiki reference
http://en.wikipedia.org/wiki/BloodStorm
the game is almost as chessy as tatoo asassins but it has not as much fatalities
anyway if you don't wanna look for the rom or a working arcade pm i think is worth it

the gameplay explanation
As its predecessor, BloodStorm features many of the aspects carried down from it, such as the removal of an opponent’s arms and an ‘instant kill’, as well as a Special Death Move. The button layout is relatively the same, except there is no button for attacking with the head. They are labelled as back leg, front leg, back arm and front arm respectively. A button in the center is used to make the character block. As one would suspect, if a particular limb is lost in combat, it is rendered useless to attack with that button.
It is also a weapons fighter, but to differentiate it from Time Killers, the characters use weapons called ‘Gauntlets’ which also allow them to use particular powers and attacks with them. Other than being able to bash off an opponent’s arms, a technique called a ‘Sunder’ is also in the game. If executed when your opponent is stunned, it will destroy their lower body. The character will not be able to jump or use kicks, but can still move back and forth a little with the leg buttons.
Even after a successful Sunder attack, the fight can still go on, given the character’s life bar is not totally drained yet. However, if both limbs are lost afterwards (given they weren't already torn off prior to the Sunder attack) then s/he is completely helpless. Characters are restored back to normal form after a round is over much like Time Killers as well.
A notable feature in the game is that when you defeat your opponent, you gain a ‘passable power’ much like in a style akin to the Mega Man series. These powers or weapons can be used at any time to give you a further advantage. Also, you can save your progress in a game with a password feature by pressing buttons during the player select screen. However, since the data was saved only until the machine was turned off, it was less than beneficial unless used to pick the game back up where it ended.

J. Tithonus Pednaud Apr 21st, 2008 05:12 PM

Can't be bothered to put this in the Questions, Suggestions, and Tech Support section? Ya, don't bother the admins but feel free to start your own thread wherever you please and annoy the rest of us.

Evil Robot Apr 21st, 2008 06:08 PM

I find your opinions about games to be wrong. You should stop thinking about things and just do what pop culture tells you.

Chojin Apr 22nd, 2008 08:14 PM

Most of the point of the 'save' system was to either put in codes to play as secret characters or so that you could go through the game multiple times to find all the secret characters and therefore get the 'good' ending.



His character just died, and he thinks it's AWESOME.
This game is also why johnny cage isn't in MK3.

The creators really seem to have BEEF with MK, too, since there are a few shots at Midway and MK in the game, including lines like "Who cares where Goro is?"

As far as the gory fighters go, it's a little better than Time Killers and a little worse than MK 1.

Zomboid Apr 22nd, 2008 08:19 PM

"It was dubbed as a supposed “MK-killer” in an attempt to further rival Midway's success with Mortal Kombat, but the game was less than successful. It was the last game the company produced before it went out of business." :lol

Also, wasn't there a spoof of mortal kombat on the simpsons called "bone storm?"

Chojin Apr 22nd, 2008 08:21 PM

I guess they figured a good offense is... something ;<

darkvare Apr 22nd, 2008 08:34 PM

Quote:

As far as the gory fighters go, it's a little better than Time Splitters and a little worse than MK 1.
lol is not time splitters is time killers.
i also love the fact that you can actually bleed on your enemies just like the black knight

Chojin Apr 23rd, 2008 01:54 AM

Good thing I can go back in time to change that post :picklehat

stitchfan626 Apr 23rd, 2008 01:58 AM

Quote:

Originally Posted by Chojin (Post 551149)
Most of the point of the 'save' system was to either put in codes to play as secret characters or so that you could go through the game multiple times to find all the secret characters and therefore get the 'good' ending.



His character just died, and he thinks it's AWESOME.
This game is also why johnny cage isn't in MK3.

The creators really seem to have BEEF with MK, too, since there are a few shots at Midway and MK in the game, including lines like "Who cares where Goro is?"

As far as the gory fighters go, it's a little better than Time Killers and a little worse than MK 1.

so this was the ad which led to Daniel's dismissal from Midway. fortunately, he returned to midway as a motion capture person (which became the basis for MoKap in MK:Armageddon)

RaNkeri Apr 23rd, 2008 03:13 PM

Quote:

Originally Posted by stitchfan626 (Post 551228)
so this was the ad which led to Daniel's dismissal from Midway. fortunately, he returned to midway as a motion capture person (which became the basis for MoKap in MK:Armageddon)

Nope, that's Daniel's brother, Carlos.

Carlos was also the actor for Rayden

darkvare Apr 23rd, 2008 03:59 PM

lol too bad it wasn't worth it cause bloodstorm flunked

RaNkeri Apr 23rd, 2008 04:08 PM

One of the reasons why I didn't like Mk3 as much as MK2 was because of the lack of Rayden and Cage.

Cage has always been one of my favorites

Blaster Atoms May 3rd, 2008 02:01 PM

At first I thought Bloodstorm was that game in the Simpsons that Bart tried to steal...

Girl Drink Drunk May 3rd, 2008 04:50 PM

Bonestorm, you dolt.

executioneer May 3rd, 2008 09:24 PM

bloodstorm (and bonesquad and bloodstorm 2, STUPID) are the games the spoiled kid already has in that episode

Pentegarn May 5th, 2008 06:59 AM

Buy me Bonestorm or go to hell!


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