Thread: SCARY GAMES!
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Old Feb 5th, 2008, 01:29 AM       
I stand by my opinion that something you have to see the end of before you understand any of it is really asinine plot design.

I mean, I'm fine with stuff that does that because it's fun to go OH OK NOW I GET IT but I'd like at least a little fucking understanding of my surroundings while I'm playing through the game, otherwise I really have no motivation to get to the end and find out what's going on. Why? Because I don't care.

It's sort of hard to get an idea of what makes a character tick when they have mabye 5 lines of dialogue every two hours. Unless those 5 lines are really, really well thought out and designed to stick in my head and tell me exactly what this person is all about. SH2 doesn't do that very well. I can't sympathize with anyone when all I know about them is I DIDN'T DO IT RALLLLLLLPH
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