Quote:
Originally Posted by Guitar Woman
I just hope they don't skullfuck the engine and graphics; I know the Wii is capable of the 360's Dead Rising.
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How exactly do you "know" that?
At this stage the best looking games on Wii are basically equivalent to the better looking PS2 games (God of War and such). A long way off something like Dead Rising.
The 360 has three PowerPC based cores running at something like 3.2Ghz. The Wii has only a single PowerPC based core running at around 700Mhz.
This gives 360 developers the ability to dedicate a lot of processing power to a single task; physics for example - which is why Dead Rising was able to have tunnels filled with literally hundreds of zombies.
On Wii my guess is the physics are going to have to be basically stripped out in favour of more traditional animation-based death sequences if they are to have any hope of re-creating the scale of the 360 version.