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OxBlood OxBlood is offline
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Old Mar 9th, 2010, 08:19 PM       
Finished Bayonetta and it goes directly to my Goty 2010-List. I wasn´t even aware that they still make games like these in this dark age of gaming. Feels like a breath of fresh air and chainsaws riding a comet from Yuggoth.

Also, I´m about 28hrs into FF13 and...what can I say...it´s still just "meh" or if you want a funny german word: Larifari. The game just offers so little and even after almost 30 hours it still feels like I´m playing the fucking tutorial. Whoever was responsible for the way the game is paced, should be crucified. In Deep-Space. Naked. By Mecha-Jesus if you want.

Honestly, the game has such a bad...how can I describe it without using "pacing" again...I´ll say "Rhythm". The dungeons are WAY too long, the fighting gets horribly tedious around the 15-Hour-Mark, all the time you just want the game to open up but noooo you read the reviews and you KNOW you have to play through 30 hours of linear A-B-Sequence-A-B-Sequence...over and over and over again.

Granted, the quality of the story DOES get better after a while, as do the characters. But really, what grown up gamer has the time and the will to sink 20+ hours in a game, just based on the assumption that it might get good later on? You don´t design games like that. You just don´t.

Look at Suikoden 5 for example. That game spent 10 hours wasting your time before it really began. Ten. Final Fantasy 13 wastes over twenty.

Do you guys remember the time when you first got out of Midgar in FF7 and you thought "finally, now the game begins for real!"? That is the point you want to get to in FF13 but the fucking game just keeps going on and on with what still feels like the fucking Prelude.

Sorry, I´m rambling, but I thought I´d share my concerns for this waste of potential. Because that´s what it feels like up till now.
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