Quote:
Originally Posted by ChrisGlass
,but think about it would handle animations on a large scale. It won't look natural..
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Yeah, according to GameSetWatch you have to edit the walking graphics and other animations separately which makes me believe that instead of animating anything at all, it's swapping out voxel models for each frame of "animation". So it's kind of like a 3D sprite in a way, which I imagine looks really awkward (I haven't seen video, just pictures). I predict most people will be lazy when it comes to animation and just make characters that slide around without animating.