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Old Jul 8th, 2010, 10:37 AM       
The thing that was really annoying about Lufia 1 was the targetting system during a battle. Example: You are fighting 4 goblins and you select all 4 of your party members to attack the same goblin. The goblin dies after the 2nd party member attacks him. The remaining 2 party members will still attack the blank space where the goblin was instead of attacking the 3 other alive goblins.

During regular battles this isn't so bad but I've spent a long time on a boss battle where you fight the 4 goblins in question. So you would spend a good amount of time trying to kill one of the 4 goblins. Then after attacking the 1st goblin for 6 turns you might kill it on the 1st party members attack sequence and the remaining 3 party members attacks would be useless.
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