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Big Red Cat
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Nov 15th, 2008, 09:09 PM
I think it's inexcusable how little effort so many "bigtime" shooter, stategy, and adventure games have such weak stories. Don't get me wrong, I know there is a large number of gamers out there who would rather drink bleach from a dead hobo's ass than watch a video game cutscene, and to each his/her own. But for my $60, and the developers' months (if not years) of creation, why is it that they couldn't put more than 15 minutes of thought and effort into creating a good, fully-realized, original story?
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