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Fartin's biggest fan
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Join Date: Jul 2003
Location: Snowland
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Nov 11th, 2004, 08:52 PM
I think the enemy AI was the revolutionary thing about Halo. Aside from the occasional big boss, enemies in FPS would always just charge you or stand around shooting at you. In Halo they started acting like people, and in Halo 2 they seem even smarter.
But give me Unreal Tournament anyday. Or a new Quake game, damn it. Now that Doom 3 is done, they've got no excuse not to get working on Quake 4.
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