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  #1  
Mockery Mockery is offline
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Old Jun 6th, 2005, 02:48 AM        NEW GAME FEATURE: "ZOMBIE SMASHERS X2"
Totally Screwed Software is finally back with the sequel to Zombie Smashers X. Dr. Boogie got to take an in-depth look at the game and what's new about it. Be sure to download the demo and participate in the contest in which you can win a fully-registered version of Zombie Smashers X2!


NEW GAME FEATURE: "ZOMBIE SMASHERS X2" -by Dr. Boogie
http://www.i-mockery.com/game-features/zsx2

Enjoy... and start smashing!
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  #2  
Chojin Chojin is offline
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Old Jun 6th, 2005, 04:24 AM       
Some of the effects and engine animations are cool, but this is obviously a development team of only programmers. The art is godawful, the game has about 2 sound effects in its library, and sprites have non-transparent artifacts that flicker and look extremely careless. If the art was better, the gameplay mechanics improved (in order to keep running, I had to hit down or up after starting the run, otherwise the run breaks after two steps), and the title overall felt more polished, the game would be worth $20. As-is, it's worth about $5 in my opinion.

I mean, christ, Katamari Damacy was $20. This is not worth $20.
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  #3  
Dr. Boogie Dr. Boogie is offline
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Old Jun 6th, 2005, 05:07 AM       
To run, you have to double-tap left or right. If you hold it after the second time, you'll quit running after a couple steps. It takes a little getting used to.

As for the price, there is quite a bit more in the game than there was in ZSX, so I could see it being $15, but $20 is a bit up there.
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Mr. Fugo Mr. Fugo is offline
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Old Jun 6th, 2005, 08:38 AM       
Punks, dude! I'm gonna go shop at Hot Topic now
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  #5  
Chojin Chojin is offline
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Old Jun 6th, 2005, 04:09 PM       
Quote:
Originally Posted by Dr. Boogie
To run, you have to double-tap left or right. If you hold it after the second time, you'll quit running after a couple steps. It takes a little getting used to.
Oh, ok. If you hit down or up while holding the button, though, you'll also keep running.

I think part of the reason why this game upsets me so much is that it has potential to be awesome, but falls short in a few key areas.
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  #6  
Guitar Woman Guitar Woman is offline
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Old Jun 6th, 2005, 04:13 PM       
This game is ok, but I definantly liked the first ZSX better.






Rofl
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  #7  
pjalne pjalne is offline
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Old Jun 6th, 2005, 06:59 PM       
Quote:
Originally Posted by Chojin
I think part of the reason why this game upsets me so much is that it has potential to be awesome, but falls short in a few key areas.
That's what bugs me a bit too. They've gone for a bit of unique design, but it's not followed though and falls flat. If they get a proper visual artist to do some work on it and tweak a few things, it would definitely be all the better for it.
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  #8  
Dr. Boogie Dr. Boogie is offline
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Old Jun 6th, 2005, 07:38 PM       
Fair enough. What other areas, aside from the artwork and graphics, really comes up short? Difficulty (or lack thereof)? The difference in characters? The plot?
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  #9  
pjalne pjalne is offline
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Old Jun 6th, 2005, 07:43 PM       
I haven't really played it enough to comment on that. I'll definitely give it some more time, and I do find it fun. It's like an updated version of River City Ransom. Or, as it was called in Norway, Street Gangs.
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  #10  
FS FS is offline
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Old Jun 7th, 2005, 07:45 AM       
Pretty fun. I just wish I could hang on to a weapon long enough for me to use it. These damn alley-ninjas are too quick for me.
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Zbu Manowar Zbu Manowar is offline
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Old Jun 10th, 2005, 05:48 PM       
Also it would work better if they had a few more differences between the fighters..and worked on the running, that bugged me too. Especially the ninjas who were annoying as hell.
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  #12  
James James is offline
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Old Jun 10th, 2005, 06:27 PM       
Quote:
Originally Posted by Chojin
Some of the effects and engine animations are cool, but this is obviously a development team of only programmers. The art is godawful, the game has about 2 sound effects in its library, and sprites have non-transparent artifacts that flicker and look extremely careless. If the art was better, the gameplay mechanics improved (in order to keep running, I had to hit down or up after starting the run, otherwise the run breaks after two steps), and the title overall felt more polished, the game would be worth $20. As-is, it's worth about $5 in my opinion.

I mean, christ, Katamari Damacy was $20. This is not worth $20.
I like when Chojin says things that I'm thinking, because if I said them, everyone would play their fag cards. But when he says it "OMG CHOJIN YOU ARE RIGHT!"

From now on, I'm just going to have Chojin post all my opinions for me.

Edit: And Ackbar? Is this a Fark game?
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  #13  
Chojin Chojin is offline
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Old Jun 10th, 2005, 07:13 PM       
That's because I stopped falling in love with internet women 3 years ago, though.
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  #14  
James James is offline
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Old Jun 10th, 2005, 07:38 PM       
;(
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  #15  
niktamer niktamer is offline
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Old Jun 14th, 2005, 05:18 PM       
Really nice game
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