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involves strategy on the higher difficulty levels and multiplayer
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One multiplayer strategy, along the lines of "get to the torque bow first," and one single player strategy, involving crouching behind cover waiting for your chance to pick everything off slowly, laboriously, tediously, from a distance. That's why I didn't like playing Mass Effect, either. Or any third person shooters that take after Gears.
World of Warcraft also has a very active online community, Zomboid, but under no circumstances does that make it a good game.
I hate to compare apples to oranges here, but in the online department Mario Strikers has any number of hilarious and humiliating ways to kick your adversary's arse, most of which are satisfying as hell to pull off, and counterable, provided you know what the hell you're doing; so, games between equally matched players can and will go on for ages and ages. It is intense as hell and the most fun I've ever had with a multiplayer game. I'm not just ducking behind cover and shooting some moron who has a smaller gun than me, I am matched on a level playing field of wits and resources, and then through strategy and cunning I
cut his head off and smash it onto a pike with my gigantic BATTLE MALLET. That's what every multiplayer game should feel like.
The only comparable thing to it is winning a heated game of Starcraft against some obsessive Korean kid. Except you need way better reflexes.