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  #151  
the_dudefather the_dudefather is offline
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Old Nov 20th, 2004, 08:00 PM       
just completed it.

such a cool ending.
such a cool game.
gimme more please gabe newell.
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  #152  
AChimp AChimp is offline
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Old Nov 20th, 2004, 08:11 PM       
The dune buggy is better than the airbost.
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  #153  
AChimp AChimp is offline
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Old Nov 20th, 2004, 08:13 PM       
Minor spoiler

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I almost shit my pants when you have to drive the buggy across the bridge (after turning off the force fields) and then there's a train coming towards you when you're halfway across. I was going at full speed across the bridge and couldn't reverse all the way in time, so I got squashed.
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  #154  
Mad Melvin Mad Melvin is offline
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Old Nov 20th, 2004, 08:32 PM       
I just got the gravity gun. Im in love with this weapon.
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  #155  
EisigerBiskuit EisigerBiskuit is offline
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Old Nov 21st, 2004, 12:24 PM       
Quote:
Originally Posted by the_dudefather
just completed it.

such a cool ending.
such a cool game.
gimme more please gabe newell.
why doesnt anyone give credit to Jess Cliffe? Charlie Brown? Pat Burncock?
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  #156  
the_dudefather the_dudefather is offline
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Old Nov 21st, 2004, 12:57 PM       
gabe is the poster child / scapegoat for valve

plus hes really fat lololololololol

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  #157  
MetalMilitia MetalMilitia is offline
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Old Nov 21st, 2004, 01:01 PM       
I think hes like john carmack of ID software. Hes not the only developer but he is the frontman for the company. Also i read he invested a load of his own money into the development of HL2.
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  #158  
adept_ninja adept_ninja is offline
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Old Nov 21st, 2004, 01:52 PM       
just got the game its fun as shit. I love the physics theyre so awesome. The gravity gun also kicks alotta ass
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  #159  
AChimp AChimp is offline
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Old Nov 21st, 2004, 05:09 PM       
I passed it just now. I have to admit, I was a little disappointed with the way it ends, but I guess they have to have somewhere to start for HL3. It better not be 7 fucking years before that one comes out, though.
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  #160  
ArrowX ArrowX is offline
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Old Nov 21st, 2004, 05:54 PM       
At the scene when That girl is talking to the doctor about swithching the Capacitor? then the strider blows through the wall I kept shooting those orange tubes and pushing ove monitors.
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  #161  
MetalMilitia MetalMilitia is offline
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Old Nov 21st, 2004, 06:30 PM       
A strider doesnt blow through the wall?! it does in the alpha but not the full game.
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  #162  
EisigerBiskuit EisigerBiskuit is offline
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Old Nov 21st, 2004, 06:40 PM       
What is the cat that Barney talks about...
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  #163  
ArrowX ArrowX is offline
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Old Nov 21st, 2004, 06:46 PM       
I like how the Headcrabs detatch from the ist stage zombies when they die.
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  #164  
GADZOOKS GADZOOKS is offline
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Old Nov 21st, 2004, 07:50 PM       
Oh i just cant wait until photoshop phriday where they lapoon this when the player uses a bottle of head and sholders on the hed crabs, HAHAHA! LOWTAX!
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  #165  
tonto tonto is offline
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Old Nov 21st, 2004, 08:37 PM       
I can't wait, my copy is coming in the mail
ATI voucher of course....
I could have downloaded it on steam ing pile of shit BUT.... I did the better thing and got it on CD
I hear something about saw blades and the gravity gun being a blast
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  #166  
MetalMilitia MetalMilitia is offline
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Old Nov 21st, 2004, 08:40 PM       
The gravity gun and any inanimate object is a blast.
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  #167  
EisigerBiskuit EisigerBiskuit is offline
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Old Nov 21st, 2004, 09:07 PM       
You can't decapitate zombies or your teamates for that matter. I spawn a few teamates in Ravenholm, they all end up running into the damn spinning fan engine.

"Hey guys, let's follow Freeman!"
"Augh!"
"Oh god! Well, we better get going... Augh"
"No! Sheep sheep sheep ARR!"

hahaha AI haha
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  #168  
GADZOOKS GADZOOKS is offline
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Old Nov 21st, 2004, 09:17 PM       
shut up, dude
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  #169  
AChimp AChimp is offline
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Old Nov 21st, 2004, 09:50 PM       
The squads were essentially useless. There's a few places where you have to nade some turrets, so my typical strategy was to peek out of a doorway, throw the nade and duck back in before the turret starts shooting... but NOOOOOO. The stupid fucking henchman is standing there blocking the doorway.

I started sending them off to die whenever I got some people following me.
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  #170  
ArrowX ArrowX is offline
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Old Nov 21st, 2004, 10:02 PM       
I'd crouch behind oneas best I could and use him as a shield.
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  #171  
MetalMilitia MetalMilitia is offline
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Old Nov 21st, 2004, 10:09 PM       
Quote:
Originally Posted by AChimp
The squads were essentially useless. There's a few places where you have to nade some turrets, so my typical strategy was to peek out of a doorway, throw the nade and duck back in before the turret starts shooting... but NOOOOOO. The stupid fucking henchman is standing there blocking the doorway.

I started sending them off to die whenever I got some people following me.
Yea they where a bit irritateing in that part. But came in handy for taking out the turrets under the floor. You could leave the squad on teh other side of the laser that activated the turret. Then go next to the turret and out of its firerange then call the squad towards you, turret pops up, in goes grenade. job done.
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  #172  
ArrowX ArrowX is offline
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Old Nov 21st, 2004, 10:14 PM       
I love the Rocket launcher in this game. If you take out a striders leg its great watching it fall. In fact its great watching anything fall in this game.
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  #173  
Mad Melvin Mad Melvin is offline
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Old Nov 29th, 2004, 07:31 AM       
http://www.audr77.dsl.pipex.com/bril...hl2opinion.wmv

That guy is HARDCORE!
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  #174  
FartinMowler FartinMowler is offline
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Old Nov 29th, 2004, 09:46 AM       
Mom and dad should't spoil fat little kids.
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  #175  
Mad Melvin Mad Melvin is offline
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Old Nov 29th, 2004, 09:49 AM       
What makes that guy even more hardcore is the fact that the HL2 box is clearly empty.
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