Game: "Demolition Man"
System: Sega Genesis
Published by: Acclaim
Reviewer: Dr. Boogie
Review: I've been a little hard on video games based off of movies in the past because of... well, because they're terrible, especially modern ones that have a much longer development time, which results in larger and more significant corners being cut. So take a trip back when games were simpler, and you didn't have to worry about trivial things like whether or not the characters actually looked like the celebrities portraying them. Take a look at Demolition Man.
As a movie, Demolition Man was a treat. It offered a entertaining view of the future where the entire population is so completely and utterly cowed that sex itself is accomplished through Virtual Reality, and Dennis Leary is the only dissenting voice. Also, as we've covered on the site before, people wiped their asses with seashells. I think there was a plot about Sylvester Stallone trying to catch Wesley Snipes.
Anyway, the game itself is actually kind of fun. The bulk of gameplay is a 2D platformer where John Spartan runs through a level with his gun a'blazing, shooting up the bad guys without shedding any actual blood, and taking breaks from the action now and then to ride a zip line and bungee jump. To keep things interesting, the game also throws in a few isometric, Smash TV style levels where you shoot even more criminals and rescue the milquetoast citizens of the future.
Stallone and Snipes are both depicted in 16-bit likenesses at the start screen, but it's a little harder to make them out in game, especially with Stallone's caveman-like features. To help out with that, the game uses a number of voice clips from the movie itself, which actually sound pretty good, all things considered. They did have to get Stallone to record a slightly faster version of his catchphrase, "send a maniac to catch one," but how can you leave out a great line like that?
The problem is that the difficulty is a little uneven. The Demolition Man can take quite a few bullets, but surprisingly few explosions. More importantly, though, the platforming segments have you making a lot of impossibly long jump, and the game has some very strict limitations on how far you can fall, and only a few extra lives with which to make up for sudden losses of health and trial-and-error jumping segments.
Even so, I like the game. It's nice and simple, and making it into the later levels requires only some effort combined with a little memorization of some of the more BS-ish areas that will drain your extra lives but quick. I just hope I won't look that bad if they ever decide to use my likeness in a game.
(Scored on a 0.5 - 5 pickles rating: 0.5 being the worst and 5 being the best)
Follow us on:
Want Your Ad Here?
Send us an email!