View Full Version : FALLOUT 3
ArrowX
May 9th, 2007, 12:44 AM
SITES FINALLY UP AN All I HAVE TO SAY Is
FUCK YEAH
theres no way to describe my excitement!!!!
http://fallout.bethsoft.com/
[Nice thread title ArrowX, we all still hate u from beyond the internet grave -C]
Zomboid
May 9th, 2007, 01:52 AM
Wtf? I posted and it didn't go through. Anyway, I'm a bit worried about the changes that they'll make, but I'm extremely excited.
MetalMilitia
May 9th, 2007, 09:16 AM
So is it going to be a first person affair like Oblivion then?
darkvare
May 9th, 2007, 09:20 AM
damn i really like postapocaliptic games i like the bortherhood of steel so i may play this if i dont have to pay for it monthly
Grislygus
May 9th, 2007, 10:42 AM
So is it going to be a first person affair like Oblivion then?
I hope not.
Timebomb
May 9th, 2007, 12:26 PM
I will play this game on my computer for fun on my spare time. :domo
Supafly345
May 9th, 2007, 02:55 PM
Everyone has known about thsi for a billion years.
ArrowX
May 9th, 2007, 05:45 PM
I know that, but the site just launched a little while ago and just seeing the burnt out DC and that epic music makes me giddy, plus the teaser release in 27 days.
Supafly345
May 10th, 2007, 12:50 AM
Until there is a trailer I'm not going to stop being an asshole about people mentioning it.
kahljorn
May 10th, 2007, 01:44 AM
i hated the music on that site it sounds way too much like morrowind games.
i prefer the old sounding music of the other fallouts.
ArrowX
May 10th, 2007, 08:39 AM
I'll agree that it didn't sound fallout-ish enough they could have had a better impact with fans if they just had the "the future is coming" pip boy image with "Kiss to build a dream on" playing
EisigerBiskuit
May 11th, 2007, 12:53 PM
If we know Bethesda, they'll make it better than the first games.
Seadogs.
Supafly345
May 11th, 2007, 06:43 PM
Well, better won't satisfy fans if it is different. Making the game better while being the same game is what will make this game.
kahljorn
May 11th, 2007, 07:12 PM
Strangely i can see fallout working in the morrowind type game style ;o
Zomboid
May 13th, 2007, 05:53 PM
Same here. I checked out those forums though, and those fans are incredibly set in their ways. They've made several lists of demands for bethesda and they pretty much all say "DON'T CHANGE ANYTHING!" over and over again.
timrpgland
May 14th, 2007, 01:36 PM
We'll just have to wait and see. Can't please everyone!!!
executioneer
May 16th, 2007, 04:04 AM
i really don't think bethesda can screw this up so badly that i won't want to at least illegally download it
hell i'll probably buy it at full price, it's tradition
Misdemonar
May 22nd, 2007, 05:32 PM
you know you can downloaded the unfinshed F3 game from NMA ;o
kahljorn
May 22nd, 2007, 06:11 PM
I've seen that... is it any good?
executioneer
May 22nd, 2007, 11:25 PM
well there's only one mission, and there's a lot of unfinished sh*t
but all in all it looks like it coulda been a pretty good game
Fathom Zero
Jun 16th, 2007, 08:54 PM
http://www.nma-fallout.com/article.php?id=36877
Scans containing screens and other stuff from Game Informer.
executioneer
Jun 17th, 2007, 04:46 AM
sweet, sweet merciful motherfuckers
is there somewhere i can pre-order this game :(
executioneer
Jun 17th, 2007, 04:51 AM
annnnd i just watched the teaser trailer
ok i gotta go knock myself into a year-and-three-month coma now see you guys later
executioneer
Jun 17th, 2007, 06:08 AM
i am thrilled about the following:
character creation takes you thru the childhood of your character! (the only other time i remember seeing something like this, it was the only good part of an absolutely terrible game, but dang if i didn't like the idea)
monsters DO NOT LEVEL WITH YOUR CHARACTER (thank GOD bethesda realized this is a bad fucking idea, i did not want f3 to have this >: )
V.A.T.S, V.A.T.S, V.A.T.S :eek i fucking love the way this merges real-time and turn-based, but of course having not seen it in action i don't know FOR SURE if it's gonna work how i'm imagining, but if it does, holy shit awesome :o
not only is it gonna be gory but it's gonna have SLOW-MOTION GORE :eek
hahaha a portable nuke launcher :lol
more specific injuries in addition to HP, just like the last two :eek
and everything, especially ron perlman, in the trailer
good NIGHT
executioneer
Jun 17th, 2007, 06:13 AM
and i think they should just go ahead and put an M label on this, rating pending my ass
i doubt fallout 1 could have gotten a T, and i KNOW 2 couldn't have
be realistic, folks
GADZOOKS
Jun 17th, 2007, 06:54 AM
Here's a fun analogy! Willie is to Fallout 3 as Chojin was to the Nintendo Wii.
Say it 3 times fast.
executioneer
Jun 17th, 2007, 07:14 AM
why i outta
ArrowX
Jun 17th, 2007, 12:54 PM
I got fucking goosebumps when I heard Ron Perlman.
But will it have as many fucking goofy random encounters like the last one? like the bridge from The Holy Grail, or the Portal that sends you back in time and causes you to break the water chip?
Zomboid
Jun 17th, 2007, 07:36 PM
Probably not, but let's hope. This game really looks fucking awesome and maaaaaaaaan not enough people I know have played fallout.
Guitar Woman
Jun 17th, 2007, 08:14 PM
I bought the original Fallout today and almost immediately fucked up by taking out my knife in Shady Sands, at which point all of the townspeople converged on me with intent to kill. The dude with the rifle actually missed me and killed the guy I was going for in the first place, which made me lol.
I don't know if I can go back safely now. Please someone tell me I don't need to go there to get the rope for the Vault 15 elevator shaft. :<
executioneer
Jun 18th, 2007, 12:06 AM
nah you can trade for it at killian's in junk town
executioneer
Jun 18th, 2007, 12:08 AM
or uh i guess the hub or adytown, but you'll probably find junktown first
might have it in necropolis but it's a bit early to go there
plus come on MACGYVER does the voice of killian you can't go wrong w/ that
Guitar Woman
Jun 18th, 2007, 12:14 AM
I just found Necropolis and decimated a group of ghouls upon entry, but then I got my brains eaten when a bunch of other ones started following me. :(
Guitar Woman
Jun 18th, 2007, 12:15 AM
Also I'm having trouble finding Junktown, the raider guy said it was south of his camp, but all I could find was the zombie place and a fuckton of desert. Is it like southeast or something
executioneer
Jun 18th, 2007, 12:21 AM
uhh its sort of southwest of shady sands (mostly south tho), if i remember
executioneer
Jun 18th, 2007, 12:23 AM
almost directly south of v13 (like one square east and ten squares south)
Guitar Woman
Jun 18th, 2007, 12:28 AM
I found it, thanks
I'd just been kind of sweeping the desert for it, and all I found were some mole rats and the ruins of some city. The ruins would have been cool if there was any loot inside, but it was like, completely empty :(
Guitar Woman
Jun 18th, 2007, 12:37 AM
So I get poisoned by a scorpion on my way there, and I try and see the doctor but I can't because it's night, and when I don't leave the hospital the assholes there take out guns and start fucking SHOOTING ME
People in the future are a bunch of douchebags :<
ArrowX
Jun 18th, 2007, 01:08 AM
has anyone here ever seen a copy of "Fallout: Radioactive"?
Its apparently a bundle with 1,2, Tactics, and a bonus disk
also from wikipedia:
Fallout MMOG
On November 30 (http://en.wikipedia.org/wiki/November_30), 2006, Interplay has filed a Form 8-K (http://en.wikipedia.org/wiki/Form_8-K) filing to the SEC (http://en.wikipedia.org/wiki/United_States_Securities_and_Exchange_Commission) regarding a potential Fallout massively multiplayer online game (http://en.wikipedia.org/wiki/Massively_multiplayer_online_game).[6] (http://en.wikipedia.org/wiki/Fallout_series#_note-5) The Form 8-K contained a prospectus (http://en.wikipedia.org/wiki/Prospectus_%28finance%29) stating that Interplay will be issuing common stock (http://en.wikipedia.org/wiki/Common_stock) on Euronext (http://en.wikipedia.org/wiki/Euronext) to raise capital for developing a Fallout MMOG. The report stated that the production and launch processes will require an estimated US$ (http://en.wikipedia.org/wiki/US%24)75 million in capital. The report also stated that production may start as early as January 2007 and the game may launch as early as July 2010.[7] (http://en.wikipedia.org/wiki/Fallout_series#_note-6)
In April 2007, SEC filings were made showing the purchase of the IP for the Fallout MMO to Fallout 3 developer Bethesda for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO, provided that development begins within 24 months of the date of the agreement (April 4, 2007), and that Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP.[8] (http://en.wikipedia.org/wiki/Fallout_series#_note-7)
OH SNAP SCREENS!
http://www.nma-fallout.com/forum/viewtopic.php?t=36877
executioneer
Jun 18th, 2007, 02:07 AM
So I get poisoned by a scorpion on my way there, and I try and see the doctor but I can't because it's night, and when I don't leave the hospital the assholes there take out guns and start fucking SHOOTING ME
People in the future are a bunch of douchebags :<
the doctor guy in junktown isn't exactly a good guy either lol
see and if you hadn't pissed off shady sands you'd probably have a bunch of spare antitoxin from the whole "kill the radscorpions and bring the tails to the doctor" quest :x
Guitar Woman
Jun 18th, 2007, 02:11 AM
So I go in to get healed and stuff and when I can't pay him they shoot me AGAIN :x
Is every doctor in this game a huge asshole :<
executioneer
Jun 18th, 2007, 02:15 AM
nope, just that guy
the one in shady sands is kind of a cock about not talking to you unless you're actually hurt after hours, but if i remember right he actually will heal you if its dark out
doc morbid on the other hand, sells the body parts of the people he fails to fix up (or possibly who just can't pay)
executioneer
Jun 18th, 2007, 02:17 AM
don't forget, you have doctor and medical skill yourself
and you get XP for usin it successfully
the_dudefather
Jun 18th, 2007, 05:00 AM
has anyone here ever seen a copy of "Fallout: Radioactive"?
Its apparently a bundle with 1,2, Tactics, and a bonus disk
we have that at the store I work, its about £10 from what I remember (or £15 for two)
Fathom Zero
Jun 18th, 2007, 02:14 PM
http://www.nma-fallout.com/article.php?id=36877
Scans containing screens and other stuff from Game Informer.
OH SNAP SCREENS!
http://www.nma-fallout.com/forum/viewtopic.php?t=36877
Beat ya to it.
Also, for anyone else too lame to have seen it, here's the teaser trailer
http://fallout.bethsoft.com/teaser.html
Guitar Woman
Jun 18th, 2007, 10:14 PM
don't forget, you have doctor and medical skill yourself
and you get XP for usin it successfully
yeah but my doctoring has like a 12 percent chance at succeeding and at 27% my first aid skill isn't much better :x
kahljorn
Jun 18th, 2007, 11:10 PM
5 click 5 click 5 click 5 click 5 click 5 click 5 click 5 click 5 click 5 click rest :(
Guitar Woman
Jun 18th, 2007, 11:21 PM
I also replaced my character's standard "Night Person" trait with "Bloody Mess" because it sounded awesome :(
executioneer
Jun 18th, 2007, 11:29 PM
night person's pretty useless, yeah
i always pick gifted, and then sometimes i'll go with finesse or slim frame (although in #1 being able to carry shit is a lot more important than it is in #2), and always always pick 10 agility so that i can shoot a pistol 2 times a turn at the start or punch twice and kick once
Guitar Woman
Jun 18th, 2007, 11:49 PM
yeah, I had gifted and I can shoot people twice a turn so I guess I've got agility too.
So anyway I get to Killians and start talking with him, then try to buy the rope I need off him and not only does he not have it everything else is unbelievably expensive. Then I go to try the Hub place, and some black guy waltzes in and goes GIZMO SENDS HIS REGARDS
Guitar Woman
Jun 18th, 2007, 11:51 PM
god damnit
so anyway after that he starts shooting up the place, and I take out my gun and help the guards kill him, then they fucking TURN ON ME AND RAPE ME TO PIECES. I thought it was okay to fight in self defense at junktown wtf >:
also is there any situation in this game that doesn't end in death by fucking firing squad >:
executioneer
Jun 18th, 2007, 11:55 PM
did youaccidentaly hit one of the guards because that is the onyl reason i can think of that they would attack you after fighting the assassin
that or you kept ur gun out after they asked you to put it away idk
or it's a bug caused by not being patched, unfortunately both of the two games get kind fo buggy without patches
Guitar Woman
Jun 19th, 2007, 12:03 AM
would it have to do anything with my reputation? Because I've been raping and pillaging all of the helpless travelers I come across.
executioneer
Jun 19th, 2007, 12:10 AM
uhh i don't know, probably not
sometimes it just does shit like that though, make sure and save a bunch so if it does shit like that and ruins opportunities you have something to fall back on :(
Guitar Woman
Jun 19th, 2007, 12:30 AM
Yeah, I tried it again and nothing bad happened.
Zomboid
Jun 20th, 2007, 03:16 PM
Man this thread took a turn for the worse.
executioneer
Jun 20th, 2007, 04:47 PM
sry :(
Tadao
Mar 11th, 2008, 01:51 AM
So, yeah, I'm bumping an old thread. Sorry. I just found out about Fallout 3 30 mins ago and I am completely stoked. Thank god I've missed a whole year of speculating about it.
Oh, GW... You suck at Fallout :lol
Fat_Hippo
Mar 11th, 2008, 09:37 AM
Oh great, now I feel like playing again. I never did get to all the way to the end of Fallout 2.
And I'm cautious in regards to Fallout 3. Seriously, Bethesda has NO experience in writing good dialogue and creating atmosphere, which is what Fallout is all about. And the new combat system look like it could be seriously fucked up too. I just don't want to get my hopes up and be disapointed.
executioneer
Mar 11th, 2008, 10:43 AM
man its still like five months away quit it :(
Guitar Woman
Mar 11th, 2008, 11:03 AM
I suck at RPGs in general!
Also, I hope Bethesda can manage to do something right for once!
Dr. Boogie
Mar 11th, 2008, 12:20 PM
They won't, and odds are, it won't even be their fault.
Everyone's got an idea in their heads about what Fallout 3 should be/look like, and I don't think Bethesda will be able to meet people's high expectations.
I'm thinking it'll wind up like most of the recent next-gen sequels: looks good, but doesn't play as well as the original(s).
Tadao
Mar 11th, 2008, 03:41 PM
I think the best way for me to enjoy 3, is to not replay 1 and 2. They are not continuing a storyline from 2 and the feel will be drastically different and I haven't plaid them since they came out. I may have replayed 2 a little.
But dam if I don't want to play the old ones now.
Guitar Woman
Mar 11th, 2008, 05:43 PM
I thought Fallout was a really good game, but I'm not a HARDCORE OMG CHANGE NOTHING fan, probably because I never played the second one. I don't care if they change how Fallout plays, because I like the gameworld and mucking around in it. I'm just worried about this based on my past experiences with Bethedsa and how they are all a bunch of phenomenal retards when it comes to good game design.
Chojin
Mar 11th, 2008, 05:47 PM
Yeah, honestly? I was all in love with Bethesda until I spent an entire day searching for Oblivion mods that only when all used together make the game playable. And includes a fan-made patch for the game to fix little insignificant bugs like the game freezing when you reach a certain number of hours of play.
And running 50+ mods all at once makes the game crash every few minutes.
But seriously, bethesda wins the national award for the worst-running engines and worst 3D character models ever. Some guy released a pack of replacement heads for Morrowind that looked amazing and actually used less polys.
I can only assume that the engine used in fallout 3 will be equally clunky and stupid, and require a thousand patches to fix their bugs and make it a fun experience.
Chojin
Mar 11th, 2008, 05:49 PM
Oh and go download and play Fallout 2 ;< It's a great game the first time you play through it.
And come to think of it, Fallout 2 has a user-made patch for it as well, so maybe Bethesda was the right choice after all.
executioneer
Mar 11th, 2008, 07:00 PM
hahah yeah both of the fallouts are recommended patchers, not so much for gameplay issues as for being buggy as hell
Fat_Hippo
Mar 12th, 2008, 08:32 AM
Yeah, I played Fallout 1 without any patching (didn't have internet at the time). Fucking evil...still beat the game though.
Fathom Zero
Mar 12th, 2008, 02:01 PM
Oblivion never froze up on my 360. I mean, I've only played 50-odd hours, so that might not have been enough time.
Chojin
Mar 12th, 2008, 07:45 PM
The only huge recreateable bug in normal oblivion is the one where if you have TONS of game time, shit will happen like doors disappearing and whenever you look at FIRE your framerate will drop to about .2.
Fathom Zero
Mar 12th, 2008, 09:44 PM
Eeeeew. Well, my bros. decided to snap the game in half so I guess I'll never have the chance to recreate it. :(
Ninjavenom
Mar 13th, 2008, 12:32 AM
Yeah, honestly? I was all in love with Bethesda until I spent an entire day searching for Oblivion mods that only when all used together make the game playable. And includes a fan-made patch for the game to fix little insignificant bugs like the game freezing when you reach a certain number of hours of play.
And running 50+ mods all at once makes the game crash every few minutes.
But seriously, bethesda wins the national award for the worst-running engines and worst 3D character models ever. Some guy released a pack of replacement heads for Morrowind that looked amazing and actually used less polys.
I can only assume that the engine used in fallout 3 will be equally clunky and stupid, and require a thousand patches to fix their bugs and make it a fun experience.
Agreed. Once i spent about 20+ hours in the game, i realized that it was so, so unfinished and it was kind of disappointing.
Zomboid
Mar 13th, 2008, 12:36 AM
I really liked oblivion, but there's definitely a lot of room for improvement. Fixing the character models so that they don't look so awkward in everything they do would be a good idea... and maaaaan I hope they don't have the same ugly, ugly faces.
Chojin
Mar 13th, 2008, 12:53 AM
Reading that post reminds me of why we hate the Wii
Zomboid
Mar 13th, 2008, 01:14 AM
;<
Fat_Hippo
Mar 13th, 2008, 01:04 PM
What pissed me off most was that you can't a proper beard in Oblivion! What the shit is that? I once tried giving myself facial hair, and my body ended up blue. I wanted to be a wild barbarian and I don't even have a stubble. A goddamn disgrace it was.>:
Blaster Atoms
Mar 29th, 2008, 04:29 PM
I'm still upset that they removed the eye and groin hits.
executioneer
Mar 29th, 2008, 06:47 PM
says who
Fathom Zero
Mar 29th, 2008, 09:23 PM
Reports are out that the game has around 200 endings.
executioneer
Mar 29th, 2008, 09:26 PM
oh fuck :(
Chojin
Mar 30th, 2008, 03:46 AM
Which means that it'll actually just be one ending, with different text for what happens to each town, just like the old fallouts. I never understood why people claim that 500 THOUSAND ENDINGS bullshit, it's not like there are a million prerendered cutscenes waiting for you ;<
Fat_Hippo
Mar 30th, 2008, 04:28 AM
Whatever, I liked the old Fallout endings more than any fancy cutscenes. And if they're keeping those in the new Fallout, good for them.
Chojin
Mar 30th, 2008, 12:02 PM
I'm not saying it's a bad thing at all, but it's downright retarded to call it 200 ENDINGS than to not be misleading about it.
Guitar Woman
Apr 1st, 2008, 11:31 PM
http://img527.imageshack.us/img527/3803/1206372461931hf2.jpg
are you guys excited
I know I am
executioneer
Apr 1st, 2008, 11:32 PM
yes
dammit
executioneer
Apr 1st, 2008, 11:45 PM
i need to start saving to buy a new computer >:
Fathom Zero
Apr 2nd, 2008, 12:54 AM
Or a 360/PS3
Guitar Woman
Apr 2nd, 2008, 01:39 AM
yeah, not being able to fix the retarded problems this game will inevitably have sounds like great fun
executioneer
Apr 2nd, 2008, 01:51 AM
yeah its BETHESDA :(
Guitar Woman
Apr 2nd, 2008, 02:05 AM
To be fair you don't have to do too much to Daggerfall to fix it ;<
That's also my favorite Elder Scrolls game so far, even though I only spent about half an hour on it
Blaster Atoms
Apr 2nd, 2008, 04:15 AM
Due to xbox failures, switching to computer, and getting mods, I've wound up restarting Morrowind at least six times. I still have yet to finish it, but now have no will to go through the beginning again. When I finally get around to upgrading my graphics card, Maybe I'll be able to play Oblivion. Maybe even Fallout 3...
Fathom Zero
Apr 2nd, 2008, 07:33 AM
I've never had any problems anybody else had. My 360 copy of Oblivion is perfect and I'm gonna go pick up a copy of Morrowind GOTY from Gamecrazy. $7.
executioneer
Apr 2nd, 2008, 11:32 AM
it's perfect apart from the awful scales-to-your-level gameplay, you mean
Dr. Boogie
Apr 2nd, 2008, 12:12 PM
No using "perfect" in any description of Oblivion.
And Fallout 3 will be just like the Elder Scrolls games: great world, crummy gameplay. It's a prediction. A prediction!
Fathom Zero
Apr 2nd, 2008, 04:52 PM
Perhaps I live in some fucked up other-dimension but I never had a single problem, (aside from one or two broken quests that I never figured out.)
Dr. Boogie
Apr 2nd, 2008, 08:02 PM
Neither did I, until I learned that unarmed combat didn't get the same treatment as any other weapon discipline.
executioneer
Apr 2nd, 2008, 08:47 PM
fathom did you like final fantasy 8
Fathom Zero
Apr 2nd, 2008, 08:56 PM
It was okay, but Squall was a douchebag and I never finished it.
Fat_Hippo
Apr 11th, 2008, 04:04 AM
Some new stuff 'bout Fallout 3 http://www.gamespot.com/pc/rpg/fallout3/news.html?sid=6189021&tag=topslot;title;2&om_act=convert&om_clk=topslot (http://www.gamespot.com/pc/rpg/fallout3/news.html?sid=6189021&tag=topslot;title;2&om_act=convert&om_clk=topslot)
Well, it sounds cool enough, I guess. Though I'm still not sure what to make of the real-time combat. :\
Chojin
Apr 18th, 2008, 09:07 PM
Later, you'll be whisked away to additional tutorial areas, such as a target range, where you can practice the game's real-time first-person shooter combat.
God damnit bethesda can you faggots do NOTHING ELSE
Sam
Apr 18th, 2008, 10:15 PM
I ALREADY PRE-ORDERED THE SUPER SPECIAL COLLECTOR'S EDITION LIKE A WEEK AGO. :(
Guitar Woman
Apr 19th, 2008, 03:04 PM
my favorite part is how they were all DON'T WORRY, GUYS, THIS WON'T BE OBLIVION WITH GUNS
Chojin
Apr 19th, 2008, 06:30 PM
I mean, what is the point of role playing if you can't even look at your character? Aren't you just SELF-PLAYING at that point?
Fathom Zero
Apr 19th, 2008, 07:45 PM
I have no idea where you were trying to go with that. You're still playing a role; yourself in a post-apocalyptic future destined for bigger things.
Chojin
Apr 19th, 2008, 09:12 PM
Okay, let me back up a bit. When making Max Payne, Remedy decided on a 3rd person perspective because so much of the story involved the character himself that they felt he should always be represented on screen.
In an RPG, you're building a character that is generally intended to be a character separate from yourself and different in many distinct ways. For that reason (and others), the overwhelming majority of RPGs are not in 1st-person perspective - what's the point in making a character different from yourself if you rarely see that character?
In Metroid Prime, the 1st-person perspective was used as an immersive angle when your character's face was reflected off her mask when firing. Prime, however, is not an RPG. Simply playing as someone other than yourself doesn't make a game an RPG. Even if you are destined for great and magical things.
In Oblivion, Bethesda gets halfway around the issue by showing your character in full detail every time you enter your inventory. Also, most of the weapons are based in melee. Ranged weapons and spells significantly alter gameplay from its skills-based roots (as is common for any RPG) and this is a cited problem with the series.
The problem here is that the 1st-person perspective for RPGs is largely a covenant designed for and used exclusively by the elder scrolls series - not as a means of further enriching the genre, but as a deviation, and in deviating it builds interest (you could also call this a gimmick).
Extending this type of gameplay to Fallout doesn't make sense, design-wise. Most of the weapons are ranged and the character itself is a large part of the immersive factor and - as I was saying before - integral to the ROLE-PLAYING aspect of the game. Moving the series from an isometric perspective puts the emphasis on twitch gaming, which is largely separate from basic RPG skills-based mechanics, and wholly different from the system Fallout had in place before.
Their plan to let you pause and select body parts is interesting, but doesn't address all of the problems inherent to their decision to use a 1st-person perspective.
What is more irritating to me than the decision is the reason it was likely made - my money is on someone in corporate saying "Our best-selling games are first-person. Therefore, our next game will be first-person."
Does that address your concern, you pithy fuckbucket.
Fathom Zero
Apr 19th, 2008, 09:57 PM
No.
Fat_Hippo
Apr 20th, 2008, 05:49 AM
Okay, in the old Fallout games, your character looked exactly the same as about 30% of the other people in the world, depending on what armor he was wearing, which completely negates the point of seeing you character, at least in the way your argued. What's the point of being able to see your character if you can't tell him apart from anyone else? How does that further role playing? (and since this is about Fallout, we'll be using Fallout as a basis for a real RPG.)
And LOTS of old RPGs used the first person. Games like Ultima Underworld. Elder Scrolls didn't invent first-person perspective in RPGs: it's just the only series that's still around and has stuck with it.
Other than that: yes, I get what you're saying. I'm sceptical about what the combat and gameplay is gonna be like. I just don't see how this is gonna make it less in terms of how good the role playing will be.
Unless they fuck up dialogue, as everyone expects them to. And the npcs.
Chojin
Apr 21st, 2008, 09:17 PM
The character doesn't look different in Fallout 1/2. That's great and all, but it's already established that you have a character gen and face creation system in the new one. So maybe you should see it once in a while. A good vehicle for this would be the system the game's used the last two times.
I said that the 1st person perspective is LARGELY exclusive to oblivion when it comes to RPGs, which is true if you bother to look outside the US and past the year 1982 when that's all that came out anyway.
Emu
Apr 21st, 2008, 10:42 PM
Is System Shock II an RPG? They never really give the character a name or face, only a gender and a cybernetic rig.
Guitar Woman
Apr 21st, 2008, 11:07 PM
No, you look like a techno Beatle.
Emu
Apr 22nd, 2008, 02:50 AM
I never actually beat it so
Dr. Boogie
Apr 22nd, 2008, 12:04 PM
I'd say SS2 is an RPG. The whole game is in the first person perspective, but the emphasis is more on things like character development and solving puzzles in the world, rather than precision shooting.
Bioshock, on the other hand...
Zomboid
Apr 22nd, 2008, 05:21 PM
Any game that focuses on those things is an RPG. Being first-person doesn't change that.
Zomboid
Jul 13th, 2008, 06:10 PM
I just pre-ordered the collector's edition because Sam is a faggot and wouldn't order the survival edition for me because it "costs too much."
It comes with an art book, pip-boy bobble head, making-of DVD, a metal lunch box, and maybe some other stuff. The survival edition has all that and a PIP-BOY CLOCK, but you can only order it in the US.
MetalMilitia
Jul 13th, 2008, 06:23 PM
Is there a release date yet?
Guitar Woman
Jul 13th, 2008, 07:05 PM
Despite my disdain for Bethesda and utter inability to be good at Fallout I'm really excited :<
Zomboid
Jul 13th, 2008, 07:36 PM
You merged my thread with a fucking ARROWX thread? When the last post was in April? Do you think before you do things?
Edit: No official release date yet. The game is supposed to ship in early October, and they keep saying FALL 08, so it'll probably be around there.
Dimnos
Jul 14th, 2008, 10:58 AM
I thought it was going to be a mix of 1st and 3rd person
Fathom Zero
Jul 14th, 2008, 02:04 PM
I heard everything from September to October.
Dimnos
Jul 22nd, 2008, 12:14 PM
So.... For what platform will you buy Fallout 3 and why? PC? 360? or PS3?
Guitar Woman
Jul 22nd, 2008, 03:27 PM
PC so I can mod all the inevitably broken gameplay elements
Guitar Woman
Jul 22nd, 2008, 03:27 PM
Like the stealth system where everyone automatically knows where you are after seeing you even if you leave their line of sight and teleport to china
or how everyone in the game is the same level as I am
and how all the characters are just fucking UGLY
MetalMilitia
Jul 22nd, 2008, 03:45 PM
So how are into the game are you Guitar Woman?
These sound like particularly informed opinions.
Dimnos
Jul 22nd, 2008, 04:06 PM
The PC for the mods is the way to go i think. and not every character is ugly, Dogmeat looks kinda hot actualy :)
Fathom Zero
Jul 22nd, 2008, 04:08 PM
360.
Dimnos
Jul 22nd, 2008, 04:58 PM
Why the 360 over the PC? Possible downloadable stuff?
executioneer
Jul 22nd, 2008, 07:12 PM
Like the stealth system where everyone automatically knows where you are after seeing you even if you leave their line of sight and teleport to china
or how everyone in the game is the same level as I am
and how all the characters are just fucking UGLY
well i dunno how the stealth is gonna be or how ugly things are gonna be but i've read they aren't gonna be doing the whole "everything levels up with you" thing, at least
i'm gonna try and get an illicit copy to see if my pc can run it before i decide what version i'm gonna go with in the end :( i'd rather not have to play it on 360 unless i have to
Fathom Zero
Jul 23rd, 2008, 12:38 PM
Why the 360 over the PC? Possible downloadable stuff?
How should I know? That's just what I'm buying.
Zomboid
Aug 4th, 2008, 12:34 AM
I watched some demo footage a while ago and it looks pretty fun. It's obviously not the same as the original games, but it looks like the VATS thing is gonna be pretty fun and does a good job of capturing the style of the old games' targeting system. I'd like to see more of the towns and things though. For me, the gameplay is one half of what's important, and the other half is the story and setting. The fallout world was just so fun and unique that if they don't emulate that very well, people will be disappointed :(
Chojin
Aug 4th, 2008, 01:42 AM
You trying your best to avoid any patches and mods that come out, Fathom?
I never get anything on a console that I can get on PC, which probably explains why we've got all of four games for the 360.
Nick
Aug 4th, 2008, 09:54 AM
This fall is going to be pretty sweet.
VaporTrailx1
Aug 10th, 2008, 01:23 PM
Yah. Fallout 3 is gonna rock.
Fathom Zero
Aug 10th, 2008, 05:48 PM
You trying your best to avoid any patches and mods that come out, Fathom?
I never get anything on a console that I can get on PC, which probably explains why we've got all of four games for the 360.
My computer will probably be able to run it, but I feel better playing games on the console. I can't get into PC games anymore, for some reason.
But other than that, I could go either way.
VaporTrailx1
Aug 11th, 2008, 12:36 AM
The thing I like about console's is that you know they're going to work. Sure PC graphics are better. IF you have a good graphics cards. IF you have good memory. IF you have a great processor. IF you have taken the time to get all the patches. IF. IF. IF.
Guitar Woman
Aug 11th, 2008, 12:37 AM
If you're white enough to afford a good machine
executioneer
Aug 11th, 2008, 12:37 AM
yeah like you can't look up whether you can run it or not beforehand
Fathom Zero
Aug 11th, 2008, 12:48 AM
I'll probably be able to run it at minimum settings.
And I wouldn't say that the console's versions will always work. They don't a lot. But there are patches for even the 360. And there are mods for consoles, like UT3 on the PS3. Granted, it's been pretty much an isolated thing, but it's still cool.
VaporTrailx1
Aug 12th, 2008, 09:56 PM
Sure console games can have crappy frame rates or glitches. But I've never seen a console game crash. Except if the disk is messed up, or you get the Red Ring of Death.
Chojin
Aug 12th, 2008, 10:58 PM
Or if you play any of the 90% that do.
Fathom Zero
Aug 12th, 2008, 11:13 PM
The red ring thing was blown out of proportion, you know.
Chojin
Aug 12th, 2008, 11:30 PM
Last I heard, the failure rate was at 30-40%? And judging from people I know, that seems about right.
Of course, they're all whiners who don't deserve to buy expensive things.
Fathom Zero
Aug 12th, 2008, 11:34 PM
I'm glad mine wasn't one of them. Yuck. I still had to send it back in, though.
executioneer
Aug 13th, 2008, 12:08 AM
Sure console games can have crappy frame rates or glitches. But I've never seen a console game crash. Except if the disk is messed up, or you get the Red Ring of Death.
excuse me but i have games crash on my xb360 all the dang time and it's sometimes on brand new games >:
Dimnos
Aug 13th, 2008, 04:55 PM
Executioneer, do you'r 360 games only crash when you first start em up? Or do you get some time into a game and it crashes? I have a lot of games on my 360 that crash but they only do it at start up. Mostly its that "to play this disc please put it in a xbox 360" screen that makes you wonder how retarded it is. Not to bash the 360 but it usualy gives me more shit than my comp does.
Fathom Zero
Aug 13th, 2008, 05:03 PM
That's a big disc drive issue. You should send it in, provided it's not actually the fact that your games are scratched.
Dimnos
Aug 13th, 2008, 06:08 PM
It does this even after i sent it in for the red ring of death issue i had, and it only does it with some games (Halo 3, Ninja Gaiden and Call of Duty 4). Wich would make you think its the games, but on CoD 4 and Gaiden it did this even the first time I put them in after first opening them.
Fathom Zero
Aug 13th, 2008, 06:10 PM
Yeah, that's a drive issue. It was like that for me, compounded by the fact that my bros kicked it a lot.
I've always had trouble with slot loading drives.
VaporTrailx1
Aug 13th, 2008, 07:24 PM
I've only had game crash in xbox live. Never during regular play.
Zomboid
Aug 25th, 2008, 06:10 PM
This gets released October 28th. Unfortunately, I'll be waiting for my copy from Amazon to arrive :(
executioneer
Oct 25th, 2008, 11:37 PM
I JUST ORDER IT, ITS PROBABLY GONNA BE LATE THOUGH :( plus i'm working 6pm - 6am that day :(
Ant10708
Oct 26th, 2008, 01:05 PM
The red ring thing was blown out of proportion, you know. Negative. Everyone I know in NY who has bought one has had the three rings of death including me.
VaporTrailx1
Oct 26th, 2008, 01:39 PM
2 more days
Zomboid
Oct 26th, 2008, 07:19 PM
As stoked as I am to get my collector's edition with all of the extra stuff, I'm almost positive that it won't arrive until early November. Fuck.
Big McLargehuge
Oct 26th, 2008, 10:56 PM
i don't have an xbox 360 and i doubt my computer would run it. Everything on it is good enough 'cept my gpu :(
VaporTrailx1
Oct 28th, 2008, 11:12 PM
Shit, this game is way harder than Fallout 2. What's the point of the doctor skill if you can't heal yourself? I might have to buy the walkthrough for this cause I don't seem to be able to make it anywhere without running out of firepower or health... At least I got a rocket launcher, should be able to kick some ass now.
Guitar Woman
Oct 28th, 2008, 11:32 PM
I always thought the Doctor skill was for just patching up big stuff like broken legs or eye injuries, and you'd need normal first aid to just heal yourself.
I never used it so I could be wrong, but since Fallout is generally really user unfriendly I'd expect something like that. Also, there'd really be no reason to pick the first aid skill if Doctor didn't have some kind of catch, and I was thinking that's probably it.
Zomboid
Oct 29th, 2008, 12:46 AM
Doctor was for mending broken bones, etc. First aid was for small injuries. How was Fallout not user friendly?
Jeff The Ninja
Oct 29th, 2008, 01:36 AM
The best thing about this game are the super mutants.
"SUPRISE!" *punch*
Guitar Woman
Oct 29th, 2008, 01:38 AM
It's generally mean to people who are just playing it for the first time, especially compared to other WRPGs I've played
Guitar Woman
Oct 29th, 2008, 02:05 AM
Or mabye I just suck horribly at RPGs, which is a lot more likely
VaporTrailx1
Oct 29th, 2008, 10:44 AM
I wasn't too good at Oblivion either. I don't think I've played an RPG made in the past 8 years other than that and Mass Effect. I'm pretty good at Mass Effect Though.
Zomboid
Oct 29th, 2008, 02:00 PM
Default difficulty, yeah. On hard and insane mode it gets a bit tougher though. The one fight that kept pissing me off was the one against benezia and all of those fucking asaris.
VaporTrailx1
Oct 30th, 2008, 09:07 PM
I'm gettin along good now except for running out of ammo. I need missiles for those damn super mutants.
Chojin
Oct 31st, 2008, 12:00 AM
so far i'm really feeling a fallout vibe from the game, but almost all of the animations are absolutely terrible. Also, when you pay the whore to sleep with you, that's literally what she does - she goes upstairs and falls asleep on your bed. If you try to talk to her, she gets up and is like 'o helo thar' and then walks back out of the room. Uh..
also, when bethesda said they weren't remaking oblivion? the game kinda plays like an oblivion mod.
Despite all that, liking it so far, but i've only just moved on from megaton.
Zomboid
Oct 31st, 2008, 12:32 AM
Man, that whore thing sounds exactly like something that would happen in oblivion. So much in that game is just broken and doesn't work the way they intended it to. It's a shame to hear that there's even a bit of that in fallout 3. I found it hilarious but really annoying at the same time, how in oblivion, there were times where an NPC would be attacked by an enemy or wandering somewhere they shouldn't be, and if you talked to them, they'd just have that stupid smile and say something like "BY THE NINE, YOU LOOK LIKE YOU'D BE COMFORTABLE IN HEAVY ARMOR!"
Guitar Woman
Oct 31st, 2008, 01:34 AM
My favorite Oblivion moments include being arrested by a door, shooting an arrow at a guard from several feet away where he couldn't have not seen me and having him go GASP! WHAT'S GOING ON, and pretty much any conversation between two NPCs.
"That's a subject I'd rather not talk about."
"SNIFF"
Also I'm buying this on Saturday
Here's hoping it runs!
Chojin
Oct 31st, 2008, 04:46 AM
Just got back from playing this a lot more, and my opinion has really improved! Probably because I haven't talked to many friendly NPCs at all.
I use the VATS system all the time, and it's super satisfying. The brief fight where you help out the brotherhood of steel was cool as shit, too, and is really making me look forward to getting some cronies. The stealth system also reminds me a lot of MGS - where you can actually hide again after being spotted, or pop off several shots from cover if your target will have difficulty spotting you even after you fire.
Basically, melee combat and NPC interaction is 99% the same as oblivion, everything else is pretty new and great. Unfortunately, the first 2 hours of the game are ALL melee combat and NPC interaction, and it made me throw up a little in my mouth.
Zomboid
Oct 31st, 2008, 08:54 AM
GREETINGS OF AKATOSH! YOU HAVE THE LOOK OF SOMEONE WHO COMES FROM A VAULT!
Schimid
Oct 31st, 2008, 10:23 AM
Been playing this a lot. A fucking lot. I haven't been this into a game in a long, long time. I always play my first game of Fallout to be as close to me as possible (picking the answers i would in real life, honing my skills accordingly, etc.), and my second game is always about being a huge cock.
Up to level 15 now, wait until you guys meet Dr. Braun. There's a section with him that's really cool.
The beginning was really slow for me too and I basically hate ever having to escort/follow/lead anyone anywhere. The NPC's are dumb as dirt.
One person was leading me to a memorial and upon missing the bridge decided it'd be better to ford the river himself, swimming headlong into the structural foundation of said bridge. I waited for about forty-five seconds for him to steady himself, slowly accumulating radiation. Upon speaking to him, he had said he heard about me and I was one of the good guys! Well, thanks! It was only after I fast-traveled to our destination, then back to one close to him, then talk to him again, did I even have the option of telling him I'd meet him there. He mournfully sent me off and I fast-traveled back to the memorial, realized he wasn't there, and decided to make a sandwich with the game running. By the time I got back, he was there. How he escaped the bog, I'll never know.
There've been some other great glitches, like when a woman was screaming fervently into an intercom and thought it best appropriate to display her rage by spinning about in a complete circle before resuming her "I'M ANGRY AT YOU, INTERCOM" animation.
EDIT - Oh yeah, and my house is awesome.
VaporTrailx1
Oct 31st, 2008, 10:48 AM
:::::::::::::::::::::: Minor SPOILER:::::::::::::::::::::::::
I broke the lock to the train station. anyone know where the key is?
----------------------------------------------------
Phoenix Gamma
Oct 31st, 2008, 12:22 PM
There's a spoiler tag you know :V
Chojin
Oct 31st, 2008, 02:03 PM
I had a great oblivion moment in the game today, where on the boat, I met this woman, her heartthrob, and her heartthrob's pastor. She says that he doesn't know she exists. I told her to forget about him, I told him to forget about her, and then I told the pastor that I saw them fucking under the stairs. Mortified, he walks over to the guy like 2 feet away and tells him that he's fired from the clergy. The guy is just staring serenely at him the whole time.
I talk to him as soon as the conversation is over and he says 'Well I guess that wraps it up for the clergy! But there's good news! I asked my lady to marry me and she said yes!'
You... you did, huh?
Guitar Woman
Oct 31st, 2008, 10:13 PM
So I played this a little bit tonight and have since changed my mind about owning it
It's really funny both on purpose and by accident, but it's not very endearing. Character models reek of Oblivion badness and creepy, robot like animation, and the acting is hilarious. The AI is also generally retarded, always letting me get within shotgun headspaltter distance before they start doing anything. On the bright side the targeting system is fucking cool, the world is huge, and it's very pretty.
Way better than Oblivion, not as good as Stalker.
Also, jesus, every enemy in this game is made out of titanium and MAGIC. I've run up to raider thugs point blank and put millions and billions of minigun rounds into their skulls, and they've come out of it with half health.
Zomboid
Oct 31st, 2008, 10:22 PM
Stalker's not even that good, so I highly doubt that it can't reach those STAGGERING HEIGHTS.
VaporTrailx1
Oct 31st, 2008, 10:53 PM
I always wonder how those raiders are so damn good at sniping me with a pistol.
BurntToShreds
Oct 31st, 2008, 10:57 PM
Melee combat works the best on super mutants. Most of them have hunting rifles, and won't bother with melee when you get at point blank range. They'll just try to keep on shooting you, while you wail away on them with a sledgehammer. The Yao Guai (bear mutants) are extremely vicious. They're the main reason I keep dying.
Nick
Nov 1st, 2008, 10:36 AM
Just got back from playing this a lot more, and my opinion has really improved! Probably because I haven't talked to many friendly NPCs at all.
I use the VATS system all the time, and it's super satisfying. The brief fight where you help out the brotherhood of steel was cool as shit, too, and is really making me look forward to getting some cronies. The stealth system also reminds me a lot of MGS - where you can actually hide again after being spotted, or pop off several shots from cover if your target will have difficulty spotting you even after you fire.
Basically, melee combat and NPC interaction is 99% the same as oblivion, everything else is pretty new and great. Unfortunately, the first 2 hours of the game are ALL melee combat and NPC interaction, and it made me throw up a little in my mouth.
I found several pistols, sniper rifles, assault rifles, and an abundance of ammo for all of them within 30 minutes of being out of the vault.
VaporTrailx1
Nov 1st, 2008, 02:23 PM
well yah there's a bunch of it but later on the raiders seem to sdtop carrying a lot of ammo
Chojin
Nov 1st, 2008, 08:02 PM
Okay, so that ending was ridiculous. I put on a rad suit and popped some rad-x, plus had plenty of radaway, like anyone else in the wasteland would. Why on earth can't I just get back out of the irradiated chamber? I wasn't even minorly sick after putting in the code.
Also, I had my mutant buddy there with me, but when I tell him to go turn off the machine he's all CAN'T LET YOU DO THAT STAR FOX about it for no real reason whatsoever.
So, no boss fight, I just kill some homo in a trenchcoat and then regardless of whatever decisions I make, the game ends and I can't keep playing, even if I make the BOS chick kill herself instead? Fantastic!
And then the ending is about 12 seconds long, and doesn't go into the description of what happened to the towns you've been to, or the characters you've picked up. It's just (you died/BOS ho dies), (you poisoned the water well/you did not), WAR NEVER CHANGES LOL AMIRITE.
Also I beat the game at like level 12. I wasn't even trying to. Was having a lot of fun before Bethesda crashed my party, though >:
I found several pistols, sniper rifles, assault rifles, and an abundance of ammo for all of them within 30 minutes of being out of the vault.
Yes and how long does it take to get out of the vault if you aren't speedrunning it? Somewhere betwen 9 and 52 years. Also, you don't really find anyone other than random battles to use the shit on for quite a while.
Chojin
Nov 1st, 2008, 08:18 PM
I was also pretty disappointed by the lack of any big towns, like the hub, NCR, or even really the Den. All of the towns seem to have about 10 residents total, and I'd only found a couple of towns in the first place. Megaton was probably the biggest, and that place is about as big as an apartment.
I also thought it was really, really queer that I couldn't just shoot my way into the kiddie town, because my character literally will not ready a gun; THEY know in their heart of hearts that it's just wrong.
Chojin
Nov 1st, 2008, 08:25 PM
Overall the game has a lot more in common with fallout 1 in that you have a goal that's defined from pretty early on, it can be over in an instant, without any real warning, and you have all these weapons, armor, skills, and loose quest ends that can't get wrapped up because it would have been inconvenient for their ending to make sense.
:nerdrage
They do automatically make another save slot for you just before you enter the final area, but it just seems contrived for my character to run off and be all 'sorry guys i know you want to turn on this purifier and i really appreciate you bringing this huge robot out here but i really want to find this chick's lost brother!'
VaporTrailx1
Nov 1st, 2008, 11:13 PM
Yah, but you don't have a time limit like Fallout 1 at least. Hopefully they'll make a expansion or hopefully a Fallout 4. BTW does the Gauss rifle appear anywhere in the game? I didn't see it on the weapon list.
Zomboid
Nov 1st, 2008, 11:18 PM
You're already done? What the fuck is with these short games? I don't care if there's a shitload of side-quests; the main quest in these big, sprawling RPGs should be longer.
VaporTrailx1
Nov 2nd, 2008, 02:29 AM
How many hours did it take you?
Chojin
Nov 2nd, 2008, 06:56 AM
I'd guess around 10 hours, max? But again, I wasn't even trying to beat the game, and I barely fast-travelled anywhere.
No gauss rifle that I saw, also the .223 pistol wasn't in it, and that was my favorite gun from Fallout 1 and 2 :tear
OxBlood
Nov 2nd, 2008, 12:27 PM
You're already done? What the fuck is with these short games? I don't care if there's a shitload of side-quests; the main quest in these big, sprawling RPGs should be longer.
It´s pretty easy to ignore the main quest if you want...I´m at 16-20 hours and I did...hmm...3 Parts of the main quest.
Zomboid
Nov 2nd, 2008, 02:21 PM
The absence of the .223 pistol does suck, but a lot of the other weapons sound really cool.
Schimid
Nov 2nd, 2008, 05:25 PM
Level 18 now and my favorite weapon is still the Hunting Rifle, beating out pretty much every other weapon in the game. The feel of it is just visceral.
Did anyone else get the R&D armor? I think it's the strongest in the game, but Deathclaws still plow through it like it's nothing. There's gotta be something better?
Also, is there any way to repair my shit without grabbing someone else's shit and crudely affixing it to my own? I'm tired of asking Moira to fix all my stuff when she has a repair skill of ~30 and mine is around 80.
Fathom Zero
Nov 2nd, 2008, 08:08 PM
Having beat everything in four days, I traded it in. The mistake I made was expecting it to be more than Oblivion with guns. It was never revealed to me who to give the ears or fingers to. Also, the best part of the game was seeing Fawkes the second time, (providing you saved him.) The endgame was shit, the buggiest thing I've ever played. Fuckin' robot had the shakes.
I got back $40. I think I'll go get Dead Space and a brand new PS3 to play it on.
VaporTrailx1
Nov 2nd, 2008, 09:44 PM
my major complaint is lack of large towns like in the first 2. I like exploring the map but I'd like some large populated areas. They put in enough rubble and broken houses they could have made one or two heavily inhabited cities.
I liked the original Van Buren concept of NCR and the BoS at war with each other.
Schimid
Nov 3rd, 2008, 12:56 AM
Well, I beat it.
The same thing happened to me that happened in Bioshock: I was ejected. Both games were great fun, atmospheric marvels that were begging to be to be explored and conquered. Goals were established clearly, early. Goals changed, plot twists, etc. The storytelling devices in both games are so strong that you put your complete and utter faith into the developers to deliver a fulfilling climax. The "would you kindly" scene and your father's sacrifice are good examples from both games: they change the fundamentals of the story and what you're trying to accomplish in a way that's effective and moving.
So you get to the end and...that's it. I come face to face with Autumn, take in his threats, then expediently one-shot him with my Chinese rifle while my mutant bodyguard takes out his ONE BODYGUARD. And that's it, I won't fight anyone else in the entire game. Unless Bethesda was making a profound statement on the fragility of human life, I don't understand why the final boss would be a man with no armor and his ONE (seriously, what the fuck) cohort.
The ending pissed me off, too. I had good karma the entire game, finished with a VERY GOOD rating, was given the title of "The Last, Best Hope for Humanity," sacrificed myself in the chamber, didn't poison the filter, and still the narrator insists that I didn't "adopt my father's selfless ideals."
Fuck you, narrator.
I totally didn't pick up on John Henry 'Eden' though. I thought it was Eaton for some reason. I totally knew he was a robot though, or at least not a human. Did anyone else catch his spiel on the radio about growing up in rural Kentucky with his dog? Didn't the bomb go off 200 years ago?
OxBlood
Nov 3rd, 2008, 02:55 AM
I do have a problem with the world itself in Fallout 3. Look at it. It is supposed to be 200+ years after the disaster, yet all humanity manages to do is grab some scrap metal and about 4 houses and just sit around, waiting to die? That´s the impression I have. There is NO sign of a rebuilding society.
If a group of people were forced to live in a barren wasteland for 10+ years, the area they live in would look totally different. There would be no rubble and debris everywhere, no wooden leftover parts of houses with parts of roof sticking out of the ground. There would be at least traces of agriculture. Just look at Megaton for example. 50+ years of people living there and all they managed to cobble together are those filthy sheds any group of refugees can build better within a week? Come on.
I don´t demand realism from a Videogame, but they should have made it something like 10-20 years after the disaster and then make up some strange explanation why the radiation is low enough to survive. But 200 years? No Sir.
But if I ignore this major flaw, I really do like the game, it´s fun so far (16 hours). I do wish, that I could mod the guns though, but you can´t have everything I guess.
VaporTrailx1
Nov 3rd, 2008, 03:18 AM
Yah. it is a far cry from NCR, The Hub, Vault City, New Reno and the like.
Maxilor
Nov 3rd, 2008, 04:50 PM
Hows it going everyone just rolled into town so be nice.
Over the net Ive seen a lot of people complain about the ending and how short the game is and I agree it sucks but it didn't bother me really. I just started a new character with a different motive. First round I was Dudley Do Right and now im Satan with a Yeast Infection....Also now that I know where the game ends I know where to stop and to start exploring everything until I am content. Also not sure if anyone said this yet (they probably did) but if your a good guy you can make friends with the Fawkes who is "Highly Resistant to Radiation" so why didn't he go into the chamber to turn on the purifier? Well according to him its "My Destiny".......assh*le.
And if you dont want to have spoilers the main point that I was saying is Ending was Dumb but didint bother me.
Fathom Zero
Nov 4th, 2008, 08:11 AM
I was also dissappointed with the end. But I did get the "he lived up to his father's ideals"/footssteps/blah blah blah. I fought through with Sentinel Lyons.
The one thing that disappointed me more than anything else was the fact that you can't kill children. You do get to see a Lamplighter's head explode, though.
VaporTrailx1
Nov 4th, 2008, 10:35 AM
I miss the 90's when games were made by true nerds, not professionals. When the game would talk shit to you for quitting, you could kill children, and there would be random one-liners and Monty Python references.
Maxilor
Nov 4th, 2008, 12:02 PM
Yeah, I would love to kill children, especially with the cannibal perk! :meat
OxBlood
Nov 5th, 2008, 02:41 AM
I miss the 90's when games were made by true nerds, not professionals. When the game would talk shit to you for quitting, you could kill children, and there would be random one-liners and Monty Python references.
Sadly, today games are made by people who´s job it is to make games. Not people who make games, because they love to play games. I know I am a Golden-Time-Troll but: Those times are indeed over and they´ll never come back. The time from the late 80s to the mid 90s were great, may they rest in piece and dignity.
timrpgland
Nov 5th, 2008, 03:14 AM
Finished the game a couple days ago (main story). Have 670 of the achievement points currently. Got it on 360 and PC. Both have the same achievements sadly.
Some spoilers maybe?
Was rather saddened that leveling stopped at 20 as I've been doing misc stuff for hours without any xp gain. Loaded with caps at least.
The ending was classic Fallout.
executioneer
Nov 5th, 2008, 03:59 AM
when fawkes told me he wasn't gonna activate project purity i fucking shot him with the nuke launcher and threw nuka grenades at him until he died >: if i play thru again i'm gonna burn him in his cell
Fathom Zero
Nov 5th, 2008, 08:08 AM
hahaha
Creepy-critters
Nov 8th, 2008, 01:57 AM
I found the atmosphere, like Bioshock (I think Schmidt mentioned it) totally enthralling and engrossing. The story was average, compared to the previous fallouts, but the more sidequests you do the more fleshed out it becomes. The character models were good looking, until they fucking MOVED, at which point they had all the dexterity and range of motion of Johnny 5. The enviroments would have been fantastic, had it not been for the omnipresent anti-aliasing issues the PS3 version was plagued with.
The voice acting for a lot of the characters was admissible, but there was a good few that were absolutely ridiculous (Excellent....EXCELLENT).
I did however enjoy the wide variety of weapons, that while a lot of standard fare for FPS games, all seemed to be different. I definately favoured my combat shotgun and Fat man. They served me well throughout the course of the game
Thankfully,
or maybe by sheer bad luck, some inconsiderate asshole on the GAMEFAQ's board spoiled the ending, so I knew where to save before the ending, so I could continue playing even after my character died a pointless death. Like, I had 24 IV bags of Rad Away, I could have survived past the initial 30 seconds it took me to deduce what the code for the damn water purification console was.
And I am I the only one that killed EVERY resident in Tenpenny tower before realizing you could let the ghouls move in? I was just doing it to loot everyone. Then when the ghouls moved in, I killed the guy who ran boutique le chiq after buying all kinds of room updates and themes from him. Got my money back, plus more stuff, and no one ever found out. There were even a couple ghouls who were browsing in his store, standing right next to his dead body. But by the same token, when they first moved in, they were all fleeing from me for no reason. Damn ghouls. But I like them better than those rich snots. Nothing like seeing Alistairs head fly off his disinegrating body and tumble over the railing to the ground.
Ant10708
Nov 8th, 2008, 06:03 PM
Sadly, today games are made by people who´s job it is to make games. Not people who make games, because they love to play games. I know I am a Golden-Time-Troll but: Those times are indeed over and they´ll never come back. The time from the late 80s to the mid 90s were great, may they rest in piece and dignity. Xbox Live Arcade and Wiiware will beg to differ
Ant10708
Nov 8th, 2008, 06:05 PM
Finished the game a couple days ago (main story). Have 670 of the achievement points currently. Got it on 360 and PC. Both have the same achievements sadly.
.
I'm just wondering why you would double buy a game especially at the same time.
Zomboid
Nov 8th, 2008, 06:49 PM
My mom is dropping off my collector's edition (and everything else that I had delivered there) tomorrow so I'm gonna be gone for a while :(
OxBlood
Nov 9th, 2008, 05:19 PM
Xbox Live Arcade and Wiiware will beg to differ
I think it´s not really the same. The whole feel to Videogames was different back then, the carpets were different and of course, I was a kid back then.
VaporTrailx1
Nov 9th, 2008, 08:39 PM
I think it's because the industry, like most entertainment industries went uber-professional starting in the late 90's. Very similar to what happened in radio and in a different way, wrestling. Overseriousness and greed.
Zomboid
Nov 10th, 2008, 03:14 AM
I am fucking loving this game.
Zomboid
Nov 10th, 2008, 03:20 AM
I just waltzed into megaton and blew the sheriff's head off and it slowly rolled down the hill :lol
executioneer
Nov 10th, 2008, 04:06 AM
on my second playthru i'm trying to kill everyone who is killable
killed so far: vault 101, megaton (individually, not the lazy way), tenpenny tower
Nick
Nov 10th, 2008, 02:31 PM
I've played 30 hours, and still haven't done the first storyline mission in Megaton.
kahljorn
Nov 10th, 2008, 06:16 PM
this game is awwwweeeesome :(
i just wish it had more perks and other fun stuff.
this game is pretty much oblivion with guns ;/ but i like it way more than oblivion...
VaporTrailx1
Nov 11th, 2008, 10:42 AM
You can't level beyond 20 right? Or is that just the end of new perks?
Zomboid
Nov 11th, 2008, 01:36 PM
It caps at 20. This game has taken over my life :(
sjmck
Nov 13th, 2008, 09:13 PM
Mutants keep killing my dog, man. Unless Bethesda offers up some dog armor DLC, I might have to play Fable 2 instead. I understand the Fable dog is more durable.
Guitar Woman
Nov 13th, 2008, 09:36 PM
http://img.photobucket.com/albums/v43/MorphingMan/Fallout%203/Gary2.jpg
SHUT UP, GARY
Zomboid
Nov 14th, 2008, 03:35 AM
Yeah, dog meat dies whenever I take a shortcut in the wastes and he runs into an enemy that he can't handle on the way over to me. He's generally pretty resilient, but the mutated bears and giant radscorpions can take him out if given enough time.
Also, my guy is a fucking tank now. The first time I ran into a mutated bear, I was dead in like two hits, but now I blow their fucking heads off in like two shots from my "terrible shotgun." I love these special weapons. I'm wearing a hood and outcast power armor from oasis and using a special sniper rifle and shotgun as my main weapons. The flamer, shishkebab, nuka-nades and missle launcher are also reeeeally powerful.
VaporTrailx1
Nov 18th, 2008, 11:10 PM
Deathclaws are still a pain in the ass. The only thing that is guaranteed to mess em up in one hit is the Fat Man. The Gatling Laser isn't too bad against em though.
Zomboid
Nov 18th, 2008, 11:11 PM
I torch em with the flamer. That or a couple shots to the face with the terrible shotgun.
Battle Net Edition
Nov 18th, 2008, 11:37 PM
I'm not the only one who didn't give a shit about the main plot, right?
Nick
Nov 19th, 2008, 12:13 AM
I usually shoot Deathclaws in both legs with the dart gun, then take my sweet time shooting them in the face.
OxBlood
Nov 19th, 2008, 02:26 AM
I usually shoot Deathclaws in both legs with the dart gun, then take my sweet time shooting them in the face.
It´s enough to shoot them anywhere once, the dartgun always cripples both legs on living enemies, no matter where you hit.
executioneer
Nov 19th, 2008, 03:28 AM
my first playthrough i only ever saw ONE deathclaw, and it wasn't even hostile to me :(
OxBlood
Nov 19th, 2008, 03:55 AM
Oh, there´s a whole town full of them. But thanks to the incredibly stupid looking Dartgun, Animals and Deathclaws are no problem anymore (those ARE the most dangerous enemies in the game. Mirelurks, Yao Gauis and Deathclaws).
Zomboid
Nov 19th, 2008, 04:54 AM
I hadn't seen a deathclaw until the one in the cage at raven's rock. Now I see them every now and then. They're fun to kill!
Nick
Nov 19th, 2008, 01:52 PM
It´s enough to shoot them anywhere once, the dartgun always cripples both legs on living enemies, no matter where you hit.
I know that, that's why you shoot them in the legs. Then you pull out a real weapon and shoot them in the face.
Zomboid
Nov 19th, 2008, 02:01 PM
I like using the dart gun to shoot raiders in the face.
The scoped .44 magnum is probably my favorite weapon, but ammo is scarce. I fucking love using that gun to blow heads off. ALSO!!!!! Going into vats, equipping the reservist's rifle and seeing the bullet burn through the air in slow-mo and then detonate a super mutant's skull is one of the coolest moments I've ever witnessed in a video game.
Nick
Nov 19th, 2008, 04:03 PM
I also love the scoped .44 magnum. It reminds me of The Road Warrior.
Fathom Zero
Nov 19th, 2008, 10:49 PM
Hahahaa... Gary.
And fuck Old Olney. Deathclaws my ass.
Ninjavenom
Dec 3rd, 2008, 10:52 PM
Hahahaa... Gary.
And fuck Old Olney. Deathclaws my ass.
landmine, landmine, landmine, nuke or lincoln repeater.
Problem solved.
I love this goddamn game. It feels a bit lonely, but some of the stuff in this game is so fun to do over and over again that i don't care.
Scoped .44 ftw
executioneer
Dec 3rd, 2008, 10:54 PM
i like to shoot them with the dartgun and then back away shooting the weakest weapon i've got (laser pistol @ this point). anyone else find harold :(
Schimid
Dec 3rd, 2008, 10:57 PM
Nope, been too busy looking for Argyle.
Zomboid
Dec 3rd, 2008, 11:13 PM
i like to shoot them with the dartgun and then back away shooting the weakest weapon i've got (laser pistol @ this point). anyone else find harold :(
Yes :(
I was playing as a good guy though, so I took one of the better routes, and got Linden's Outcast Power Armor and a pretty nice hood as a reward. I ended up using those things as my armor for the rest of the game. I started a playthrough as a bad guy, but didn't get far in it before other stuff came up. I should get around to going back to it though.
I still fucking love the scoped 44. That is by far the coolest gun in the game. The sound, the way the bullet flies through the air...It's all just great, really.
executioneer
Dec 3rd, 2008, 11:19 PM
there's just so much to find :( i almost wish you levelled slower, i'm getting close to 20 again and won't have as much to strive for
Schimid
Dec 3rd, 2008, 11:37 PM
I stopped playing when I reached Level 20...but there's a mod out there to increase the level cap to 30 or 40. Helps give you a reason to continue exploring.
To be fair, you grow to to be ridiculously powerful (I'm level 26 now, have most stats maxed out, carry around 12 weapons with at least 300 ammo each and have over 150 stimpaks stored up), but at least you don't get stuck seeing only 10% of the game.
Fathom Zero
Dec 3rd, 2008, 11:53 PM
I gave it a breather and I think I'll pick it up again when they decide to release the DLC.
I borrowed a buddy's copy and tore ass fighting the Behemoths. Getting to the one in Takoma park used up all my stimpacks and I was sucking rotten water out of a toilet to keep it from slamming me with the weapon it had (I think it was a Super Sledge).
But I missed the Fat Man my first play through. I just let the Brotherhood take out the Behemoth outside of GNR.
One of my major bones to pick with the game was that some of the minor events and things didn't count as quests. For instance, I think that the vaults should have counted as quests, or at least give me a reason as to why I should kill Gary, Gary, Gary, Gary, Gary, Gary, and Gary. Or getting Dogmeat.
ALSO, WHAT THE FUCK AM I SUPPOSED TO DO WITH ALL THESE GODDAMN EARS?
Nick
Dec 4th, 2008, 05:04 AM
I approve.
http://www.inch.com/%7Ewilliam/humungus2.jpg
Zomboid
Dec 4th, 2008, 12:41 PM
Yeah, I like pretending to be Lord Humungus when I play. I give people the chance to "JUST WALK AWAY," but when they don't listen, I kill em >:
Hurude
Dec 4th, 2008, 12:50 PM
Just got this game and i have just started to venture beyond the vault, but already i love this game!! i tend to prefer fps but this has both elements.
any one got any tips for a new player?
Zomboid
Dec 4th, 2008, 01:14 PM
Yes - Don't let dogmeat near super mutants.
AND
If you have your big weapons skill tagged or it's somewhat high, use the flamer. That thing destroyed everything that I came across within a couple seconds.
Nick
Dec 4th, 2008, 09:21 PM
Yeah, I like pretending to be Lord Humungus when I play. I give people the chance to "JUST WALK AWAY," but when they don't listen, I kill em >:
That works out well when you equip the hockey mask and some raider armor.
Sam
Dec 4th, 2008, 10:08 PM
As soon as I found Dogmeat I took him to my house in Megaton and told him to stay. :(
I don't want him to get hurt. :tear
Dimnos
Dec 17th, 2008, 12:43 PM
So I finally picked this up last week. I havent done much of the main story line as you guys said its short. So if farther into the main story it gives a reason / explanation Im sorry. In wandering around the wastes I have found a couple of radio towers that when activated give off what sounds to be morris code. I thought if I just hung around for a while something might happen or someone might show up but nothing. Does anyone know what these are for or if they even do anything?
Fathom Zero
Dec 17th, 2008, 03:49 PM
They're transmissions from a portable transmitter, I read that some ole Chinese soldiers carry them. THe fast it beeps, the closer you are. They don't have any bearing on the story, however.
Zomboid
Dec 17th, 2008, 04:11 PM
There's also an alien signal that you can pick up on for the alien blaster. I got the firelance yesterday though :O
Dimnos
Dec 17th, 2008, 04:56 PM
Firelance? :confused:
Zomboid
Dec 17th, 2008, 05:45 PM
It's the most powerful energy weapon in the game. Almost every shot is a critical hit, and I've been walking around killing everything in one hit.
You get it from a random encounter where you hear something blow up and notice a bunch of alien power cells scattered all over the place. The gun itself is was a real bitch to find, so I send dogmeat to find it for me :D
executioneer
Dec 17th, 2008, 07:31 PM
the firelance is a pretty obscure wasteland reference :(
darkvare
Dec 17th, 2008, 10:07 PM
i went to rent this game and it had a ps3 game inside now i have to wait for the "ps3" game to be retuned
DevilWearsPrada
Dec 18th, 2008, 11:16 PM
mexico :rolleyes
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