Why produce
tons of arcade machines that can only play one game, when you can crank
out a single one that plays 10? That was the logic behind Nintendo's
extremely successful PlayChoice-10 arcade machines. For those of us that
wanted to show of our honed NES skills in public, the PlayChoice-10 was a
dream come true. For example, on many of the PlayChoice-10 machines you
could play one of the three Super Mario Bros. games. Any decent Mario
player could probably last for ages on a single quarter. Sure as hell
beats cranking out $1.50 for some of the shitty 3D games you get to play
for a measly two minutes in the arcade these days, eh?
Of course
there were a few games that I'll never understand why they were put on the
system. "Yo Noid!", for example, is not on my list of "Top NES games ever
produced", yet it still somehow made it onto some of the PlayChoice-10
arcade systems.
Check this
one out though...
Tabletop PlayChoice-10!
Though I
never got to test out the tabletop version of the PlayChoice-10, I'm sure
the insanely small joysticks would result in me wasting more money due to
far too many unnecessary deaths. Still, I wouldn't mind having one of
these on my kitchen table. It'd sure as hell make dinnertime far more
exciting. Not that I don't enjoy eating Pasta Roni every day or
anything...