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Nov 1st, 2004 07:13 PM
AChimp
Quote:
Originally Posted by ziggytrix
It's been a long while since programming classes, but I think that's debateable. I notice you said "extensively" which, to me, indicates that folks are still writing more efficient subroutines is machine language.
Oh yeah, there's still stuff that should be done in ASM. Really low-level device drivers, portions of the OS kernel, video drivers, certain graphics routines, stuff for embedded systems... but most of the time, you'd just write the same stuff in C and have it compile into something better than what you could have written.
Nov 1st, 2004 12:45 AM
Guitar Woman *technophiles
my c key is acting up.
Nov 1st, 2004 12:44 AM
Guitar Woman Fucking tehnophiles.
Hopefully this will be better than the real GTA3.
Oct 31st, 2004 09:36 PM
McMock The point is moot, dammit. It's moot because everything is written by people, so you're argueing whether something written by people is better than something written by people which is a discussion you can't have. Cause it's MOOT.
Oct 31st, 2004 05:01 PM
Jim Duncan - Weather GTAGaming.com
Oct 31st, 2004 04:59 PM
Anonymous Uh. No?
Oct 31st, 2004 12:59 PM
McMock Dumbasses. Compilers are nothing but a collection of assembler routines that have been written BY people. The point is moot. Moot, dammit!

MOOT!
Oct 31st, 2004 12:41 PM
ziggytrix "There's a reason why next to no one in industry programs extensively in ASM... because compilers ARE better."

It's been a long while since programming classes, but I think that's debateable. I notice you said "extensively" which, to me, indicates that folks are still writing more efficient subroutines is machine language.

But I'll agree with you that the kid is just being an assembly snob. :P
Oct 31st, 2004 11:21 AM
AChimp Very interesting, from a pure programming perspective.

He gets it wrong, though, when he talks about how compilers could never get more efficient ASM than if you did it by hand. There's a reason why next to no one in industry programs extensively in ASM... because compilers ARE better. No one has written a compiler for the 6502 that takes into account all of the NES's quirks.

It's still cool, though.
Oct 31st, 2004 12:31 AM
BeoulvE i hate how u cant express sarcasm over the internet i can never take u people seriously
Oct 30th, 2004 11:56 PM
eggyolk
Quote:
Originally Posted by BeoulvE
that is possibly the coolest thing i have ever seen...
Since San Andreas sucks.
Good one.
Oct 30th, 2004 10:37 PM
the_dudefather BLASPHEMER!!1!!
Oct 30th, 2004 09:09 PM
BeoulvE that is possibly the coolest thing i have ever seen...
Since San Andreas sucks.
Oct 30th, 2004 09:02 PM
Jim Duncan - Weather GTAgaming.com
Oct 30th, 2004 08:17 PM
darkvare cool ant ideas when it could be done
Oct 30th, 2004 08:04 PM
zerg
grandtheftendo

it's a remake gta3 for the nes which is still in development
http://www.grandtheftendo.com/

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