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|Jan 27th, 2010 11:51 PM|
I like Castlevania: Symphony of the Night and Super Metroid equally, and I think the new Castlevania games are pretty good, to various degrees. Don't see why people fight over that.
Oh yeah, and good soundtrack too. I like the 16-bit one more though.
|Jan 27th, 2010 06:49 PM|
|Dr. Boogie||It's the title character from Chakan the Forever Man.|
|Jan 27th, 2010 12:01 PM|
|EzraSmith||What is your avatar anyway?|
|Jan 27th, 2010 11:57 AM|
|EzraSmith||I think my first comment was confrontational, which was stupid, I think I was coming off like, "How can anyone like Castlevania these days." I apologize, all I was saying I like SOTN but I dont care to play it repackaged. That's all, have a nice day.|
|Jan 27th, 2010 12:03 AM|
|Dr. Boogie||I admit I wasn't really getting what you were saying. What I'm getting now is that you like the music of Castlevania, the games not so much. And so I say "fair enough".|
|Jan 26th, 2010 08:53 PM|
|EzraSmith||Casltevania games, old or new, overall are a bit overrated to me. The controls are bit wonky and most of the difficulty is usually rooted in that (I guess except number IV). Plus I'm not really into the whole gothic horror thing, so when I say I like one better than the other, it doesn't mean I put that one on a pedestal of excellence. I think Dracula X and SOTN are the only one I'd really put on some list of favorite games of mine, but even then, they have issues.|
|Jan 26th, 2010 08:46 PM|
I said it was a refined, polished game. And great in my opinion is not excellent. Great means playing casually when you're bored on a subway or it's a rainy day and you can't go outside. Not something to get enthralled in, but then again I don't think there is a way someone could have known that right off the bat, so I apologize for the confusion. I guess I should have said solid game, I guess that's a more apt description.
And I don't think game artwork reflects how the game actually looks, not all the time. Honestly, other than I guess the top screen, the game doesn't look any different. And who cares? Well, I was just illustrating how they aren't different and why I don't care to keep up with the series still and probably never will again .
No, I never said no one shouldn't be excited for anything, I said why I am not excited for something. There's a difference. I couldn't care if that's all someone played was these Castlevania games on the handhelds. I couldn't care less, I was just stating my opinion on the matter. I hope you didn't get offended by it or anything.
I wouldn't honestly look forward to the next old school Castlevania either..I think you misunderstood me. I don't think I'll be playing that Wii one for years to come, but I mean there was much more difference between the old school ones than the metroidvania ones. I mean Rondo of Blood is different from Castlevania IV which is different from Bloodlines which is different from Castlevania 2, and that's just in a six year timespan. I think there's been seven or so metroidvania ones, and they don't seem terribly different. But that's just me, I don't really care too deeply about the new ones, and probably never will again.
|Jan 26th, 2010 04:27 PM|
You say that Dawn of Sorrow was this great, well-made game, then complain about how someone not familiar with the series would mistake it for SOTN. First off, I assure you that if the screenshots up for comparison had included some of the closeup artwork of the character, even a layman would be able to tell the difference between SotN and DoS. More importantly, though, my response to that is "So what?"
As you said, they're both great great games. It sounds like you're suggesting that people shouldn't be excited about the next 2D Castlevania unless it looks radically different. I hate to be the bearer of bad news, but that same argument could be used against the old Castlevania formula as well. Rondo of Blood plays almost exactly the same as Castlevania III, but that doesn't mean you shouldn't be looking forward to the next old school Castlevania.
In fact, that reasoning pretty much precludes all the Castlevania games except for the experimental 3D ones, and if those are all a person is playing... well, they won't much care for the series.
|Jan 26th, 2010 04:07 PM|
|EzraSmith||I think Symphony of the Nights approach wasn't all that much fun, and I didn't even end up using more than half of the things you acquire in Symphony of the Night, and I've never gotten 100 percent of the stuff. It's all extra baggage to me. A lot of the game was far too easy and it just didn't have the same impact Super Metroid had on me. I've played Super Metroid like over a million times, but I've rarely got back to play Symphony of the Night. Again, just me. To each their own.|
|Jan 26th, 2010 03:57 PM|
|EzraSmith||Woops, meant unexciting.|
|Jan 26th, 2010 03:56 PM|
You mistake excitement for dislike. I think the handheld Metroidvanias are great games, just nothing to get very excited about.
Dawn of Sorrow, on its own, is a refined, heavily polished game thats one of the best on the DS, but to someone who isn't familiar with Castlevania, you can take a screenshot of it and compare with with a screenshot of SOTN, and you couldn't tell the difference. And they are eight years apart. That's why I don't really pay attention to Castlevania anymore, because it's just the same thing over and over again.
And overall, I prefer when Castlevania was Castlevania and not trying to be Metroid. Don't get me wrong, SOTN is an amazing game, but I still prefer the older Castlevanias and Metroid. But that's just me.
|Jan 24th, 2010 04:26 PM|
Well I do, and the sales for Order of Ecclesia far outshone Judgement, and in all likelihood, Order of Shadows will be outdone by whatever the next 2D Castlevania is. And it's fun.
It's just like any other 2D series. The basic gameplay remains the same; the big changes are made to things like enemy design, level layouts, weapon usage, and things like that. Think about the Contra series: you move through each 2D level grabbing one of a handful of recurring weapons and shoot the hell out of everything. With the exception of the few ill-fated 3D games in that series, they've managed to keep things fresh by tweaking the weapons and giving you new enemies and boss fights.
Anyway, you really are missing out by not trying the newer Castlvanias. Super Metroid has a good system going for it, but I enjoy Castlevania's take on it because there's more variation in the kinds of things you can find (weapons, powerups, etc). Also, I always found it annoying the number of times you had to shoot a small, randomly-selected piece of the wall in order to find things in Metroid.
|Jan 24th, 2010 12:46 PM|
|EzraSmith||Castlevania games always have great soundtracks. As for the remake itself, its alright, but I prefer the original version more. It just looks and plays better. Anyone who prefers that butchered SNES version is an idiot. But overall, Castlevania has become even more stale than Mega Man. Ever since adopting Metroids gameplay, it hasn't been anything different. I know this is partially because it hasn't been able to jump to 3D like Metroid has, for example, but still, does anyone really get excited for the next Symphony of the Night clone?|
|Nov 8th, 2009 10:12 PM|
I've played Rondo, and it is highly overrated. The level design isn't that great, mostly because it's fairly devoid of jumping challenge and it doesn't have much drive. The fights against some of the enemies are fairly exhilarating (the axe armors in particular), but the lack of Super style controls cripples the combat (and the game even) from being amazing, rather than just good. I actually like Dracula X (the SNES remake) more, because even though the game has some truly wonky level design (screw the guy who put pits in level 3 and during the Dracula battle), it equally has good level design (like more exhilarating levels 1 and 2, most of level 5, and a few other areas) and makes a bit more of Rondo's punchy combat.
I've recently played Bloodlines , and I'd say that that game and Super are tops in Castlevania-land. Woe is Bloodlines that it is somewhat forgotten because it was released on the Genesis rather than the Super Nintendo. It really shouldn't be, because in terms of a pure rollercoaster experience, it is the best Castlevania. It also is Yamane's first Castlevania ST, and one of her best (only OOE is real competition for me).
|Nov 5th, 2009 05:43 PM|
|Kilgore Cod||I finished the PSP game a while back, but its definitely balls-hard. Certainly not a walk in the park that the Metroid-Vania games are. I still haven't beat the optional Hydra boss.|
|Nov 2nd, 2009 11:25 PM|
|RevengeVirus||Rondo of blood > YOUR EFFING FACE|
|Nov 1st, 2009 06:52 PM|
Well they did redo the artwork for the remake of the game.
It is strange that they haven't made a game with the same level of whip control since Castlevania IV. I don't really have an explanation for that.
|Oct 31st, 2009 04:47 PM|
|Oct 30th, 2009 05:39 PM|
No, that couldn't be what you meant.
|Oct 30th, 2009 05:33 PM|
|Nick||Too bad Rondo wasn't that great.|
|Oct 29th, 2009 12:16 PM|
The first level music "Opposing Bloodlines" is my favorite song ever, from video game or otherwise.
I like this version, but I like the SNES version even more.
Also, this is the best PSP game ever. EVER.
|Oct 28th, 2009 07:47 PM|
|darkvare||i love castlevania music it freaking rocks my favorite is the festival of servants from symphony of the night and the song from the large cavern from order of ecclesia i was playing castlevania 3 earlier today i love it so much|
|Oct 28th, 2009 01:39 PM|
|saturnknight||what better way to make Halloween better.... play this next time someone is holding a Haunted House for full effect|
|Oct 28th, 2009 12:28 AM|
|Crash Dummie||RevengeVirus is far from kidding about the difficulty. I still can't get past the Grim Reaper in the original Castlevania. Of course, I don't waste all my life playing it, since if it was the case, I would eventually beat him, but damn.|
|Oct 27th, 2009 11:38 PM|
|RevengeVirus||Remember kids, Rondo of Blood is the last great Castlevania game before it went all RPG and became super easy.|
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