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Topic Review (Newest First) |
Mar 17th, 2011 04:20 PM | ||
darkvare |
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Mar 17th, 2011 02:03 PM | ||
Mockery |
Finished the game and loved it once again. Great action, some truly gruesome deaths, excellent sound design, the works. The only thing I thought was lacking was the overall story, but it seems like others share that same opinion as well. Looking forward to the next one regardless and I still need to try multiplayer mode sometime as I've heard it's a lot o' fun. And now, the wait for Infamous 2 begins... |
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Feb 25th, 2011 12:46 AM | ||
LordSappington | For future reference, the spoiler command is '[ spoiler] text goes here, nerd [ /spoiler]'. | |
Feb 24th, 2011 11:03 PM | ||
darkkitten | Just finished the game,and,But it all worked out fine. | |
Feb 22nd, 2011 12:30 AM | ||
LordSappington |
Yeah, the infectors are also infected humans. They're just mutated to spread the infection. What it more or less comes down to is the infectors spread into corpses, and everything else makes corpses to infect or begins to form new organisms, like the Hivemind and terraforming the area. |
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Feb 21st, 2011 04:10 PM | ||
Dr. Boogie |
I just figured they were the originators of the outbreak, and that the game doesn't show them slowly infecting everyone because the game is more about cheap scares rather than the slow, creeping terror of a space station being gradually overrun. Also, I could be wrong about this, but I thought they had some vaguely human-ish qualities on the underside of those wings, like how the behemoth necromorphs have arms that look like they're made of torsos and such. |
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Feb 21st, 2011 01:20 PM | ||
darkvare | the ones that infect dead bodies | |
Feb 21st, 2011 02:34 AM | ||
LordSappington |
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Also, Stalkers weren't a huge problem my first play-through on Normal; they creeped me out when I'd notice one peeking at me, but that was it. On Zealot, they annihilated me over and over. |
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Feb 19th, 2011 09:08 PM | ||
darkvare | one thing i wanna know is where thosse butterfly necromorphs come from they are the only common ones that have no human characteristics | |
Feb 19th, 2011 03:47 PM | ||
Dr. Boogie |
As far as questions about the story: In short, the writing was serviceable, but the writers were so wrapped up in trying to keep the player guessing that they forgot to wrap things up properly. If I wanted to make an excuse for it, I would say that maybe you'll get more answers in the inevitable third one. As for Isaac himself, he just doesn't do anything for me. He has a little more personality now that he isn't a silent protagonist, but there's nothing that really stands out about him. I think that's what they were going for, though: ordinary man in extraordinary circumstances. |
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Feb 19th, 2011 02:33 PM | ||
Fathom Zero |
Ahhh. Not every curve in a narrative is an OMG SURPRISE moment, people. I liked the story, although I still thought most of it was as incomprehensible the first, especially the endgame, and I still don't know what they mean by "MAKE US WHOLE, ISSAC RGHGRHGHGHHGHRGH" and all the other stuff that happens then. Maybe we're not supposed to know because Issac doesn't know a lot himself? Or maybe I'm just being thick. I really liked the cringe-inducing part at the end, though. I screwed it up on purpose the first time, because there was a skittish girl in the room right next to me. She lost her shit. |
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Feb 19th, 2011 02:27 PM | ||
Dr. Boogie | They just have a very broad definition of what a "twist" is. | |
Feb 19th, 2011 02:03 PM | ||
Fathom Zero | So wait, is there supposed to be a twist or something in the story? Because I've heard from a few people that there was, but I didn't see any up 'til the point I beat it. | |
Feb 3rd, 2011 12:57 PM | ||
LordSappington |
Spoilers, dude. I'm still hoping for multiplayer additions. Get to play as a slasher, maybe a checkpoint level blatantly ripping off L4D.... |
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Feb 3rd, 2011 03:27 AM | ||
OxBlood | The thing is, I DO want to finish it for the story and shit but the minigames...oh the minigames... | |
Feb 3rd, 2011 01:13 AM | ||
darkvare |
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Feb 3rd, 2011 12:55 AM | ||
darkkitten |
Im stuck trying to get |
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Feb 3rd, 2011 12:53 AM | ||
darkkitten | replayibility is great because it comes with new game + | |
Feb 2nd, 2011 03:29 AM | ||
OxBlood | Okay, so I thought buying DS-Ignition might be a good idea. I was wrong. God, those minigames are bad and fucking tedious too. I like the story though the "animation" and art is fucking horrible most of the time...if it weren´t for the acceptable voicework, the whole thing would bother me to no end...like it is...it´s just bad. But whatever, I want the hacker-suit. | |
Jan 29th, 2011 03:38 PM | ||
LordSappington | Multiplayer is fun as hell. I have a feeling it'll get old fairly quickly, though; hopefully, they'll come out with a bunch new game modes and possibly necromorph classes. | |
Jan 29th, 2011 07:32 AM | ||
Zhukov |
Damn, that cutter is small. Thanks for the photos though; I would have still liked to have gotten one. The biggest problem I have with this game is that it detaches me from being scared for a lot of the time; I spend too much time knowing that I am not going to get killed or attacked because it's a quicktime movie or some other scenario that I can't attack in so I know I wont have to defend myself. I noticed the darkness thing too, but I just turned up the brightness and it isn't affecting me. |
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Jan 29th, 2011 03:47 AM | ||
OxBlood |
And done. Very nice, I think I like this one better than the first, but only in combination with it. The story doesnt work otherwise. Liked the ending... The very las bit I mean, I thought it was pretty funny Of course the whole scaryness pretty much goes to hell very quickly but I didnt care, it's a really worthy sequel in one of the best new frqnchises of the last few years. ...fuck, I hate posting with my iPod. |
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Jan 28th, 2011 11:51 AM | ||
LordSappington |
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Jan 28th, 2011 06:54 AM | ||
OxBlood |
Huh, that Cutter really is microscopic...good thing I didn´t get it, I thought it would be way bigger. Concerning Replay-Value: Like the first game, it´s about experiencing the game again in NG+ with better guns. That, and there are advanced versions of all suits in NG+ afaik. No new scenes or endings or anything though. Doesn´t really bother me though. I played through DS1 about 4-5 times and I imagine I´ll do the same with DS2 if I can find the time...then again, time is pretty scarce in my life right now... I´m somewhere in Chapter...11 I think and given the fact that I played and know the first DS pretty well, DS2 is still really great. A very good sequel in terms of continuation. It´s really nice to see how the first game made Isaac what he is now and his immersion in the story helps a lot in bringing that point across. |
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Jan 28th, 2011 12:04 AM | ||
LordSappington |
Also, here are the photos I promised. Derp. Here's the Cutter, in all its glory. It's obviously not the most intricate toy, but it's still pretty well designed. Too bad it doesn't turn at a right angle. The size isn't actually too bad. I didn't expect it to be full-size, but it's big enough that it fits pretty well in my hand. This fucker is BRIGHT, too! It has three green LEDs, and a regular white one on the side. Being the dork/loser I am, I've been using it as a light when I get up at night; gives you enough light without blinding you, and makes you feel like a badass. If you weren't holding a plastic toy gun, that is. Obligatory action shot. Hope you guys enjoyed this a little. Honestly, this alone made the extra $20 worth it for me; I'm a huge Dead Space fan, and this was a really great little toy to give to the fans. |
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