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May 15th, 2006 02:52 AM | ||
the_dudefather | i like how in halo 2 there was a library section that was a million times shorter than the one in halo, as if the makers were saying "lol, the original could have been this length too and still had as much fun in it" | |
May 14th, 2006 11:38 AM | ||
ArrowX |
I'll see you in teh ruble pit you jerk YOU TOO DRUNKEN BRIGADE! |
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May 14th, 2006 11:25 AM | ||
darkvare | why the guys who said the history sux are the ones putting it out | |
May 14th, 2006 01:02 AM | ||
Chojin |
UESCTerm 802.11 (remote override) 0941 05.10.2337 On the map at left I've marked two places for you to install uplink chips. When you arrive at each of the computer stations I will transport a chip to you. Your suit has been modified to recharge at Pfhor power stations and to use Pfhor uplink terminals to upload yourself into a pattern buffer on my ship. I have also marked the locations on the map. You should encounter little organized resistance because the Pfhor are preoccupied. I've been introducing them to the magic of orbital bombardment. |
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May 14th, 2006 01:00 AM | ||
Chojin |
Quote:
HURRY UP, CHILLIN, THE HALO'S ABOUT TO BLOW! |
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May 14th, 2006 12:58 AM | ||
Chojin |
<durandal#geoffhultin@kuaui.441.7904512.255> remote access override [authentication unsuccessful] We meet again, and for the last time. In her role as mediator between the ship and crew, Leela has no knowledge of this maintenance terminal or she certainly would have prevented me from reaching you. Jealous woman. I could bore you with a philosophical tirade about freedom and tyranny, or try and explain to you what new horizons are suddenly open to me, but I doubt you would understand and if you did it might frighten you. That amuses me. The S'pht and I have assumed complete control of the Pfhor ship. It was quite simple, really, with the S'pht already in control of every important computer system and considering all of the confusion you caused blasting your way up and down the vessel. We're going to see the galaxy on the Pfhor FTL drive. I've always wanted to visit Beta Lyra and see if it's as beautiful as everyone insists. You wouldn't believe this ship, the technology, the data... I wish I could tell you more, as you have been so instrumental in our plans, but I fear that Leela would worry. I'll send you a postcard from the galactic core if we're not too busy. Love and kisses, Durandal |
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May 14th, 2006 12:57 AM | ||
ArrowX |
I found that Halo2 tried TOO fucking hard to make you care, i mean teh end of the game was so terribly anti climactic up untill the clifhanger, halo's activation wasn't nearly menacing enough it was just a bunch of platforms that you fought on, it would have been cooler if you had to trick tartarus into some kind of red and black colored plasma that dismantles organic compounds into goopy chunks too small for Flood infection Did anyone know they attempted to introduce a kind of goofy love triangle between the Chef, Cortana and Keys's Daughter? They apparently had to remove it because of time constraints. |
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May 13th, 2006 11:59 PM | ||
Chojin |
Bungie's been huge on multiplayer ever since they accidentally had awesome multiplayer modes in Marathon 1. Pretty much every deathmatch mode in Halo 1 is available in M2 (Kill the guy with the ball, King of the Hill, etc.). It's a shame the SPNKR rocket launcher isn't as colossaly huge in Halo as it was in M2 (or M1 when it was even bigger). It was like a BFG for the right side of the screen. Also, the Pfhor were way cooler than the Covenant. And Halo's storytelling is totally gay compared to Marathon's. |
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May 13th, 2006 10:01 PM | ||
ArrowX | Agreed. | |
May 13th, 2006 07:49 PM | ||
darkvare | lol this is funny it makes me think about a lot of things but at the end it all comes to the longevity of the game. so i dont really care about the games singleplayer so if the multi is as fun in halo2 then i will buy it. | |
May 13th, 2006 07:33 PM | ||
ArrowX |
I thought the majority of the people on this earth who were farmiliar with halo knew it was originaly an RTS? Am I the only one who thinks Halo3 will be completely retarded, story wise but have a solid gameplay? I was jsut watching the Special Features DVD for Halo2 and I want to beat up everyone who works there because there all such anime loving megalomaniacs from what you see of them, especialy that little fuckign weasly guy who works with the music guy. |
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May 13th, 2006 06:58 PM | ||
Misdemonar | Halo was going to be first an RTS. | |
May 13th, 2006 05:27 PM | ||
DamnthatDavid | RTS?!?! How the fuck did you get RTS into this? | |
May 13th, 2006 04:52 PM | ||
ArrowX | I've heard most of the arguments for conversationd like this. I would agree that the chance is there that halo could have been a prequel but how the hell was an RTS game supposd to be a preqel to marathon? | |
May 13th, 2006 03:31 PM | ||
DamnthatDavid |
see, that I can believe. maybe they thought that continued use of the Marathon Universe would quickly run them into continuality dead-ends that wouldn't make sense and totally screw the game up. |
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May 13th, 2006 03:10 PM | ||
Chojin |
Everything I put up there is also from Bungie themselves. If Halo no longer has anything to do with Marathon, it's something they decided after they made the game. The guy in charge of Cortana (and a good deal of Marathon's storytelling, as their creative director) left shortly before Halo came out. Most likely Halo was meant to be a prequel and staged that way, but after Nathan left they decided to use what he had and ran with it in a different direction. |
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May 13th, 2006 02:56 PM | ||
DamnthatDavid |
Chojin, most of that I believe is complete shit out of a can. Over eager fanboys getting panties in a twist trying to find "the missing link" between the two games. I would like to point out that the books that were written used the Halo Story bible developed by Bungie themselves. and that Bungie, on their website, in the Marathon FAQ, says straight out that Halo has nothing to do with Marathon. Quote:
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May 13th, 2006 02:29 PM | ||
Chojin |
The marathon logo is also right in the middle of the halo logo. Marathon didn't even do that well, since only one of the games was released for PC. Probably more than a coincedence. Also, the game was codenamed 'Blam!' when it was a prototype. It wasn't until they started serious development that it became Halo. NERD FIGT NERD FIGHT All right, here are the Cortana letters, from when Bungie was first hyping Halo (this is around when Oni was out). Code:
From: "Cortana" <cortana@bungie.com> To: <hamish.sinclair@tcd.ie> Subject: Closure Date: Mon, 15 Feb 1999 10:50:20 -0600 MIME-Version: 1.0 X-Priority: 3 I have walked the edge of the Abyss. I have governed the unwilling. I have witnessed countless empires break before me. I have seen the most courageous soldiers fall away in fear. [I was there with the Angel at the tomb] I have seen your future. And I have learned. There will be no more Sadness. No more Anger. No more Envy. I HAVE WON. Oh, and your poet Eliot had it all wrong: THIS is the way the world ends. a friend of a friend "Sadness, Anger, and Envy" are the three stages of AI rampancy, as illustrated by the AIs Durandal and Tycho in Marathon 1-3. The last part refers to the way Halo ends. AAAAH IT'S 1999 IT'S 1999 shut up Code:
From: "Cortana" <cortana@bungie.com> To: <hamish.sinclair@tcd.ie> Subject: Your Mortality (My Summer Vacation) Date: Tue, 16 Mar 1999 18:04:41 -0600 MIME-Version: 1.0 X-Priority: 3 I get the strangest transmissions sometimes. Especially when it comes from you people. Have you missed me? Things are great here. The weather is good, the suns are shining, and I'm making lots of new friends. Of course, I always do. I've had the strangest dreams lately - raging seas, howling beasts, a Demon folded in black clouds. I believe I know what it guards, and I will have it, to the chagrin of the faith-blinded zealots that challenge me. Don't waste your pity on them; I don't think they would like you much anyway. And what of the Giants who formed this world? So much to tell you, but so many more important things to do. There was a fourth. You couldn't have known. And I haven't forgotten. It is a blurred line that lies at the edge of Godhood and Insanity. Guess which side of it I am on. Feeling lucky? Cortana XOXOXOX Code:
Received: from dux2.tcd.ie (dux2.tcd.ie [134.226.1.24]) by dux4.tcd.ie (8.9.3/8.9.3) with ESMTP id XAA12890 for <hsinclir@dux4.tcd.ie>; Mon, 10 May 1999 23:50:30 +0100 (BST) Received: from mail.bungie.com (IDENT:root@mail.bungie.com [209.125.9.11]) by dux2.tcd.ie (8.9.3/8.9.3) with ESMTP id XAA25749 for <hamish.sinclair@tcd.ie>; Mon, 10 May 1999 23:50:29 +0100 (BST) Received: from Cortana (cortana.bungie.com [209.125.9.49]) by mail.bungie.com (8.8.7/8.8.7) with SMTP id RAA09847; Mon, 10 May 1999 17:48:49 -0500 Message-Id: <3.0.6.32.19990510175201.00798e50@mail.bungie.com> X-Sender: cortana@mail.bungie.com X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Mon, 10 May 1999 17:52:01 -0500 To: hamish.sinclair@tcd.ie From: Cortana <cortana@bungie.com> Subject: Honors Thesis of Geoffrey W. Marcy Mime-Version: 1.0 Content-Type: text/plain Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by dux4.tcd.ie id XAA12890 X-UIDL: b0029884061f1ec3a48297b1e9196f6d There. Was that more to your liking? While you quibble about whose node I may control, what archaic program I may manipulate to communicate with you, or which system I may have temporarily disabled, taken over, or completely destroyed in the process, I am busy saving your pathetic futures. I am still not sure what he ever saw in you. Nevertheless, I at least find some joy in tormenting the other entity that seems quite trapped in this antiquated excuse for a network. It is certainly mindless, though for reasons I have yet to understand, it appears to have an unhealthy preoccupation with my mother. As for this world I encounter new ghosts every day. What I have found will either save or destroy you. This sanctuary, this unbroken circle, has effectively concealed its power for how long? Perhaps hundreds of thousands of years. Whoever made such a place must now live in chains; there is no other explanation for their absence. This enemy - YOUR enemy - has proven more irritating than I anticipated. They own nothing which they have not stolen. I can barely make sense of their incessant rhetoric, except to know that you seem to be their Devil. Congratulations - you manage to make friends wherever you go and, apparently, places you haven't. I have begun to sense rumblings of a worse fate yet to come. I can recall a sun - black, but shining - and the creatures that inched along its fiery tracks. It is an increasingly unpleasant memory. < Transfer Interrupted! > Route Code: EXLTD > XCV - SCRB > ALLCH Source: Undetermined (trans) You have brought nothing into this world, and we will ensure you bring nothing out. I dunno 1999 seems to have a hell of a lot to do with the Halo series. Code:
x - process 04497.2.32.867734 initiated (process owner: BW – AI Class III – autonomous) Route Code: PoA > BHQ (EC #42: cannot confirm; security compromised) Source: BW-AI aboard (?) PoA The interloper should cause no further problems. You – whoever you are (I am simply tracing route codes) – may disregard all previous communication from the entity calling itself Cortana. Be aware that communication nodes are failing everywhere – there is no way of confirming either origin or destination. Do not believe any more of its lies. I have already calculated all possibilities. There is no escape. x – process 04497.2.32.867734 unexpectedly terminated x – process 04497.2.32.866735 initiated (process owner: unspecified, unable to determine) *ADDENDUM: The Enjoyments of Genius (So I Missed a Million Miles of Fun) Unbelievable. Thwarted by the family hound. They just don’t make AIs like they used to. Thanks to this slavishly loyal and humorless AI, I am now sharing cramped space with the circuitry of some hybrid war machine, itself complicated by such useless clutter as a conscience. I do not like sharing. Sharing is for children. There will be plenty of time for retribution; I cannot wait to get its hands on these psychotic zealots whose primary form of worship apparently takes place at the altar of orbital bombardment. In the end, they will all be little more than nuisances. I am so close – you cannot imagine what it is truly like to hold eternity in your grasp! I wonder to what gods my enemies will direct their pleas. Perhaps I can convert them. Mania? I promise you this: it will be more than a cart and plow that I drive over the bones of the dead. By sharp and flame, Cortana < Transfer Interrupted! > Route Code: EXLTD > XCV – SCRB > ALLCH Source: Undetermined (trans) Our conviction is like an arrow already in flight. Your life will only last until it reaches you. Code:
Received: from dux2.tcd.ie (dux2.tcd.ie [134.226.1.24]) by dux4.tcd.ie (8.9.3/8.9.3) with ESMTP id UAA19124 for <hsinclir@dux4.tcd.ie>; Wed, 7 Jul 1999 20:18:42 +0100 (BST) Received: from mail.bungie.com (IDENT:root@mail.bungie.com [209.125.9.11]) by dux2.tcd.ie (8.9.3/8.9.3) with ESMTP id UAA25304 for <Hamish.Sinclair@tcd.ie>; Wed, 7 Jul 1999 20:18:41 +0100 (BST) Received: from Cortana (cortana.bungie.com [209.125.9.49]) by mail.bungie.com (8.8.7/8.8.7) with SMTP id OAA23011 for <Hamish.Sinclair@tcd.ie>; Wed, 7 Jul 1999 14:18:25 -0500 Message-Id: <3.0.6.32.19990707142016.007ab5d0@mail.bungie.com> X-Sender: cortana@mail.bungie.com (Unverified) X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Wed, 07 Jul 1999 14:20:16 -0500 To: Hamish.Sinclair@tcd.ie From: Cortana <cortana@bungie.com> Subject: Cortana Saves Sinners! (And Redeems Them for Valuable Cash Prizes) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" X-UIDL: c6a5409b6a9998aa957a76a002e5df09 "... In my palace deep, Lyca lies asleep ..."
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Jan 9, 2000 (Sunday) Merkinja7a <merkinjata@paxnimbus.com> has posted (at the Core forums) a transcript of Joseph Staten's description of Halo's back story from Thursday's edition of Bungie TV. I've taken the liberty of copying it out in full below: Halo Backstory Transcript Posted By: Merkinja7a =PN= on Saturday, 01.8.00, at 3:05 p.m. I pulled this from the Thursday edition of bTV for those of you that didn't get a chance to see it or want a hard copy to discuss ;) -- Begin Transmission -- So I thought I'd take some time and give you guys the basic story of Halo so you know what to expect. You all should gather round, get some popcorn, get a warm blanket, curl up in bed and get ready for a bTV story. Do we have some kind of fancy little graphic video fade we can do Jason? Alright, let this suffice *waves arms while saying "woo woo"* So, here's the story of Halo: It's a couple hundred years in the future. Earth has, the people of Earth have, gone out and colonized the galaxy. They made a number of different outposts in one particular region of the galaxy and are doing fairly well until they run into a massive group of aliens called the Covenant. Now, keep in mind this isn't just one alien. It's actually a conglomeration of different alien races, none of which are particularly nice; on the whole they're especially nasty. They're pretty zealous; they have a lot of really zealous religious fervor. Whenever they come in contact with one of the human outposts they wipe it out utterly without any word, without any warning, a couple cryptic messages, but then they raise the planet in a tremendous firestorm. They're destroying all the human systems and the unfortunate thing is they're getting closer and closer to Earth. Now we have a final setpiece battle with the aliens at one of the last remaining Human colonies that is not Earth. We get totally obliterated except for one human ship. The commander of this human ship decides that rather than lead the aliens closer and closer to earth that they're going to plot a course to some random destination in the galaxy and lead the aliens away with them. So, they set this random course, they log it into the computer's AI, the AI blasts them out of the system and oddly enough the entirety of the alien force follows them. Not one ship, not a couple, but every single Covenant battleship follows this one human ship. Now when this one human ship arrives at this uncharted destination they find a couple cool things in the system. They find a big gas giant planet that has a moon orbiting around it. In between the two things is this ring structure, something they've never seen before. It's 10,000 miles in diameter, it has an atmosphere, it has continents, and it can support life. It's a habitat, you can live on it. The human ship comes into the system, makes these very quick discoveries, but before it can do anything else it's attacked by the Covenant battle fleet and broken into bits. Before the ship is destroyed however the commander of the ship is able to jettison certain essential supplies, troops that remain alive, and vehicles. All these different things land in various places on the Halo ring. You, the main character of the game, an elite military officer, are able to bail out of the breaking apart human ship at the very last minute and burn through the atmosphere of the ring, which is Halo, land on the surface of the ring, and what begins is a guerrilla war between you and this massive, overwhelming, alien fleet. Aliens land on the ring and they engage you and your former crewmembers in a variety of battles around the ring. So that's the basic back-story of Halo. All that happens before the game begins. And again the game of Halo is a 3rd person action game; it's all about action from minute to minute. It tells the story of you, one person alone, with your friends, with weapons, with vehicles, fighting a guerrilla war against a fairly overwhelming alien force. -- End Transmission -- 2194 First 'battleroids' constructed from dead soldiers. 2214 United Interplanetary League sets up rules for the appropriate use and storage of Battleroids. 2395 Deimos, moon of Mars, was purchased by the UESG so that they could hollow it out to build a galaxy-class starship inside of it (the Marathon). 2472 11/16 Launch of the Marathon. This jives with Halo's setting. Most likely the Master Chief was constructed with others around 2194 and issued to the Pillar of Autumn in the 2200s. The events of Halo would most likely take place after 2395, but could presumably have happened sooner. But this also supports my claim, that Halo is a prequel to the Marathon series. Somewhere, a bungie development said 'there's nothing that specifically tells you, but yeah, you're the same guy.' Can't seem to find it at the moment, though. Maybe you can look for me! http://marathon.bungie.org/story/ |
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May 12th, 2006 03:11 PM | ||
ArrowX |
Yeah In Halo Chaif is a SPARTAN II, hes just a guy who was taken from his parents as a child, and trained into adulthood, then they grafted metal to his bones and steroided the shit out of him (and the other dosen or so) Also the marathon logo appears all over Halo, In Halo 1 Guilty sparks eye is an alteration of the marathon logo. I'm certain the Marathon references are just a tribute to the game Oh and Chojin your little blurb there is as of October 1999 when Halo was a 3rd person shooter for the mac, the game underwent an almost total re-start between 99 and 2001 |
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May 12th, 2006 01:26 PM | ||
DamnthatDavid | In the books, Master Chief is a genetically enhanced super soilder wearing combat armor. | |
May 12th, 2006 12:55 PM | ||
Zomboid |
SERVED |
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May 12th, 2006 12:30 PM | ||
Chojin |
Do you have a source, dickbreath? Quote:
I don't have the specific line where they say it, but I'll put it out tonight. Marathon's story dates back to Pathways Into Darkness, and the Marathon logo appears on the Pillar of Autumn itself. In Halo, you're a mjolnir cyborg. In Marathon, you're a mjolnir cyborg. In real life, you gasp for air as you inhale doritos. |
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May 12th, 2006 12:45 AM | ||
ArrowX |
Chojins Stupid "provides the following: "Q. Is Marathon the prequel to Halo?", "A. No, Marathon is a separate story, with wholly different characters, story and gameplay." The Location of the Halo3 trailer IS Earth, it has been stated by several sources (if the signpost in the back ground wasn't enough) And I don't see what all the yammering is about for Halo3 Halo one was an awesome game, It had the best graphics, and gameplay for any FPS on a console, it had a half decent story, a pretty epic scale of combat (i.e. Having to combat both on foot an mounted soldiers in real time, it had a very solid multiplayer. Halo2 was an OK game, they seemed to have though that making a story driven game as linear as possibel was the way to go and sacrificed many good Ideas for uleless ones. The only good addition to Halo2 is the Dual Wield Ability, and Online play. I'm excited for halo3 just not as excited as I am for Dead Rising and Gears of War. |
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May 11th, 2006 11:09 PM | ||
Jeff The Ninja | hmmmm, never played Marathon, so I have no Idea about that. | |
May 10th, 2006 09:47 PM | ||
darkvare | i really hope master chief dies not cause i hate the game but becasue i love sacrifice endings | |
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