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Jul 17th, 2009 12:19 PM | |
EchoCharlie |
I hate to ruin anyones day but the guy singing the "I'm gonna beat PacMan" song said the banana was flying across the screen. That didn't happen in PacMan. That happened in MsPacMan. The fruit was always stationary - under where the ghosts came from. Yeah I know... |
Jul 14th, 2009 03:43 AM | |
Tetsu Deinonychus |
Pac-Man 2 I love that game. I never actually play it, though. I just like to torture Pac-Man for awhile. You know, shoot him repeatedly for no reason, lead him into trouble, etc. |
Jul 10th, 2009 02:35 PM | |
Alcibiades | I'd rather play this than that Pac-Man game for the SNES where you try to shoot him with a slingshot so he'll go where you want him to. That game made me nostalgic for the simple control scheme in a Boy and his Blob for crying out loud. |
Jul 9th, 2009 01:03 AM | |
Copper | I still see this as happy nostalgia from my childhood and essential in starting me on the path to geekdom. It may not have been the best, but it kept me entertained and that was what the games were for, at least as far as I was concerned. |
Jul 9th, 2009 01:02 AM | |
Scorpio1976 | Okay Mr. Mockery, which port was worse for the 2600 -- Pac-Man or Donkey Kong? |
Jul 9th, 2009 12:59 AM | |
Scorpio1976 | Pac-Man for the 5200 was better. |
Jul 8th, 2009 11:33 PM | |
HowardC |
I read an article a few months back saying that the port was lousy not souly because of time constraints but hardware constraints. Yes ladies and gentlemen, the 2600 isn't even powerful enough to run pacman!!! Seriously... the animation issues were due to a lousy draw rate and limited palette, and the crappy ai and sound effects were due to limited memory space. It's actually quite amazing that it turned out that good. I've also been experiencing pacman nostalgia btw. I used to be rather (in)famous over at byoac, but I haven't done anything related to that in quite a while. I think it's time to build the ultimate pacman cab from scratch! |
Jul 8th, 2009 06:39 PM | |
Angryhydralisk | I'm glad I never owned an Atari. PERIOD. |
Jul 7th, 2009 07:59 PM | |
Nick | I would have gave it half a pickle. That's how I roll. |
Jul 7th, 2009 06:49 PM | |
Mockery | Heheh, well I owned the game when I was a kid and it always made me pretty damned angry. It ranks right up there with E.T. in my book. The only reason it gets a pickle instead of just half of a pickle is because the sounds are so memorable and have been used extensively in the world of entertainment over the years. |
Jul 7th, 2009 06:26 PM | |
robo_rob | Definitely shows when compared to the 2600 version of Mrs. Pack-Man, that game was great! |
Jul 7th, 2009 05:02 PM | |
executioneer |
i didn't think it was one-pickle bad, it was still better than say home run or swordquest:earthworld ![]() |
Jul 7th, 2009 04:01 PM | |
Julio | Cruxader: If this is a prime example of how a game must not be ported to another console then I don't know why it is a practice that keeps taking place with plenty of games these days that saw glory in some systems but shame and heavy criticism on others. Is nothing sacred? |
Jul 7th, 2009 02:49 PM | |
Mockery | Yeah, the game that was released was basically a prototype. Since the company wanted to get the game out by Christmas, they didn't get to make it a nicer port, so basically what you have is a prototype released worldwide. Crazy. |
Jul 7th, 2009 12:55 PM | |
DavidFullam | I remember the coast to coast "Pac Man Day" that heralded the arrival of this turkey. I so looked forward to it, and put on a brave face for months afterwards. Sort of "well, I guess they did the best they could." Then I just had to accept it, the game stunk. |
Jul 7th, 2009 12:38 PM | |
Cruxader |
Pacman for the Atari 2600 may forever be used as a prime example of how NOT to port a game from one platform to another... For as awesome as the arcade version was at the time, this was the exact opposite of awesome. I did own it, however. :P |
Jul 7th, 2009 10:17 AM | |
robo_rob | From what I've heard, the released game was actually a demo of the game and the game was never completed. Not sure how true that is, but I remember still how disappointed I was that Christmas morning. |
Jul 7th, 2009 07:59 AM | |
Doctor_Who | Played it when I was little. I didn't know how bad it was until I got Miss Pac-Man, which was 1000X better. Never put this one in my Atari again. |
Jul 7th, 2009 02:31 AM | |
BillyBear | it's unbeatable...yes, if you haven't figured this shit out, already |
Jul 7th, 2009 12:55 AM | |
Julio |
I've been experiencing what I would like to call a "Pac-Man Revival". This is because there have been a lot of those moments during this past two weeks where I find myself either so bored or so stressed that playing a few levels helps me ease things a bit. You will find a good port of the classic arcade version to play for free online here. Give it a try if you have a few minutes to spare and your godamned Websense blocker at work doesn't mess with it. |
Jul 7th, 2009 12:53 AM | |
PoGo |
I have this game but have never played it. My Atari doesnt work. I shouldn't have bought an Atari from Goodwill. Bad call. |
Jul 7th, 2009 12:38 AM | |
mew barios | i played the crap out of this when i was lil. to my baby eyes it was still novelty enough to play an arcade port of somethin even if it was ugly and clunky. not only were it's generic bloops used as stock videogame noises in several movies and shows, they were also ripped off by other crappy atari games. everyone that had an atari had this game it was the law |
Jul 6th, 2009 11:50 PM | |
MockBot |
Weekly Game Review: Pac-Man (Atari 2600 version) Automatically generated comment thread for Weekly Game Review: Pac-Man (Atari 2600 version). |