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May 14th, 2003 01:22 PM
timrpgland Well Wind Waker does have a classic story and there are some very cool parts. If you want to relive Zelda magic, then play it. It's not like LttP had a mind blowing story but it kicked major ass. If you're not a fan of Zelda, then stray away.

Ocarina of Time was pure gold. Majora's Mask was also a fun game but not quite OoT standards. I liked all the trippy effects though and it was worth the purchase.

Miyamoto is still a gaming god. He should be fucking respected, he still holds on to what gaming used to be and is bringing that into the new era. I applaud him for that. His games are still fun
May 14th, 2003 03:35 AM
ItalianStereotype it's ok, you just have to realize that crunch is an idiot.
May 14th, 2003 02:39 AM
Krythor .... the FF series? He had nothing to do with those.
May 13th, 2003 10:18 PM
Cap'n Crunch
Quote:
Originally Posted by FS
Um, heard of a little game called Ocarina of Time? Miyamoto is consistent.
I said some are good, and some aren't. I loved Ocarina of Time, but I didn't like all of the FF series or Pikmin. It is only a few games that I don't like, but everyone has their own word.
May 13th, 2003 05:36 PM
James Miyamoto had little to do with Majora's Mask, if any involvement at all. And also, the look of the cel-shaded Zelda game was looking a lot different when it was first shown. So yes, he was crazy. But he listened to the complaints, and refined the look to be a little less gay.

Looks good now. Did not then.
May 13th, 2003 05:34 PM
Zomboid Personally, I don't NEED a good story to enjoy an adventure game, but it sure as hell helps. Playing a zelda game on a new system without a good story sounds very disappointing to me. I loved ocarina of time and part of why is cause of the good story and how it develops. Shit, even majora's mask had a decent one and it helped it even though the game itself was a bit of a let down (I still really liked it, mind you. I just don't think it's the worst one ever like some people).

Anyway, that's just my 2 cents.
May 13th, 2003 05:24 PM
FS
Quote:
Originally Posted by Cap'n Crunch
All the video game mags and all video gamers are all over his games because of his past works. Some of his games are good, but some aren't. The problem is alot of people think all of his games are good. I think he is overrated.
Um, heard of a little game called Ocarina of Time? Miyamoto is consistent.

I'm not going to praise him more than he deserves. I thought Majora's Mask wasn't worth the price of a new game, and there's probably more games of his making that weren't all that for me. When he announced that the Wind Waker would be cel-shaded instead of the highly detailed 3D of which video material had been shown online, I thought he'd gone insane like everyone else. But Miyamoto has balls and he has a heart for games and gamers. That's why, even though the Wind Waker can't beat Ocarina of Time for epicness (is that a word?), it's still a great game.

The reason why the basic legend of Zelda keeps working is because it's just a very basic version of most existing legends. Hero, villain, princess and world in need of saving.
May 13th, 2003 05:15 PM
James
Quote:
Originally Posted by Les Waste
And it's not like Nintendo's lack of creativity is even close to being as bad as Square and the Final Fantasy series.
Sounds like you need to actually play a couple FF games.

And frankly, I really don't have much motivation to play a game without a solid story. If there is no depth, what do I get? Pretty stars? Heart containers? Whoopty-shit. I want to go through an experience when I play an adventure game, otherwise it's not an adventure.
May 13th, 2003 03:44 PM
Krythor Meh, the original game was pretty good, but it's popularity was it's downfall.
May 13th, 2003 03:10 PM
timrpgland Fuck Pokemon. If anything is overrated, it is Pokemon and all of its entities.
May 13th, 2003 02:24 PM
Krythor There are none that come to mind that have been bad, but I think he deserves credit for both creating so many of the classics we love, sticking to his guns, overseeing every game and making sure that it's as good as it can be. Miyamoto didn't even have much to do with Pokémon, and he had nothing to do with it's creation. As far as I'm concerned, every one of his big name games so far have been just as good as anything else on the market, and sometimes better. The only game in recent years that hasn't shined so brightly for me, was Pikmin.

Still, we all have different tastes.
May 13th, 2003 12:42 PM
Cap'n Crunch
Quote:
Originally Posted by Krythor
And Miyamoto isn't overrated.
All the video game mags and all video gamers are all over his games because of his past works. Some of his games are good, but some aren't. The problem is alot of people think all of his games are good. I think he is overrated.
May 13th, 2003 10:53 AM
timrpgland I don't know what everyone is bitching about. I always have fun playing a new Zelda game. I thought you play to have fun. Zelda isn't about making a story for everyone to be in awe of. It is about gameplay and good ol' Zelda action. The dungeons in Wind Waker weren't up to the usual standard but the game was a great experience and definately a breath of fresh air.
May 13th, 2003 10:44 AM
Krythor I lol'd @ "This game makes no fucking sense. I have no motivation."

Bobo is right, there's nothing wrong with using the same characters over if it makes a good game. Majora's Mask wasn't everyone's cup of tea, but it was damn original, and the plot would only work in Zelda's world. Other times when the plot is a little too close to the original 3, there's usually something a great deal different and something original, along with improved graphics, gameplay and new characters, situations and dungeons to keep the game interesting.

And Miyamoto isn't overrated.
May 13th, 2003 01:04 AM
Les Waste The story might be important, but if I wanted to read a good story, I'll go read The Sound and the Fury again. But unless I can start making Benji and Quintin fight moblins and collect rupees to buy flippers from the king of the zoras, books and video games aren't the same thing.

Do you really need a good story to play a video game? I don't think I've ever said "I'm sorry Link, I can't guide you through the great palace to beat your shadow because this story makes absolutely no fucking sense. I have no motiviation."

And even if the story is just being rehashed over and over again, all the Zelda games with essentially the same plot (The original one, A Link to the Past, Ocarina of Time, Wind Waker) are so fundamentally different that it's not like playing the same game over and over.

And is it really that bad if Nintendo just keeps using the same characters, i.e. Link and Mario? The last original idea Nintendo ever had was Pokemon, which was a gay-up. I'd rather be the same fairy fag over and over again than trust Nintendo to try and create a new hero, which would end up being something even faggier than link.

And it's not like Nintendo's lack of creativity is even close to being as bad as Square and the Final Fantasy series. Saying Final Fantasy 8 was a sequel to Final Fantasy 4 is like saying Disney's Aladdin was a sequel to Disney's The Little Mermaid.

In short, the story isn't nearly as important as how fun the game is.
May 12th, 2003 11:07 PM
Cap'n Crunch I think they should have put out the other Zelda ithat they were working on before the Gamecube launched instead of Windwaker. I'm not saying Windwaker is a bad game, it is a decent game, but just nothing to write home about. I DO think that Miyamoto is overrated.
May 12th, 2003 08:16 PM
James
Quote:
Originally Posted by FS
I think you need to see the Legend of Zelda as an old story that keeps being retold in different forms, like Arthur and the knights of the Round Table.

The green-clad hero "Link" (who is technically nameless) takes up a magical sword to defeat Ganon(dorf) to save the Hyrule and Princess Zelda. Everything around that is like creative liberty.
Don't we lynch people for doing that when it comes to turning a game of comic into a movie? So it's OK for a game to retell the story of a game over and over and over, taking creative liberties, just because Miyamoto is "involved" in every one?

It just seems like all these Nintendo mascots are overrated. I need consitency, progression, and depth when it comes to a story. And that's not what I see in this new Zelda game.

I'm sure it's a great game, but I just wish people would stop treating Miyamoto's turd children like pure gold, and see them for what the really are. It's not perfect if it makes no sense. You're all JUST like Hitler's girlfriend.
May 12th, 2003 06:06 PM
FS Er, yeah. I tend to mix those titles up.
May 12th, 2003 05:07 PM
Esuohlim
Quote:
Originally Posted by FS
Link's Awakening is the big exception, I guess, in that it deviates more from the standard story than other games. I've never beaten it cause I didn't have a SNES.
Link's Awakening is for Game Boy. A Link to the Past is the SNES one.
May 12th, 2003 05:01 PM
FS I think you need to see the Legend of Zelda as an old story that keeps being retold in different forms, like Arthur and the knights of the Round Table.

The green-clad hero "Link" (who is technically nameless) takes up a magical sword to defeat Ganon(dorf) to save the Hyrule and Princess Zelda. Everything around that is like creative liberty.

The games that had different stories usually were sequels, like Majora's Mask. Link's Awakening is the big exception, I guess, in that it deviates more from the standard story than other games. I've never beaten it cause I didn't have a SNES.
May 12th, 2003 11:53 AM
Cap'n Crunch Yes, the game was too easy. I beat half of the game within 3 days without any guide. I dropped the game and it got a gash on it. I sold it to Gamestop for 25 bucks.
May 12th, 2003 11:03 AM
Krythor Who said anything about parallel universes?
May 12th, 2003 10:57 AM
James Different Links in different parallel universes, connected only by a thin, ever-changing story.

And you don't see a problem with this?
May 12th, 2003 10:56 AM
timrpgland The Wind Waker is a great game. Just plain fun to play.
May 12th, 2003 09:43 AM
Les Waste Wind Waker is too short, and too easy. A bigger-than-usual proportion of the game is dedicated to optional sidequests and crap like that. It's a hell of a lot harder to get all the heart containers than it is to actually win the game.

And getting pictures of everything for the Nintendo gallery is fun and time consuming as well.
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