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Aug 21st, 2004 01:08 PM
liquidstatik Fuck those are awesome. :o
Aug 21st, 2004 11:25 AM
AChimp It looks like Fall-Out.
Aug 19th, 2004 07:16 PM
Guitar Woman Even I have to admit, that is pretty cool.
Aug 19th, 2004 07:06 PM
Helm I'm afraid you do this sort of thing the hard way, FS. No picture base. I have the pedal but it's not like I modeled it to get it just right. Basically from memory and by sneaking peeks down on the floor. No posterization. You go at it pixel by pixel.

Basic shapes, basic palette made in advance:


Now, in regular art, most teachers can't stretch how important is to go from general to specific. In pixel art we piss on that concept and go for the detail right off:


More detail, dithering:


Detail. Detail. Smudges. Tinting. Headache:


Detail amost all in place. Sort of done with the pixel placement:


Anti-aliasing every little bit. Done otherwise.


Final palette. I never use simple lightness colour ramps. I like to tint stuff. Doesn't this look better than the step before it?
Aug 19th, 2004 01:57 PM
FS Do you have any specific method of making these? Like, posterizing/reducing colors on a photo and using that as reference? Or do you get a picture and just do it?
Aug 19th, 2004 01:51 PM
Sacks I... I love you.
Aug 19th, 2004 12:46 PM
Helm

This is 16 colours (out of 41354 machine palette or how many the amiga had) square pixels. Man, it's so easy to work like this after c64 stuff. Anyhow, this is the distortion I've been using for the last what? 4 years? Anyhow, I love it so I thought I'd draw it. There it is. Step on it.
Aug 17th, 2004 09:31 AM
jin Those defy the limits of even being awesome. :O
Aug 16th, 2004 11:43 PM
Mockery Helm, I don't comment too often cuz I always get sidetracked with other shit, but I love these pics. The fact that you take it to the extremes of working with the various classic game color palettes makes it that much cooler.

Aug 16th, 2004 10:08 AM
Dole Go back in time and make loads of cool games for the C64. GO ON!
Aug 16th, 2004 08:01 AM
Helm I'm glad you like it! The c64 palette is easily the best 16 colour palette for this sort of thing. EGA destroys eyes. This is pretty unsaturated and nice.
Aug 15th, 2004 03:59 PM
Spectre X God damnit those are some totally rad sideburns.
Aug 15th, 2004 11:31 AM
FS I agree. That's amazing.
Aug 15th, 2004 11:04 AM
Anonymous holy fucking shit
Aug 15th, 2004 10:03 AM
Helm He just won't stop! Here's a self portrait:

Aug 11th, 2004 08:15 AM
Spectre X It's marvelous.
Aug 11th, 2004 01:01 AM
Helm

New shit. This is with an added restriction. only 4 colours per 8x8 tile, and one colour (black in this case) is universal. So if black isn't used on a tile, you get only 3 colours. I think it turned out alright.
Aug 10th, 2004 05:23 PM
pjalne Yeah, that second one was what I had in mind.
Aug 10th, 2004 12:12 PM
Helm Use a program that supports custom brushes. (I used Pro Motion) set the brush to x = 2 pixels, y = 1 pixel. Then set an invisible grid to the same x,y. Do not move diagonically when placing pixels or you will break the grid (if using Pro Motion, just use the setting 'Dotted Paint' which doesn't move diagonically anyhow). Use the c64 palette. Do not use more than 5 (4 is too hardcore for me) different colours in each 8x8 tile. Pixel.

Edit: Just thought of this. If you feel like an asshole, pixel something in the regular way, but really compressed, vertically. Use the c64 palette, and obey the 5 colour per 4x8 tile rule and then when you're done, double the horizontial size of the whole image. But it will look like crap unless you really know what you're doing.


I'm glad you like, jixby. I'll send you a copy of the comic when it comes out, you'll be credited as creator in there too.
Aug 10th, 2004 06:18 AM
pjalne Nice work, then.
Aug 10th, 2004 12:51 AM
Anonymous
Quote:
Originally Posted by pjalne
I just figured out a way to do that, but it's a lot of work. Is there a simple filter you can use?
Uh, no.
Aug 9th, 2004 05:19 PM
Jixby Phillips i like what you've done with yus! hes looking real sharp!
Aug 9th, 2004 05:17 PM
pjalne I just figured out a way to do that, but it's a lot of work. Is there a simple filter you can use?
Aug 9th, 2004 04:19 PM
AChimp
Aug 9th, 2004 04:18 PM
Spectre X It's beautiful in its simplicity.

And it looks shiny.

It's hypnotic, really. I'm going to stare at it for a while.

EDIT: Whoooo, gettin' dizzy.
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