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Reptilus Rex
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Oct 30th, 2008, 03:43 AM
Jumping in a survival horror game could be implemented very well (think T-rex in Jurassic park, except this time you don't have a jeep). Jumping puzzles, you say? Puzzles in this genre are enough, there's no need to put jumping into the equation. Unless they were fun jumps.
For some reason your description reminds me of Shadowman, that N64 and then later Dreamcast action RPG where you regularly travel to the underworld to kill a rising demonic power (legion), lead by The Man with a Mouth of Blood.
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