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Sam Sam is offline
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Old Nov 9th, 2009, 04:11 PM       
ON 360 DAWGGGGG
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Old Nov 9th, 2009, 04:41 PM       
nope
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Old Nov 9th, 2009, 04:55 PM       
360 maybes.
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Old Nov 10th, 2009, 08:23 AM       
I have it on PS3. Honestly, would've rather had this game on a 360, cause like 60 percent of the MW2 people are on there even if a lot of them are 11 year olds.

I don't mind the fact they're on the game, because when I was 11, i know i wouldnt want to wait 6 years just to play the game but please dont use your microphone and then curse/rap on it.
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Old Nov 10th, 2009, 09:41 AM       
Just think in a few more years you'll be ashamed of all the stupid shit you said on this site.

I already feel ashamed for making fun of a six year old or whatever.
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Old Nov 10th, 2009, 12:45 PM       
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Old Nov 13th, 2009, 09:29 PM       
Hey, Wii owners, are you ready for a game with a little substance after a slew of shovelware and casual shit?

http://www.gametrailers.com/video/ex...darkside/57808

Well, I guess you'll have to wait a little longer, courtesy of Capcom!
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King Hadas King Hadas is offline
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Old Nov 16th, 2009, 12:58 AM       
SIlEnT HILL

Origins was the last one I liked. You have to ignore certain bits though, like most of the end game. This is one problem I have with western atempts at the series. They take the Silent Hill concept of hell and make it way too literal. Origins ends with you fighting an actual biblical demon. Another problem with Origins, the psychological elements are not very subtle. Most things are spelled out for you so you won't spend much time spinning outrageous theories (Henry's not a real person!). My reasons for liking the game I'm not able to enumerate as easily. I guess I like it because it feels like a Silent Hill and that's good enough for me.
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Old Nov 16th, 2009, 01:43 AM       
You know, if Shattered Memories fails as a Silent Hill, it could probably still be a good horror game. Even if high-minded things like decent pacing and the building of tension through silence and Silent Hill's subtle psychological elements and symbolism and all that shit miss Climax completely, unkillable stalker characters have always terrified me, and I thought just being able to murder everything in all the Silent Hills made the games significantly less scary. So I support the Clock Tower approach completely. It could be that which ends up saving Shattered Memories from absolute shittiness.

More of a little thing, too, but I think it looks really good, and I'm glad people other than Nintendo themselves are finally trying to make Wii games that don't look like something a Dreamcast threw up.
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King Hadas King Hadas is offline
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Old Nov 16th, 2009, 02:13 AM       
The chase scenes from the trailer look like they boil down to Quick Time Events.

Maybe what's upsetting me is that the trailer is a total plagiarism of every other trailer I've ever seen for a "psychological horror". Maybe the game is actually gonna be great! They got the aesthetics all wrong though. And why'd they redesign Dahlia as a trashy lady? Is that to make the game more modern?
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Old Nov 16th, 2009, 02:15 AM       
According to the dev team the choices you make in the game affect the appearance of the characters and the monsters and shit, so I'm assuming Harry being a slut turned Dahlia so or something.

Not sure why she's 30 years younger than in the original, though.

The whole gist of what Climax is trying to do is basically apply the representation of Silent Hill from the second game, i.e. a personalized hell/purgatory for bastards, but instead of poor old James Sunderland or Harry Mason the town's punishing, it's you. So they give you a bunch of psychological tests and shit at the beginning to try and find out what kind of person you are, and of course it's also reflected by gameplay descisions, and the game is supposedly tailored from this to scare and disturb you as much as possible. Considering the original game focused pretty heavily on the things Alessa hated or was afraid of, this is a gigantic change of aesthetic.

Why they thought a bunch of ice and shit would be more iconic than the usual rusty grating and dirty hospital sheets is beyond me, though. It also kind of scares me how much the trailers for this game take after Alone in the Dark, especially the real-time landscape morphing.

I'll still buy it, though. 3 years ago I might have not bothered with a game I wasn't 100% about, but release starvation hasn't made me picky, especially when it comes to Wii games.
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King Hadas King Hadas is offline
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Old Nov 16th, 2009, 03:11 AM       
I respect they're trying something new with the whole psychological tests and the flashlight. Recently I've realized that I love Silent Hill 4 because they tried a lot of new things. Most of them didn't work but man, almost. The titular room was a stroke of genius, I wish they'd invested more time into that part of the game.

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Originally Posted by Guitar Woman View Post
especially the real-time landscape morphing.
This sort of thing is what makes me feel they missed the point. How long does it take to build that sort of game mechanic? And yet it has no effect on the atmosphere, if anything it kills the mood. They probably shouldn't be showing the transition in the first place, it's bad for ambiguity.

I could bitch and moan until the cows came home but regardless of what I say I'll definitely end up playing this game eventually. Even if I'd known Homecoming was going to turn out the way it did I'd still of played it because I'd need to see it for myself.
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Old Nov 16th, 2009, 04:01 AM       


Howdy!
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Old Nov 17th, 2009, 03:57 PM       
MY ARGUMENT AS FOLLOWS
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Old Nov 17th, 2009, 08:20 PM       
That is terrifying on multiple levels!
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Old Nov 17th, 2009, 09:40 PM       
at LEAST five
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Old Nov 18th, 2009, 11:12 AM       
is the hand grabbing a cock? like, in someone's pants?

eeee
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Old Nov 18th, 2009, 02:47 PM       
It's a double-fister, too. Must be a black guy.
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King Hadas King Hadas is offline
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Old Nov 22nd, 2009, 01:34 AM       
Apparently, Silent Hill: Shattered Memories is going to be available for the ps2. That version will be delayed though, apparently.

http://ps2.ign.com/articles/104/1044573p1.html
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Old Nov 22nd, 2009, 03:33 AM       
Speaks for the quality of the game. Whereas, the No More Heroes series is getting ported to the Xbox 360 and PS3.
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Old Nov 22nd, 2009, 06:44 AM       
Ugh.
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Old Nov 22nd, 2009, 06:53 AM       
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Old Nov 22nd, 2009, 07:31 AM       
"series"? i was not aware there was an sequel
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Old Nov 22nd, 2009, 09:25 AM       
I dunno too much about it, honestly. I know that there's one coming out for the Wii and then there's a version for the PS3 and 360.

Truth is, the only bit of Silent Hill I ever played was the second for about five hours in the middle of the night one time at my friend's house. So I'm not one to judge.
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Old Nov 22nd, 2009, 05:25 PM       
Yeah, there's a sequel coming out, with dual-wielding and playing as Shinobu and a bunch of other awesome shit.



I'm excited.

The 360/PS3 version is a port of the original with nicer graphics and probably Project Natal support and whatever motion crap the PS3's got. There's currently no publisher for the game, though, since Ubisoft dropped it.
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