I just got a Wii over the weekend, so now i feel like jumping on the bandwagon and giving you my impressions instead of going to class. So here goes!
Mii channel: This is the first thing I did after setting the system up (obviously) and the mii creator is actually a pretty powerful tool for making caricatures of people, save for one GLARING weakness: REDHEADS ARE S.O.L.!!!!! This leaves my girlfriend and one of roommates in a quite pissed-off mood after being left with little brown-haired fags that only half look like them. Besides that, though, one of the most powerful and user-friendly avatar creators I've ever used, if used correctly.
Wii Sports: There is not much I could say here that has not already been said elsewhere: bowling is great, tennis and baseball are ok, golf is hard as hell, but boxing is where I dissagree with much of what I've read. I love wii boxing and I'm not ashamed to say that. Sure, the gloves don't do exactly what you want them to all the time, but KOing the deuche in front of me with a right hook to the knee is among the most satisfying things I've done in my life. A note about golf: my roomate Bart, who actually has some golf experience, totally owns at wii golf. Coincidence, or great programming? I truly wonder.
Lengend of Zelda: Twilight Princess: It seems to happen that when people get a wii, they play LOZ for about five minutes before setting it aside to play a more quick-fix kind of game, and I turned out to be no exception. It appears to be Zelda game: looks like one, sounds like one, smells like one, which is all I ask of this game, so I'm imressed so far. However, whichever asshole at Nintendo felt that the Navi pointer just HAD to make noise when moved needs to be strangled with a pair of nunchuks. Real ones.
Sorry, that was corny.
Trauma Center: Second Opinion: There are naysayers, many of whom live with me, that are quick to pass this up based on concept alone. These people are retarded. This is, by far, the most fun I've had with the wii yet. The pointer is amazingly accurate, as if you're using a laser pointer instead of the usually-slightly-latent wii remote, which begs the question: How the hell does Atlas understand the wiimote better than Nintendo? Performing surgury in this game is immemsely addictive, and a smooth learning curve keeps things interesting without too much frustration.
Trust me. This is what you bought a Wii for.
Far Cry: Vengeance: I needed a shooter with multiplayer that didn't have "Red Steel" anywhere in the name, so I snagged this.
Crytec did an excelent job of covering up the fact that they have no idea how the wiimote works yet. Meaning: this game is loaded with all kinds of options available (aim-helper, camera helper, etc.) that when turned off to minimize noobishness leaves you in a clunky shooter that pales in comparison to Wolfenstein 3D. Turing these option on (which they are automatically *cough cough* bandaid) makes this game quite fun, despite how talentless you feel scoring a headshot when the crosshair is above the ememy's left shoulder. I haven't done multiplayer yet, as nary a controller can be found in any charlotte store.
This shooter will tie me over for now, but developers in general better learn how effectively use the remote in a FPS.
My tip is they have a little chat with Atlas's hardware guy.