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Kitsunexus Kitsunexus is offline
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Old Mar 16th, 2010, 01:52 PM       
Quote:
Originally Posted by Chojin View Post
"However, your perception of red may be different than mine, and wouldn't that cause problems for the game?" - again, this seems to work in real life, idk how it'd throw off a game. Our "perception of red" holds true for the existing RGB system of displaying colors and I've yet to hear a complaint.
UGH. >_< You're not getting what I'm trying to tell you. Lemme explain...

You're running on the assumption that the game programmers will create a world that everyone percieves as the same, no matter what brain it's played on. This would require a crapload of data due to having to store every little nuance the brain processes consciously and subconsciously. You couldn't make a streaming system or a level of detail system for that kind of data, the brain would recognize that something was wrong (basically hitting the Uncanny Valley) and there would be the possibility of it rejecting the game and killing the user, if the massive influx of data didn't already.

The only way I think this could be solved would to be not making whole games but instead giving suggestions as to how things progress in the game, for instance telling the user there is a man with a gun in the room but leaving his mind to picture it the way he wants. This way there would be no huge dump of data needed to play the game, and it would be a lot safer in that regard.

However you could run into a situation during multiplayer where one person's rendering does not work with another person's rendering. For example the game suggests that the man brandishing the gun fires at the users. User 1 pictured him to have a shotgun, and saw User 2's head blown off, which isn't true because User 2 is still alive, and he saw the man with a pistol. Thus a conflict is created, and it could cause problems with the game, endangering the users. (Of course this is another terrible example because said situation can be easily remedied by defining what kind of gun the man is holding, however this presents a new issue; If the game is using the suggestion system and I say the man is holding an H&K MP7 but the user has never seen one before, what happens then?)

I admit I'm not that good at giving these examples (as shown with this and the red apple) but you can see what I'm getting at, yes? The only safe way (and feasible, because even if the mass data dumping was safe nobody could model all the data necessary for a completely believable manmade mindworld) requires different perceptions, and this could also lead to problems.

Now what you've said in response to mebasically amounts to me not fully understanding technology that doesn't exist yet. And while that is in some ways true, you haven't provided any solutions that WOULD work, just faith in technological progress, so I'm interested in hearing your implementation of this system, without avoiding problems by saying stuff like "because future technology will have alleviated the issue of X" where X is one of my perceived flaws with the future technology that does not yet exist.

If you think my reasoning is wrong, why? If you think that I have only one notion of how this could be done, how else do you believe this could be done?

And finally (and at the risk of this sounding like a flame), you imply that I have had no comparable experience with this, which is right. And that all I have to combat it is a notion in my head, which is right. Point me to some research in this direction and I'd be happy to rethink things. But you say that I'm doing the same thing to the OP, which is a bizarre accusation to make, and it seems like a colossal backfire of trying to reverse my own argument against me. I mean, no experience with voxel games? As said, I've played Shadow Warrior and Outcast, and I used to play the Delta Force demos back on my old machine. I may not have programmer-level knowledge about how these games work, but I like to learn about game engines and stuff, and read about it. Maybe one day I'll try and make something, but for now I'm happy just reading about it. Arguing with theories in my head on this subject? I've pretty much said that I'm just agreeing with the comments on the website, and to the best of my knowledge (and FWIW, Google+Wikipedia), it's all valid. As for the quote about putting an LOD system on a voxel engine? HE FLAT OUT STATES IT IN THE END OF THE VIDEO. So I'm interested to read your response to that as well.

Sorry for the wall of text, but I had to explain myself, and a wall of text is the best way to do it.
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