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  #26  
Seven Force Seven Force is offline
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Old Aug 14th, 2004, 12:56 PM       
Quote:
Originally Posted by Esuohlim
I'LL TAKE PAUL LYNDE TO BLOCK
Who's Paul Lynde? :/
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  #27  
liquidstatik liquidstatik is offline
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Old Aug 14th, 2004, 09:50 PM       
Brandon has been in myrtle beach all week. he just told me on aim. IF YOU HAD AIM YOU WOULD BE SO UP IN THE TIMES, MILHOUSE.
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  #28  
Seven Force Seven Force is offline
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Old Aug 14th, 2004, 11:53 PM       
I actually have the stage select thing working, somewhat. You can pick any boss, and it'll go to the boss intro, and that's it for now. Like I said somewhere else, I have the Megaman game engine already programmed, so it won't be long until an actuall playable demo is made. This was just for show.

...Unfortunately, I can't upload an .exe file into Angelfire anymore because it's gay, and unless I can find another service to put it on, the only way I can show you is to email it to you, or send it through AIM. That is, if you want it.

I'm gonna start the first stage tomorrow night.
Here's a screenshot of the NEW stage select:

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  #29  
mubert mubert is offline
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Old Aug 15th, 2004, 12:39 AM       
HOW COULD YOU FORGET ME AND ARROW X?! WE THE MOST ANNOYING BASTARDS ON THE FORUM BESIDES WITTY!
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  #30  
Seven Force Seven Force is offline
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Old Aug 15th, 2004, 12:47 AM       
Quote:
Originally Posted by mubert
HOW COULD YOU FORGET ME AND ARROW X?! WE THE MOST ANNOYING BASTARDS ON THE FORUM BESIDES WITTY!
Yeah, so I don't need a game to point it out. It's pretty much common knowledge.

Btw, it's not set in stone yet.
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  #31  
mubert mubert is offline
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Old Aug 15th, 2004, 01:21 AM       
K heres my resume

name: mubert
age: 5 in sombrero years
height: 4 feet
weight: 10 pounds
main weapon: taco throw
physical despcription: giant sombrero with legs
special ability: FLYYYYY
special ability weapon: throw baby: raises hand, and chucks small baby thing at target.
death catch phrase: YOU MONGOLOID!!
normal catch phrase: ITS TACO TIME!
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  #32  
Seven Force Seven Force is offline
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Old Aug 15th, 2004, 01:24 AM       
I meant reply in my LJ...lol
...close enough.
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  #33  
Brandon Brandon is offline
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Old Aug 18th, 2004, 04:06 PM       
I'M BACK, GUYS.

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Who's Paul Lynde?
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  #34  
pjalne pjalne is offline
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Old Aug 19th, 2004, 04:39 AM       
Hi, Brandon
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  #35  
Mockery Mockery is offline
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Old Aug 19th, 2004, 09:23 AM       
So where is that PickleMan rom hack of MegaMan that was supposed to be done by now? Is that project completely dead? The rom that was sent to me as a preview already had a lot done...
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  #36  
Seven Force Seven Force is offline
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Old Aug 19th, 2004, 10:02 PM       
Yeah, there was a lot done, so i'm not gonna kill it.

It'd be a waste. I'd rather let someone else continue where I left off. I'm still editing the sprites. It's hard for me. This is my first try. Stuff doesn't come out right. Wah wah wah...etc, etc.

Don't worry.

EDIT: I don't mean to sound mean or sarcastic. Not my intention.
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  #37  
Mockery Mockery is offline
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Old Aug 19th, 2004, 10:20 PM       
Where are you now with it? If you want, email me the latest version so I can see what sprites you have managed to edit. If you do need help with the art, you might try going on other video game sites with big forums to search for sprite artists. Or possibly pixel art sites...
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  #38  
Seven Force Seven Force is offline
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Old Aug 19th, 2004, 10:44 PM       
Alright. I'll send it tomorrow morning.

Yeah, I was gonna do that. But I was thinking about doing it myself. But I can't edit pixels real good, so it'll have to come to that. It's a size restriction basically.

Basically, i'm still working on the boss sprites, and the Pickleman sprites. None are edited yet.

EDIT: I'm also gonna see if the artist for my other game will do it, but she's unsure about doing 8-bit though.

EDIT#2: I'm using a program called Fatilety and MS paint.
http://www.zophar.net/trans/transutils/fatilety1.2c.zip
If you guys know a better one, let me know.
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  #39  
Mockery Mockery is offline
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Old Aug 20th, 2004, 12:54 AM       
Quote:
Originally Posted by SevenForceIncUSA
Basically, i'm still working on the boss sprites, and the Pickleman sprites. None are edited yet.
Ah ok, nevermind then... no point in showing me it again if you haven't changed those aspects yet.
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