http://cgi.gamefaqs.com/poll/index.asp?poll=1424
EDIT:
Quote:
Originally Posted by Schimid
It's not as tedious as RE,
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...Are you kidding?
It might just be me, but I think walking around in a hospital with three floors with half of the doors "jammed" sounds tedious as hell. And looking at the map every 5 seconds to make sure you don't get lost. And if you don't have the map, then you have to struggle to memorize the rooms that look exactly alike. Walking around in Silent Hill isn't very exciting, either.
Plus, there are little things in RE that make all the difference. Like the herbs. In SH you just get health drinks 'n such, but in RE you can mix herbs, which is kinda cool. Like if you forget to pick up that Red Herb to mix with the green, then the next boss fight will be as hard as hell. Ink Ribbons also add to the gameplay. You have to decide weather to risk fighting the next boss and getting the best ending, or saving to make sure you don't lose so much progress. In SH you get retry's. I can go into any boss battle with the fearless knowlege that I can just retry. I know those were in CV and they don't belong there.
One last thing about SH that erks me is the 10 minuet long cut-scenes. Those take forever and I lose interest half way through.
RE started the trend and everyone else followed. RE all the way.