Game: "Warhammer 40,000: Dawn Of War: Winter Assault"
System: PC
Genre: Strategy
Published by: THQ

Reviewer: Durin
Posted: 12/8/2010

Review: Ah, winter time. A time when we celebrate the birth of Jesus, or otherwise find excuses to put aside our differences and come together in peace. And what better way to celebrate this than with a game that has a violent war on a planet with a never-ending winter.

Technically this game is an expansion pack for Warhammer 40,000: Dawn of War, however, it is now typically packaged along with the original on Steam as Dawn of War: Gold Edition. You have 5 races playable in this game, of which you can use up to 4 in the campaign to secure victory in this winter wonderland. There are two campaigns total, Order and Disorder, wherein you will get to use the Imperial Guard and Eldar, or Orks and Chaos, respectively.

The campaigns are disappointingly short, and are nothing to write home about. Their main redeeming feature is the dialogue, which is excellent (if a bit extreme, but that's to be expected in a Warhammer 40,000 setting).

As for actual gameplay, it's not a very complicated RTS game. While there are 5 races, they all have similarities, such as one big unit at the end of the tech tree that you can only have 1 of at a time. Being able to upgrade individual squads is nice, but many don't have a large number of upgrades available. The music also isn't anything special either. All in all it just doesn't feel that good of a game. If Santa puts this in your stocking, it means he doesn't really like you.

Overall rating: WholeWhole
(Scored on a 0.5 - 5 pickles rating: 0.5 being the worst and 5 being the best)

Reader Comments

Forum Chaos Lord
Dec 8th, 2010, 07:54 PM
This game was blasted by the fanbase, and with good reason. This expansion utterly KILLED competitive multiplayer and demolished what little balance the game had. Numerous factions LOST construction options in the change to WA from DoW - for example, Chaos lost any and all access to special/heavy weapons and all infantry upgrades. It would mark the beginning of a dark period in the game's history which would never really improve; Dark Crusade would come and try to make things suck less, but saw one patch which left the game in a competitively-broken state. It would then be succeeded by Soulstorm, which would balance the game well, but would launch with crippling bugs which Relic, the game's developer, would ignore for nearly a year, leaving the fanbase to suffer as the game languished and was left to rot.

Yeah, I'm pretty bitter about this.
Dec 10th, 2010, 04:12 PM
I don't blame you one bit.