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MockBot MockBot is offline
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Old Jan 11th, 2008, 03:36 AM        Weekly Game Review: Bushido Blade
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lumpisan lumpisan is offline
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Old Jan 11th, 2008, 03:47 AM       
only one prooblem... tobal number one was squaresofts first foray into fighting games...came out in 1996^^; but it wasnt to well known though so... but yeah bushido blade is awesome one of my favorite fighting games.
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Old Jan 11th, 2008, 03:54 AM       
Tobal No. 1 was partly an adventure game wasn't it? I never played it but I didn't think it was a straight fighter game. I'll have to check it out sometime.
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Pentegarn Pentegarn is offline
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Old Jan 11th, 2008, 12:23 PM       
Tobal #1 had it moments, but as a fighting game it fell short. The adventure game portion of it was unusual and gave birth to the Ehrgeiz engine I think, which was much better. Most everyone who bought it only bought it for the FFVII demo that was packaged with it though.

Those 200 fights in a session you mentioned though, I was so there in those days. A bunch of us would have best out of 7 matches because one fight would be over too quickly. I also really liked how your center of gravity setting would effect how you swing.
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Old Jan 11th, 2008, 06:36 PM       
Yeah Ehrgeiz was a fun game, I remember that one. It's been ages since I played it though. As for Bushido Blade, yeah I love how gravity and momentum play a big role in it. It's especially handy when you decide to be "dishonorable" and run circles around your opponent, constantly knocking them... as Dr. Boogie came all too familiar with whenever he played me hahahahaha
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RaNkeri RaNkeri is offline
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Old Jan 11th, 2008, 06:47 PM       
I've alway wanted to play this game, but I've never had a chance
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Dr. Boogie Dr. Boogie is offline
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Old Jan 11th, 2008, 06:50 PM       
Yes, those "death before dishonor" people never played against Rog.

It's a great game, though. My biggest complaint was with the blocking mechanic. You have time your block almost perfectly to block, which is fine by me. My problem is that after I would block an attack, I wouldn't be able to block the next one. Plus, some of my successful blocks would leave me off-balance, which sort of renders blocking pointless.

Also, and I've asked this of Rog many times in the past, I don't see how a 1.2 kg sabre can easily knock a 4.1 kg broadsword aside with nary a flick of the wrist.


Edit: Also, does anyone use the naginata or longsword, because both Rog and I have found them to be utterly terrible weapons.
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Ausohj Ausohj is offline
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Old Jan 11th, 2008, 08:04 PM       
I loved this game as a rental... But yeah, blocking is near useless, I always found the best defense was a strong offense. And unlike all the other fighting games out there, strong offense doesn't mean button mashing!
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Old Jan 11th, 2008, 09:10 PM       
Ah, Bushido Blade, one of the most memorable PS1 games I've ever played. It's one of those franchises that I would not mind seeing being reborn on the next gen consoles, even if Bushido Blade 2 did include a M16. :c
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LordMalrog LordMalrog is offline
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Old Jan 12th, 2008, 07:34 PM       
Looks really fun, i'll be sure to give it a play
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thecatillaccat thecatillaccat is offline
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Old Jan 12th, 2008, 08:09 PM       
I'm horrible at fighters. To the point where I've never won a single round of Bushido Blade. I confess it. I suck.
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Dr. Boogie Dr. Boogie is offline
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Old Jan 12th, 2008, 08:43 PM       
Geez, man. Even if you just pick a fast weapon and mash the attack button, you're bound to win at least one match.

And the AI can be pretty lousy. It shouldn't be that hard to sneak in a fatal blow.
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JJ the Jetplane JJ the Jetplane is offline
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Old Jan 12th, 2008, 10:38 PM       
I actually do have this game, but I never got past the first few fights in the story mode, becuase I was never able to resist the temptation to run up and kill my opponent while they were posing...it was still a fun game though.
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Kilgore Cod Kilgore Cod is offline
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Old Jan 12th, 2008, 10:39 PM       
This game brings back memories. I spent many hours losing to my friends. Good times.

One fun memory I have of the game is after I won a battle (after about 100 straight loses no doubt) and my character did his victory pose and the sword was touching my defeated opponent and as a result a geyser of blood was gushing out. It was like beating on a dead horse, except that the horse returned the favor in the next round. Well played Horse, well played.
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neoboman neoboman is offline
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Old Jan 13th, 2008, 10:57 AM       
Bushido Blade 2 was better in every way. If you can find it, I recommend picking it up.
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Old Jan 13th, 2008, 02:17 PM       
I need to check this out. I always hated how, in Soul Calibur, you'd deliver that totally awesome blow where you put a sword through your opponent's head after much trial and effort, only to find that their health bar only ticked down a tiny, tiny bit.
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thecatillaccat thecatillaccat is offline
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Old Jan 13th, 2008, 04:40 PM       
My trouble was that I always played it against my Uncle Herbie, and he did pwned me over and over with one blow to the point where I was so angry that I never bothered to fight the computer. I'm just holding on to my little bitter grudge nugget after all these years.
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Dr. Boogie Dr. Boogie is offline
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Old Jan 13th, 2008, 05:09 PM       
Quote:
Originally Posted by neoboman View Post
Bushido Blade 2 was better in every way. If you can find it, I recommend picking it up.
I've been wondering about that game for a while now. Can you remember what specific stuff they improved from the first?
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Jaimas Jaimas is offline
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Old Jan 13th, 2008, 08:26 PM       
Bushido Blade was nice, but it did have balance issues and honestly had some difficulties that made the game a little silly. Where the game really picked up was its sequel, Bushido Blade 2. It was generally a vast improvement on the game, both in terms of storyline and in terms of actual gameplay.

First off, the game's graphics were notably better, and the game ran much smoother. The evironments were bigger, and there was a few locations where you could screw with the environment (cutting down trees in the Bamboo forest!) or even use it offensively (a few areas had potentially fatal drops.

Second, the plot was vastly improved, and - to my amazement, managed to continue the arc of the first game. The storyline of BB2 covered a long rivalry between the Narukagami (clan from the first game) and the long-since-shamed Shainto clan. Canonically, Black Lotus was the member of the Narukagami to escape - he joined the Shainto later, coming back as the new character Highwayman.

The weapon count was somewhat decreased - and then expanded. The Longsword, Broadsword, Nodachi, and Katana were all back, as was the Naginata (now a Narukagami exclusive). The Saber and Rapier were dropped from the game entirely, though the latter is actually IN the game as a secondary weapon for Highwayman. A new weapon in the game was the Yari (A spear that is exclusive to the Shainto).

Most of the characters had a sub-weapon of some sort, a throwback to BB. Difference is, some characters have a decidedly lethal sub-weapon now, capable of killing on a direct hit. Others have abilities which can harass or break enemy guard. As in the first game, you can pick up and use a thrown or dropped sub-weapon and wing it right back at your foe.

A new dual-wielding setup was included. Some characters have the ability to use their sub-weapon as a secondary weapon, weilding it in their off hand. Highwayman does this with the longsword, but characters like Utsusemi and Tatsumi do this with Katanas. Similarly, throws were updated. You could do certain throws with certain character and weapon combos. Throws were hard to pull off but fatal if they connected.

The character roster was more than tripled. You could unlock tons of new characters, including literally everyone from the first game including the gun-weilding pile of cheese that was Katze (no longer dressed as a Nazi, now simply dressing like a fruit). The characters ranged from the awesome (a Ninja named Nightstalker, clearly from Red Shadow's Ninja school), to the hilarious (A black man with an Afro who disco-dances, named Tony Umeda).

All in all, one of the best PSX-era fighting games ever, and one of the few PSX fighting games I still actively play once and again.

Square had a brief foray into fighting games. Tobal No. 1 and Bushido Blade were their best-known examples, followed by Ehrgeiz. It's a shame they decided to make nothing but FF games these days, because the games were pretty darn innovative, and dare I say, fun.
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JJ the Jetplane JJ the Jetplane is offline
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Old Jan 15th, 2008, 07:04 PM       
hey man, Ehrgeiz was awesome, i liked it WAY better than either Bushido Blade game.
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JJ the Jetplane JJ the Jetplane is offline
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Old Jan 15th, 2008, 07:04 PM       
and also FF is like my favorite game series ever
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Scorpio1976 Scorpio1976 is offline
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Old Mar 1st, 2008, 12:44 AM       
I always used Utsusemi 'cuz he reminds me of George Zimmer of The Men's Warehouse commercials. I could see Utsusemi saying, "You're going to like the way I kick your @$$ - I guarantee it, b!+ch!"

Last edited by Scorpio1976 : Mar 1st, 2008 at 12:46 AM. Reason: add-on
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Shadowdancer21b Shadowdancer21b is offline
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Old Sep 12th, 2010, 03:11 PM       
I loved this game. I used the longsword a lot. The naginata however, proved to be rather poo. Personal favorite was the warhammer.
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