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FS FS is offline
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Join Date: Feb 2003
Location: Fribbulus Xax
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Old May 23rd, 2003, 06:00 PM       
I got it earlier this week for GC. It wasn't all I was expecting out of it, but I'm enjoying it. The frequent loading times, at least on this console, are a bitch. There's a few things in the graphics I'm not crazy about too... seems like a hand is still pretty much impossible to be rendered realistically. And when I'm halfway through a level and the operator tells me I need to track back to find the exit, that kinda reeks of "we were too lazy to make the building bigger".

But, the great variety of combat moves and stunts, which all look great, make up for that. I never played Max Payne much so I don't know how exactly bullet time was implemented there, but I like how you have constant control over the slowdown. From what I can tell so far it goes through great lengths to include all the things signature to the Matrix movies without it seeming out of place. The moves might get old eventually, but I still have to learn how to work four separate buttons at the same time to execute them all. I don't mind not playing as one of the main characters, since this game really gives me the feeling I'm playing a story that's before and in the background of Matrix:Reloaded. Plus Niobe kicks ass.

So, I like it. Looks like a lotta love was poured into this game. Nothing truly groundbreaking, but about as close to a Matrix experience as a videogame can get.

I'm not nearly far enough into the game to meet vampires yet, but they're in Matrix:Reloaded too - it was kind of silly the way it was explained, but they were servants of the Merovingian. They were some of the earliest Agent programs, very primitive, but kept around because they could only be killed by silver bullets (which is what Persephone uses to shoot one of them in the head).
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