Quote:
Originally Posted by Phoenix Gamma
FF10 was nothing but linear paths. The whole time. And that game had Meg Ryan for a protagonist.
Actually, compared to most FF's, 13 is pretty tame in the bitchiness department too. Mostly cause Snow is always fucking psyched ad brushes off any doubt, and Sazh is always telling people they're whining more than they should be.
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Someoneīs watched Spoonyīs Review, eh?
Awesome as usual, thatīs for sure.
Concerning the linearity of 10...10 had decent pacing, something that 13 completely lacks. Whoever wrote the story had no idea how or no intention to use proper structure in the setup and the execution of the plot...which is pretty sad since itīs not a hard thing to do and itīs even more sad because 13īs plot IS good, itīs just executed very poorly. 10 had this structure, it had the proper rhythm a story must have, at least thatīs my opinion.
10 was structured really normally while having 100% linear Dungeons, Towns and tertiary places. Something EVERY Final Fantasy has. Problem is: 13 is nothing BUT dungeons, thereīs nothing to break up the monotony in the first 30 hours, something 10 and every other FF since 1 have.
Thatīs something no one would care about in an action-game but when it happens in a JRPG (which are all pretty linear), it just gives you the feeling that something is kind of off or wrong.
Is a litte hard for me to explain in english and at this time of the night (00:47 here) but I hope you understand what Iīm trying to say.
Oh and concerning the bitchiness: No one can compete with Squall on that one, we all know that
Off to bed I go...