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I didn't think it was possible for anyone to actively dislike FF7 unless they were pulling guitar woman shit where they just try to go against the grain.
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I played it sometime in 2002 for the first time when I borrowed it from a friend. Never got past the first disk. Story was okay, but the combat was slow, and random encounters felt too frequent. Once I left Midgar, it just wasn't interesting anymore; the game's introduction was really gripping, but got less and less interested as the story started to slow down.
Compared to Chrono Trigger, an SNES game, FF7 felt dated as fuck. Why would I want random encounters, slow battles, overly long attack animations, and ugly Popeye graphics when Chrono Trigger has none of that? Sure, the graphics complaint is a bit unfair, but still...
To be fair, I really
wanted to like it, because zomg it's FF7, but it didn't jive well with me. Don't get me wrong, though; I see why people make a big deal over it, and I'm not saying people aren't allowed to like it or some shit; I just think that, as a game, it's not very good, even for the time it was released.
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Originally Posted by 10,000 Volt Ghost
FFXII has the least amount of characterization. The story was garbage. I liked the fact that it took place in Ivalice but the majority of games that take place in Ivalice were bad.
Good ones:
1) FF Tactics
2) Vagrant Story
Bad ones:
1) FFXII
2) FF Tactics Advance
3) FFXII part two...the one for ds.
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I liked the political story, and I liked that the leading female and the leading male were already taken, meaning they weren't going to fall in love with each other at the credits. Basch and Noah/Gabranth's relationship was interesting, particularly at the very end, and Balthier was one smooth motherfucker. Larsa was surprisingly awesome too; I was certain that he'd double cross my party, because he seemed shifty at the start, but he ended up being pretty damn cool. And totally loaded with X-Potions :D
Also, a lot of people really dig Tactics Advance. It sold a lot of copies and has a really strong following. Meanwhile, I'd argue that the original Tactics is pretty flawed; I can't see precisely where I place my units or who I'm fighting, so it comes down to luck at the very start. The story requires sparknotes, and the Calculator or whatever is so fucking broken. Tactics A2, while having the worst characters and story in the history of strategy RPGs, had some deep gameplay and the job system was pretty damn addicting.