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MockBot MockBot is offline
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Old Jan 28th, 2008, 12:57 PM        Weekly Game Review: System Shock 2
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Dr. Boogie Dr. Boogie is offline
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Old Jan 28th, 2008, 03:18 PM       
What do you mean it all just falls apart? I thought the ending made plenty of sense, apart from the unanswered question of "why hasn't System Shock 3 been made yet?"

Also, it's a shame that Bioshock didn't borrow more elements from this game.
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Old Jan 28th, 2008, 03:26 PM       
I didn't think the weapon degradation was THAT bad, but yeah it could have been toned down a bit. Plus, some of the weapons are severely underpowered (fusion cannon and laser rapier, I'm looking at YOU.)

The sounds in this game are what really make it though. I love the creepy stuff the cyborg midwives say when they're looking for you after you've run away from them, especially.
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Dr. Boogie Dr. Boogie is offline
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Old Jan 28th, 2008, 03:30 PM       
Second on the underpowered weapons. I was so excited to get the exotic weapons, but then I realized that they were nowhere near as effective as the assault rifle. In fact, none of the weapons were really as good as that gun.
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Old Jan 28th, 2008, 03:42 PM       
i guess that was their justification for requiring your standard weapons skill be maxed out before you could use it :/
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Dr. Boogie Dr. Boogie is offline
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Old Jan 28th, 2008, 04:42 PM       
And that's why it's a waste to spend it on heavy or energy. Laser pistol? Pfft.
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Old Jan 28th, 2008, 04:55 PM       
well, the grenade launcher can be pretty handy, but that's what, level 1?
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Dr. Boogie Dr. Boogie is offline
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Old Jan 28th, 2008, 05:02 PM       
Bah, the pistol is the thinking man's grenade launcher.
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Old Jan 28th, 2008, 05:48 PM       
I can't wait for the next *Shock game. What do you guys think it'll be called? NanoShock? CryoShock? I'm thinking NanoShock.
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Old Jan 28th, 2008, 06:22 PM       
I love this game so much it hurts.
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Old Jan 28th, 2008, 06:40 PM       
The wrench was my workhorse weapon for the majority of this game. I went with the Navy class so I ended up switching between good ol' wrenchy and the Laser Pistol. When it's on rapid mode, it sucks, but when you change it to fully-charged mode you can take out some pretty nasty shit in one or two shots. Saved my ass more than once. This is the be-all, end-all of creepy games. No other horror-themed game creeped me out as much as this one did, and I still play it regularly.
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Old Jan 28th, 2008, 10:41 PM       
This is on my short list of the best video games ever made. I agree that no horror game has ever topped the creepy-factor of System Shock 2. The atmospheric sound design sells it most of all.
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Old Jan 29th, 2008, 12:36 AM       
Quote:
Originally Posted by Dr. Boogie View Post
What do you mean it all just falls apart? I thought the ending made plenty of sense, apart from the unanswered question of "why hasn't System Shock 3 been made yet?"

Also, it's a shame that Bioshock didn't borrow more elements from this game.
Oh, it's not that it didn't make sense (I clarified my sentence in the review), it's just that there was a severe dip in quality at the end, in my opinion. The whole bit when you enter The Many and then take on SHODAN just seemed half-assed compared to the rest of it. It really gives off the impression that they ran out of time on the development side of things. A game like that deserved a better final few stages.
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Old Jan 29th, 2008, 01:05 AM       
Quote:
Originally Posted by Protoclown View Post
Oh, it's not that it didn't make sense (I clarified my sentence in the review), it's just that there was a severe dip in quality at the end, in my opinion. The whole bit when you enter The Many and then take on SHODAN just seemed half-assed compared to the rest of it. It really gives off the impression that they ran out of time on the development side of things. A game like that deserved a better final few stages.
No way, man, no way.

Spoilers!
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Old Jan 29th, 2008, 02:32 AM       
System Shock 2 was a fantastic game, glad you guys share the same view. Great review (:
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Old Jan 29th, 2008, 12:06 PM       
The laser rapier and other exotic weapons do suck, but all of the weapons were inferior to a few charged cryokenesis shots.
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Old Jan 29th, 2008, 02:32 PM       
SS2 is easily one of the scariest games of all time. I remember playing it and being scared out of my goddamn mind by it; only Resident Evil's remake on GCN and Silent Hill 3 really provided anywhere near as much creep-factor.
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Old Jan 29th, 2008, 02:49 PM       
I finished this last night, and I mostly agree with Protoclown about the ending.

Spoilers!


The game never really scared me as it does a lot of people, but it did have all-around really great production value, and as has been said before the sound design was fantastic. I enjoyed it!
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Old Jan 29th, 2008, 02:52 PM       
AFTER REVIEWING THE THREAD I REALIZE I AM MISTAKEN

Spoilers!
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Old Jan 29th, 2008, 03:06 PM       
yeah that cutscene is especially jarring if you've been playing the whole rest of the game with the improved character model patch, your dude looks like he's got a triangle for a face
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Trevor Goodchild Trevor Goodchild is offline
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Old Jan 29th, 2008, 03:09 PM       
Interestingly enough the voice of SHODAN was made by the sound designers wife. So he may actually get blowjobs... from SHODAN herself.
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Old Jan 30th, 2008, 07:08 PM       
After playing Bioshock, I've been meaning to play this game for a while.
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Old Jan 30th, 2008, 09:34 PM       
Ah yes, I remember this game.

I remember the laughs, I remember the shocked exasperations of "OH ----!" *BLAM BLAM BLAM* "Dude, you know you can't sneak up on me like that... Now give me your liver."

But if there's one thing I'll remember forever, it would be finally discovering to hold the button down to use the Viral Proliferator. It was toward the end of the game, just before the last chapter, when it happened. The effect was so awesome I just had to exclaim:
"YOU MAH NEW BEST FWIEND!"
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Old Jan 31st, 2008, 11:25 PM       
yea, i think this was made by the same people who made the bioshock i think.
theyre seriously disturbed.
but their ghames are excellent
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Protoclown Protoclown is offline
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Old Feb 1st, 2008, 06:38 PM       
Sorry Doc, I gotta disagree...I thought the ending was very weak for a game that was so insanely good up to that point.
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