
Game:
Blood Zero
Developer:
Totally
Screwed Software
Demo Download:
Click here for
download options
Registration fee:
20 measly bux.
(CLICK HERE FOR
THE BLOOD ZERO CONTEST
RESULTS!)
Once
Diablo II finally loses its luster, you may find yourself adrift in a
sea of doubt and uncertainty, asking yourself, "whatever shall I do
now? I want to kill hoards of things, but I'm so tired of killing
those same bosses and their puny minions, hoarding the same treasure,
and those goddamned fetishes, I hate those guys! They were everywhere,
and they shot thousands of little darts, and they breathed fire, and
they had huge heads, and…" wait, what was I talking about? Ah yes,
killing.
When you've finally scored all the treasure you can stomach, and once
you've pumped up your character up to such an extent that other people
consider you either a cheater or a total shut-in loser, our friends
over at Totally Screwed Software have the answer. It's a combination
of mass murder with just enough RPG elements to keep it interesting,
and all the resplendent carnage that I think we all want
(perhaps even expect) to see when playing a game of any sort. Plus, it
has an actual story to go with it! Wow! The name of this latest TSS
opus is Blood Zero.

Essentially, the storyline says that there are two universes: the good
one, the one we all live and work and play video games and grow long
beards in, and the bad one, the one where people carve up vampires
with chainsaws and throw dynamite at police officers. There is more to
the plot than that, but I'm not here to bandy words about things that
don't directly involve killin'.

You don't start out with all the different characters at your beck and
call as in ZSX, rather they join up with you as the story progresses.
These two, Blank, the guy in the undershirt, and Beetle, the girl with
the blue hair, are the two that you'll start out in control of. By the
end of the game, you'll have seven characters at your disposal, though
only four of them will be able to let loose unspeakable carnage upon your
enemies at once.
Aside from looking different, each character has a different set of
special abilities ranging from being able to the throw sticks of
dynamite, to healing everyone in the party, to having the ability to
unleash a nuclear holocaust. Swear to god. It's the not one of the
first special abilities available, but it's in there, rest assured.
One special ability in particular that I'd like to focus on for a
minute, because it's in the same category as the "heartbreaker" move I
mentioned in my write-up of Zombie Smashers X (which I'm certain that
you are all intimately familiar with) in that it is both helpful to
you, and gory and fatal to your enemies, is preternatural to Mafa, one
of a race of small, spherical creatures called "rats." It is referred
to simply as the "Brain Eating Skill."

When I first unlocked this ability, I was curious, to say the least.
After seeing it in action, I was ecstatic. Allow me to give you a
little play-by-play: after mortally wounding an enemy, Mafa walks up
to him and begins furiously chomping on the guy's head (chewing
sounds, blood everywhere; the works). Then, with the entire head
consumed, he instantly grows into a giant grinning spheroid monster!
And those teeth ain't just for show, baby! He puts aside his regular
weapon (he starts out with a hypodermic needle full of hemlock :o) and
just bites the hell out of whoever's in reach. Ph34r!!!

The combat system is set up so that you directly control one of the
characters in your party while the others follow you and descend en
masse upon whatever enemy you've got your sights set on. Should you
manage to outrun the rest of your team, they'll magically teleport to
your location, thus saving you from any of that "you must gather your
party before venturing forth" nonsense found in today's contemporary
(and sadly, less violent) RPGs.
Returning from ZSX is the bar that gradually fills up as you fight,
and causes you to "freak out" when it's full, complete with an evil
grin and a case of the shakes. Additionally, a universal massacre bar
has been added, when you fill that one up, you get results like this:

Yes, friends, it's "exploding corpse action!" There's over a dozen
different effects (one is chosen at random once the bar is full), and
they range from the avaricious "extremely cash time!" to the
green-tinted "radioactive party!" As far as I can tell, they're all
beneficial in some way, with the exception of the mind-altering "acid
or ecstasy" mode; turning the bad guys into floating mushrooms that
bleed giant bubbles while the air itself ripples around you can be
quite a distracting occurrence.
The weapons, though, they're what really makes the game. Each
character starts out using a specific weapon type, such as axes, small
arms, and throwing weapons, but you can easily change what kind of
weapon each character uses.
Plus, weapons can be upgraded to deal additional damage, as well as
have an elemental type of damage such as poison, sonic, and of course,
fire, which produces the following:

Ah, a crispy critter. If ever there comes a time in which I don't
enjoy the sight of an enemy that has been thoroughly cooked, I'll have
to take that cyanide capsule I keep for when I go "soft."
And the best part is that any weapon can be upgraded to deal elemental
damage, provided that the weapon doesn't already deal some sort; a
flamethrower that also deals electrical damage would be downright
nutty, wouldn't it?

But what really makes the game is the pure carnage and bloody mayhem.
I know I said earlier that the weapons really make the game, but this
really, really makes the game. Just forget what I said earlier about
the weapons. There's blood all over the place in combat. In the course
of a battle, a person might lose an eye, or be burnt to a crisp, or
just plain explode. Better still, enemies can be decapitated, and
their severed heads can be used as deadly weapons! And not just
throwing weapons either; there are a few special abilities that allow
you to transform a severed head into a weapon of mass destruction!!!
Frankly, I'd be doing myself, and indeed all of I-Mockery, a
disservice if I didn't show you such an ability in action:
![[insert lame pun]](head.jpg)
Oh yeah, that's the stuff. That flaming head just sent a couple of
ninjas to the burn ward. They must not have heard the heads up. Ha ha
ha. If only they had realized how headstrong I am. Hee hee… Well, I
suppose none of you are laughing, so I'll just quit while I'm ahead.
In case I haven't fully conveyed the message yet, I thoroughly enjoyed
Blood Zero. It has a nice feel to it, combining elements from games
like the Legend of Zelda and Diablo. Plus, I liked the way several
aesthetic elements were carried over from ZSX, like the artwork for
Hell. Of course, those of you that didn't pay for ZSX don't know what
I'm talking about, you cheap scrod-suckers. Anyway, there's no
shortage of the sadistic violence and bloodshed that you, the reader,
deserve. So shell out the twenty bucks for registration. It's well
worth the money, and I love you guys, but let's face it: most of you
don't have what it takes to win a free copy in the contest. There can
be only one.
Oh, by the way, good luck with the contest.
Demo Download:
Click here for
download options
Review by:

Dr. Boogie
***BONUS CONTEST!***
BLOOD ZERO
CONTEST!
THIS CONTEST HAS
ENDED.
CLICK HERE FOR THE
RESULTS!
Thanks
to the spiffy bastards at Totally Screwed Software, we're able to give
you the opportunity to win the fully registered version of Blood Zero!
Once again, they're offering a free registration code to anybody who
wins. So what do you have to do to win it? It's quite simple really...
You need
to come up with a new idea for a lead character complete with at least
one weapon and draw it. Any entries that don't include an original
weapon of some sort will not be counted. We're judging this on
humor and creativity. All entries will be put up on the
site for everybody to see! And, the winner of the contest will get a
free registration code for Blood Zero so he/or she
can play the glorious full version of the game! Then you can waste the
20 bux
you would have spent on the game on something else... something like
I-Mockery Stickers!
*yet another blatant advertisement*
That's
all there is to it!
RULES &
INFO:
-
All
entries must be received by July 4th.
Contest results and all of the entries will be posted
for all to see shortly after that.
-
Don't
forget, when you draw your original character, make sure he/she/it has
some kind of new weapon. Be creative as you like!
-
Pictures should not exceed 500k
-
Animated .gifs and Flash .swf animations are acceptable, but standard
drawings (even hand drawn items) are perfectly fine as well. Do
whatever you feel most comfortable with.
-
Entries are going to be judged on humor
and creativity.
-
ANYBODY can enter, you don't have to be an amazing artist to win. I
mean, really, just look at the graphics in the game... anybody with a
copy of MS Paint can draw something close to that.
-
Winning entry receives a fully registered version of Blood Zero!
THIS CONTEST HAS
ENDED.
CLICK HERE FOR THE
RESULTS!
Are you an
independent game developer? Is there a great indie game you've
discovered?
Email us some info about
the game and we just might do a feature on it
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