It's aliiiiiiiiiiiive!!! After over a year of nonstop work and burning the midnight oil with my pals Jacob and Pox, I'm extremely happy to announce that our new action-platformer game Bionic Chainsaw Pogo Gorilla is finally available for everybody to play on Adult Swim Games!
It's hard to describe just how much time and work went into this, but once you've all had a chance to play through the entire game, I think it'll become very clear. There are six lengthy stages to this game; each stage is broken up into three parts and concludes with a huge boss battle. Each stage also has loads of mutant enemies hellbent on killing you, so I'm sure you'll find that those chainsaws come in quite handy. Not only can you use them in standard melee attacks, but with our gorilla being bionic 'n all, he can actually rip his chainsaw arms out of his sockets and throw them at his enemies while his stretchy tendons reel them back in. The more enemies you kill, the more you'll level up your character, which in turn increases both your overall power and the distance you can throw your extendo-arms.
We set out to make a truly different kind of platform game here, and I honestly believe we accomplished that by introducing the unique gameplay mechanic where the protagonist can't walk or run... he simply has to hop and jump everywhere he goes. It's a nice learning curve that I think you'll get used to quickly, all while enjoying the physics of throwing your arms around the screen and making a big mess everywhere you go. And don't worry, you have unlimited continues and your progress is automatically saved every time you play. Whenever you come back to play the game, you can hit "Continue" on the title screen or proceed to the "Stage Select" section if you want to replay an area in search of additional costumes & items.
On top of that, we added in boatloads of costume elements to the game so you can customize the hell out of your character. Sure, you start out as a Bionic Chainsaw Pogo Gorilla, but you can actually become any number of combinations by replacing your arms, chest, legs, and head. Did you know you can become a Bionic Ghost Taco Unicycle Narwhal? No seriously, that's a thing you can actually become in the game. We originally started out with just 25 costume elements or so, but now there are roughly 130 you can collect by defeating enemies and bosses throughout the game. So yeah, the more messes you make by splattering all who oppose you, the more elements you'll collect to try out in our patented Costume Select-O-Tron. After all, who wouldn't want to see what it's like to kill enemies in a video game with a keytar, a plush teddy bear, or a dolphin? (note: some costumes can also be found in hidden areas, so be on the lookout for 'em.)
As you play through each stage, you'll also encounter a variety of special power-ups to collect. Some of these will give you more health, some will make you invincible, and others might attach gargantuan circular saws to your body that take up the entire screen. Yep. It's just a typical day in the life of our Bionic Chainsaw Pogo Gorilla. Of course, not every item you collect is helpful. Some items are actually power-downs that can do all kinds of bad things to you, such as shrink you to down to a nearly microscopic scale or summon a giant rainbow razor blade breathing dragon. Ouch. That sounds painful. Other features in the game you'll want to know about include a combo-meter, achievement medals, special unlockable full costume sets that you do not want to miss, player stats, a stage select option, control customization, and much more.
I'm really proud of what we accomplished with BCPG, and I honestly can't think of any other game that plays quite like it. Considering this was by far the largest project he's ever worked on, Jacob did a phenomenal job programming it. There are virtually no major bugs in this thing, and for a game of this size, that's seriously impressive. Pox's artwork is beautiful and he really captured the spirit of what I wanted to see on all the stages and in the mutant creatures throughout the game. I honestly think it's his best artwork to date. As for myself, I had a blast designing the game, coming up with fun levels and memorable boss battles. Man, do I love those big boss battles... and I'm sure you will too. You're not gonna believe what we pulled off for the final boss of the game - I really can't wait for you to see it. I also hope you enjoy the music while you're playing through BCPG, because this is the most original music I've ever written for a game. It was a long process creating all the tunes, but I learned a lot along the way and I'm really happy with how the music turned out to match the atmosphere of each stage.
Huge thanks to Jacob and Pox for working on this massive project with me for so long - they did absolutely incredible work and this game wouldn't have been possible without them. I want to everybody at Adult Swim for giving us this awesome opportunity to spend over a year creating a completely original game, and for providing excellent feedback and support throughout the entire process. And lastly, I have to thank all of our families, friends, and Internet pals - without your encouragement during a huge undertaking like this, I doubt BCPG would've ever even seen the light of day. So yeah, thanks everyone!
Alright, I've blabbed long enough about the game... now it's your turn to PLAY IT. Please drop a comment below once you've had a chance to really play through the game as I'm excited to hear what you all think of it. Thanks for playing and I hope you enjoy it!
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